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PolyCon 22
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7th Sea RPG (d10) 1 Isle of Privateers Worth 2 Gamemaster: Bob Johnston Time: Friday 13:00 Length: 5 Hours Location: Lounge AAye! We be not Pirates - so they say. We be Privateers with Her
Majesty's blessing. It is fine line betwixt the two! Aye, to maintain her
blessing you must not cross it!
This is a game of high swashbuckling & fast paced action based in a modified
fantasy 17th century Europe. This is your opportunity to Swing down from the
mast, leap off the yardarm, carouse with the best and the worst the exciting
and dangerous world of Theah has to offer. This is a learn how to play, have an
useable understanding of the world and play the game event.
As the title indicates in this particular game you'll be a crewman who has
been placed on an enchanted island in a maze, well, more than just a maze; a
proving ground to see if you're worthy to become a Sea Dog! Sea Dogs are
accorded
a rank approaching knighthood in the country of Avalon. You start the game as
a "henchman" just short of becoming a "Hero". Your group must work as a true
crew to individually and collectively complete each proving ground event area.
Each "Event area" takes 20 to 40 minutes to complete. This event was
previously run at another convention.
Come also and join me at the 7th Sea Tournament (Playing in this game qualifies beginners and novice to
play in the 7th Sea Tournament at this convention). Please contact me at
bjohnston@polycon.org if you have any questions.
This event will be open to all levels of players. Onlookers and spectators
are welcomed and encouraged to cheer on the crew and even join in some.
Spectators will use a simplified version of the rules. You may leave (the game
if you
need to) at any port (between event areas) and new crew (replacement players)
can embark (be added) there. Character will be provided.
7th Sea RPG Tournament (d10) - Round 1A Scars of El Morro Gamemaster: Bob Johnston Time: Friday 20:00 Length: 6 Hours Location: 116 You awake in a dark room to groaning and the smell of blood. There's somebody on the floor beside you that half consciously groan with each breath they take. You try to move only to be overcome with dizziness. Where are you? What have you done now? Were you drunk? No! Ouch, don't think so sharply.
After a short while you quietly and slowly consider the possibility that you may have been drugged. Who? Carefully you search your sluggish mind for your
last memories - they elude you! What do you remember? A priest, but more...the
Don taken...and getting...getting into a pitched battle! OUCH, T H I N K S L
O W E R. Which one happened first...maybe you did not win or succeed? Too much thinking is making you dizzy again.
Again after a brief rest you decide to check for wounds and realize that your
wrists and feet are bound. You do manage to ascertain that you are slightly
injured. Before you can further assess your injuries or try to even consider
your next action you hear a noise, the click and slide of a bolt, as a door to
the room you are in is being opened. Instinctively you crane your neck around
to size up the person entering only to simultaneously be blinded and overcome
with dizziness. Squinting your eyes in spite of it all, you can only just make
out a robed and hooded figure in the doorway. You start seeing stars just as
you recognize...
So starts your tale of discovery in PolyCon's Second Bi-Annual 7th Sea RPG Tournament "The Scar of El Morro". This event will be open to only 12 players of Novice or higher skill level. Role-play ability will outweigh specific
understanding of game rules. So be prepared for swashbuckling and high, fast
action.
This tournament is composed of 2 initial games and one final game. The first
initial game of 6 players will start early Friday evening. The second initial
game (same plot as the first) of a different set of 6 players will start
Saturday morning. The top 3 available players, as chosen by the players and GM from each initial game, will then participate in the final game Saturday
evening. Prizes will be awarded to all participants after each game. The final highest ranked individuals will be announced and record at Monday's auction. 7th Sea RPG Tournament (d10) - Round 1B Scars of El Morro Gamemaster: Bob Johnston Time: Saturday 12:00 Length: 6 Hours Location: 116 You awake in a dark room to groaning and the smell of blood. There's somebody on the floor beside you that half consciously groan with each breath they take. You try to move only to be overcome with dizziness. Where are you? What have you done now? Were you drunk? No! Ouch, don't think so sharply.
After a short while you quietly and slowly consider the possibility that you may have been drugged. Who? Carefully you search your sluggish mind for your
last memories - they elude you! What do you remember? A priest, but more...the
Don taken...and getting...getting into a pitched battle! OUCH, T H I N K S L
O W E R. Which one happened first...maybe you did not win or succeed? Too much thinking is making you dizzy again.
Again after a brief rest you decide to check for wounds and realize that your
wrists and feet are bound. You do manage to ascertain that you are slightly
injured. Before you can further assess your injuries or try to even consider
your next action you hear a noise, the click and slide of a bolt, as a door to
the room you are in is being opened. Instinctively you crane your neck around
to size up the person entering only to simultaneously be blinded and overcome
with dizziness. Squinting your eyes in spite of it all, you can only just make
out a robed and hooded figure in the doorway. You start seeing stars just as
you recognize...
So starts your tale of discovery in PolyCon's Second Bi-Annual 7th Sea RPG Tournament "The Scar of El Morro". This event will be open to only 12 players of Novice or higher skill level. Role-play ability will outweigh specific
understanding of game rules. So be prepared for swashbuckling and high, fast
action.
This tournament is composed of 2 initial games and one final game. The first
initial game of 6 players will start early Friday evening. The second initial
game (same plot as the first) of a different set of 6 players will start
Saturday morning. The top 3 available players, as chosen by the players and GM from each initial game, will then participate in the final game Saturday
evening. Prizes will be awarded to all participants after each game. The final highest ranked individuals will be announced and record at Monday's auction. 7th Sea RPG Tournament (d10) - Round 2 Scars of El Morro Gamemaster: Bob Johnston Time: Saturday 19:00 Length: 6 Hours Location: 116 You figured out most of what has happened before. You have an idea of who is really whom. You know who you can trust. Finally, you have a gut feel for who or what you are after. It is obviously time for action! The only question that remains is will you be able to complete what needs done.
So starts the final segment of PolyCon's Second Bi-Annual 7th Sea RPG
Tournament "The Scar of El Morro".
This event is open to only 12 players of Novice or higher skill level. Role-play ability will outweigh specific understanding of game rules. So be
prepared for swashbuckling and high, fast action. This tournament is composed of 2 initial games and one final game. The first initial game of 6 players will start early Friday evening. The second initial game (same plot as the first) of a different set of 6 players will start Saturday morning. The top 3 available players, as chosen by the players and GM from each initial game, will then participate in the final game Saturday evening. Prizes will be awarded to all participants after each game. The final highest ranked individuals will be
announced and record at Monday's auction. All Flesh Must Be Eaten Round 1A Gamemaster: Dan Barr Time: Friday 19:00 Length: 4 Hours Location: 115 Guttenberg's moveable type press not only created a new way
to print books, but also inspired a new age of learning and exploration.
Europeans travelled across the Earth in search of riches and fame.
Prince Faulk of Munich sent out his own expedition, deep into Africa, to
bring him back all the wealth and oddities they could carry. Their
timing couldn't be more perfect, as they arrived right as his birthday
was approaching. However, they return also coincided with a string of
ghastly murders that has the populous scared to go to bed at night. The
prince is more concerned with his party plans then he is in preventing
the murders and so the horrors continue unchecked. The time has come to
decide, do you sit and wait to die, or do you survive, either by your
wits or by your brawn. And what, exactly, is the correlation betweens
the murders and the prince.
All Flesh Must Be Eaten Round 1B Gamemaster: Dan Barr Time: Saturday 00:00 Length: 4 Hours Location: 115 Guttenberg's moveable type press not only created a new way
to print books, but also inspired a new age of learning and exploration.
Europeans travelled across the Earth in search of riches and fame.
Prince Faulk of Munich sent out his own expedition, deep into Africa, to
bring him back all the wealth and oddities they could carry. Their
timing couldn't be more perfect, as they arrived right as his birthday
was approaching. However, they return also coincided with a string of
ghastly murders that has the populous scared to go to bed at night. The
prince is more concerned with his party plans then he is in preventing
the murders and so the horrors continue unchecked. The time has come to
decide, do you sit and wait to die, or do you survive, either by your
wits or by your brawn. And what, exactly, is the correlation betweens
the murders and the prince.
All Flesh Must Be Eaten Round 1C Gamemaster: Dan Barr Time: Saturday 12:00 Length: 4 Hours Location: 115 Guttenberg's moveable type press not only created a new way
to print books, but also inspired a new age of learning and exploration.
Europeans travelled across the Earth in search of riches and fame.
Prince Faulk of Munich sent out his own expedition, deep into Africa, to
bring him back all the wealth and oddities they could carry. Their
timing couldn't be more perfect, as they arrived right as his birthday
was approaching. However, they return also coincided with a string of
ghastly murders that has the populous scared to go to bed at night. The
prince is more concerned with his party plans then he is in preventing
the murders and so the horrors continue unchecked. The time has come to
decide, do you sit and wait to die, or do you survive, either by your
wits or by your brawn. And what, exactly, is the correlation betweens
the murders and the prince.
All Flesh Must Be Eaten Round 2A Gamemaster: Dan Barr Time: Sunday 14:00 Length: 4 Hours Location: 115 Guttenberg's moveable type press not only created a new way
to print books, but also inspired a new age of learning and exploration.
Europeans travelled across the Earth in search of riches and fame.
Prince Faulk of Munich sent out his own expedition, deep into Africa, to
bring him back all the wealth and oddities they could carry. Their
timing couldn't be more perfect, as they arrived right as his birthday
was approaching. However, they return also coincided with a string of
ghastly murders that has the populous scared to go to bed at night. The
prince is more concerned with his party plans then he is in preventing
the murders and so the horrors continue unchecked. The time has come to
decide, do you sit and wait to die, or do you survive, either by your
wits or by your brawn. And what, exactly, is the correlation betweens
the murders and the prince.
All Flesh Must Be Eaten Round 2B Gamemaster: Dan Barr Time: Sunday 19:00 Length: 4 Hours Location: 115 Guttenberg's moveable type press not only created a new way
to print books, but also inspired a new age of learning and exploration.
Europeans travelled across the Earth in search of riches and fame.
Prince Faulk of Munich sent out his own expedition, deep into Africa, to
bring him back all the wealth and oddities they could carry. Their
timing couldn't be more perfect, as they arrived right as his birthday
was approaching. However, they return also coincided with a string of
ghastly murders that has the populous scared to go to bed at night. The
prince is more concerned with his party plans then he is in preventing
the murders and so the horrors continue unchecked. The time has come to
decide, do you sit and wait to die, or do you survive, either by your
wits or by your brawn. And what, exactly, is the correlation betweens
the murders and the prince.
All Flesh Must Be Eaten Round 3 Gamemaster: Dan Barr Time: Monday 00:00 Length: 4 Hours Location: 115 Guttenberg's moveable type press not only created a new way
to print books, but also inspired a new age of learning and exploration.
Europeans travelled across the Earth in search of riches and fame.
Prince Faulk of Munich sent out his own expedition, deep into Africa, to
bring him back all the wealth and oddities they could carry. Their
timing couldn't be more perfect, as they arrived right as his birthday
was approaching. However, they return also coincided with a string of
ghastly murders that has the populous scared to go to bed at night. The
prince is more concerned with his party plans then he is in preventing
the murders and so the horrors continue unchecked. The time has come to
decide, do you sit and wait to die, or do you survive, either by your
wits or by your brawn. And what, exactly, is the correlation betweens
the murders and the prince.
Ars Magica Gamemaster: Joel Watkins Time: Friday 20:00 Length: 6 Hours Location: 125 Come to a land of adventure and mystery, of falling empires and rising nations, of legendary creatures and incredible myths. This is Ars Magica's Mythic Europe, where the power of magic is real and exists alongside historical figures and locations. B Movie Card Games Gamemaster: Joe Parzanese Time: Saturday 05:00 Length: 2 Hours Location: Pit B It's 5 AM, let's go to the movies! Come join Joe as he stays up all night Friday into Saturday with these comical B Movie Card Games. Battlefleet Gothic Gamemaster: Nick Collins, David Martin Time: Saturday 18:00 Length: 4 Hours Location: Lounge D A commercial survey team has discovered a pre-heresy cruiser floating in a
stellar nebula. The ship's turrets are apparently still active as powered
scanning drones were destroyed on approach. The survey ship was able to get
close enough to send over a boarding party. Five hours ago, a core breach on the
survey ship forced an evacuation and distress call. You have been given command
of a detachment and tasked with capturing this vessel with boarding parties or
preventing its capture by any other faction. Between 3 and 6 players of any
skill level are welcome. You must provide your own figures and fleet designs of
1500 and 1000 points at the start of the game. This game will have a maximum
fleet point value of 6000 points, i.e. everyone in a 5 or 6 player game will
command a 1000 point fleet. Big Eyes, Small Mouth Taking back Tokyo Gamemaster: Becky Epner Time: Friday 14:00 Length: 6 Hours Location: 113 5 to 7 players, Slightly in the future, No Magic, High Tech
Monsters are rising out of the ocean, volcanos, and coming down from the air. Tokyo is about to be destroyed and its up to you to save it! Be a part of Tokyo's most recent team of hero in this fast paced action adventure.
Big Eyes, Small Mouth The Search for the Crystal Key Gamemaster: Becky Epner Time: Sunday 12:00 Length: 6 Hours Location: 113 5-7 players, High Fantasy, High Magic
The world of Erindor faces an evil not seen for an age. It's only hope is to unlock the door of kings, but the key has been lost. Can you help locate the key and save the world from destruction?
Black Morn Manor And Quoth the Raven Nevermore! Gamemaster: Robert Lionheart Time: Saturday 09:00 Length: 4 Hours Location: Pit B A creature of unspeakable evil dwells within the walls of Black Morn Manor...and you must destroy it! You must move with speed and strike with precision, or fall prey to...who knows what? The enemy remains a deadly mystery, and it has all the advantages! A spooky boardgame based on the CHILL rpg. Call of Cthulhu Something Rotten in Plymouth Gamemaster: Bill Howard Time: Sunday 10:00 Length: 8 Hours Location: 111 Call of Cthulhu You Too Can Cthulhu Gamemaster: Sergio Monge Time: Sunday 20:00 Length: 4 Hours Location: 111 Jasper Collins, an independently wealthy dilettante, lead a reclusive life in his home in southern Wisconsin, just outside
the town of Poisson. Here he pursued his current passion, anthropology.
He specialized on the indigenous American peoples of the Great
Lakes - the local Indian Tribes. Everything was going well, into he discovered that strange mound. An adventure for beginners and novice Call of Cthulhu players. Call of Cthulhu Tourist Trap Gamemaster: Rachel Wood Time: Saturday 09:00 Length: 4 Hours Location: Seminar Ah, it that time of the year again! It's summer break, and you've signed
yourself up for one of those cheezy touristy packages. Nothing big; just
something to get you away from the hustle and bustle of your daily routine.
Besides, Miskatonic Tours is currently offering a two-for-one coupon, so at least
your buddy gets to come along...
Call of Cthulhu Dark Ages Here Be Dragons Gamemaster: Candace Carpenter Time: Friday 20:00 Length: 4 Hours Location: Pit B Demo of the Chaosium game Call of Cthulhu set in the Dark Ages. Beginners Welcome.
The rural settlement of Clottone seems an idyllic place to
live. It is situated in the picturesque Cotswold hills looking
down on the Severn valley to the Northwest, with rolling
wolds and steep wooded valleys. Recently, a strange
gloom has descended on the village; Neighbors no longer
seem as friendly, animals are behaving strangely, and the
very trees themselves seem to loom in an eerie, forbidding
manner. The monks have no answer; indeed, they but
scowl and walk away if asked. Call of Cthulhu Diceless Posse Comitatus Gamemaster: Eric Rall Time: Saturday 20:00 Length: 4 Hours Location: 113 Baltimore, Maryland
July 2, 2004
For the first time in history, the Terror Alert has been raised to red. The National Guard patrols the streets. Special Forces units have been arresting hundreds of potential enemy combatants. Cell 12-B in the Edgar
Allen Poe Memorial Detention Facility holds the following suspicious characers:
Saint Bob - A local homeless man
Mr. Rivera - Import-Export consultant
Jim Brown - Night club bouncer
Jamie Sanderson - Democratic Party Volunteer
Professor Hawthorn - Well-known archeologist from Oxford
There are rumors that what the government is concerned about isn't
terrorists, but rather some ancient evil has been awakened. Some people
will believe anything.
Call of Cthulhu Diceless Abbey Gamemaster: Candace Carpenter Time: Saturday 14:00 Length: 6 Hours Location: 129 Secrets gather in old places. A pail set in the rain will
collect water, the old places collect mysteries, pain, loss, sorrow, terror
and, sometimes, hope. But after many days in the rain, a pail will rust
through, spilling its contents. What happens when an old place can no longer
hold its secrets? What happens when its mysteries begin to seep out into an
unprepared world? Do you want to know?
Call of Cthulhu Diceless Haunted Garden Gamemaster: Amanda Carpenter Time: Monday 08:00 Length: 4 Hours Location: 109 You're invited to Mordrid and Moyra's 12th birthday! You don't
know them very well, but it's a party at a big park. Sure a few kids have
gone missing there, and there are some odd rumors about monsters, but kids
always tell stories about those, so it must be made up. It's a party after
all, and you're going to have lots of fun!
Carcassone Gamemaster: Mike Horsley Time: Sunday 14:00 Length: 4 Hours Location: Pit C Cargo Tournament Gamemaster: Tom Jolly Time: Sunday 12:00 Length: 4 Hours Location: Pit A Cartoon Action Hour Gamemaster: Mike Magee Time: Sunday 10:00 Length: 4 Hours Location: 115 Cartoon Action Hour is a roleplaying game dedicated to the action cartoons of the 1980s. From Transformers, GI Joe, He-Man, and Thundarr to MASK, Bravestarr, Jayce and the Wheeled Warriors, and a whole lot in between, Cartoon Action Hour allows you to recreate your favorite cartoons and play in their world. From the pilot episode to the after-message segment to the movie, you can run any type of '80s action cartoon.
More Info Coming Soon! Chain Mail Making Seminar Gamemaster: Andre Miron Time: Saturday 14:00 Length: 2 Hours Location: Seminar Come learn how to make chainmail. Hosted by Andre Miron of Miron's Mail Manufactory. Chain Mail Making Seminar Gamemaster: Andre Miron Time: Sunday 14:00 Length: 2 Hours Location: Seminar Come learn how to make chainmail. Hosted by Andre Miron of Miron's Mail Manufactory. Champions "The Island of Dr Destroyer" Gamemaster: Eric Moore Time: Sunday 00:00 Length: 4 Hours Location: 111 Thats right you heard correctly, the classic Champions III module updated and ready to go for 5th ed.! Bring your 350 to 500 point charicter and help vanquish once and for all the Evil Dr Distroyer!
6 to 8 characters, 120 point max power, Max OCV/DCV 20. Cheapass Madness Gamemaster: Mike Frates Time: Friday 12:00 Length: 4 Hours Location: Pit D Your registration button is hot off the registration desk and you're looking
to dive into a quick board or card game to start you off. Think of it as a
marathon runner stretching before the big race. Come join in on a quick
game of Give Me the Brain, or Kill Dr. Lucky, or Get Out, or Lord of the
Fries, or any of the other dozens of games all produced by Cheapass Games. Circus Imperium Gamemaster: David Martin Time: Monday 10:00 Length: 2 Hours Location: Lounge C The boys in the bend know the color of your jockeys. They will be mocking you this year. "Hurrah, yellow pants, hurrah" is their cry. Despite the loving adoration of the boys, using the wall along the first turn to scrape all the armor off of your
chariot, and your body is something you hope not to repeat. You've nearly survived a season of chariot races; survive just one more and retire as an Imperial veteran of 20 years. Those unwashed lucky yellow jockeys have lasted this long, you'll survive another if they do.
Claydonia Gamemaster: Joe Parzanese Time: Monday 10:00 Length: 2 Hours Location: Lounge B You build 'em. They break 'em. More fun with Playdough! Crimson Cutlass Gamemaster: Scott Bagley Time: Sunday 10:00 Length: 6 Hours Location: 109 The Crown need you! The war with France goes well and a decisive strike at
a key point will bring them to there knees. The only thing standing in the
way is a well defended fort stopping the Navy from moving past. An
assembled force stands ready for your command. For honor! For Glory! For
the King!
Deadlands Gamemaster: Joel Watkins Time: Sunday 20:00 Length: 4 Hours Location: Gazebo This epic, story-based roleplaying game details the "Weird West," a history similar to our own up until 1863. That's when the Reckoning occurs--a bizarre event that allows monsters, spirits, and more to once again inhabit the world of mortals.
Players take on the role of gunfighters, hexslingers, shamans, or pious blessed in an attempt to learn about the Reckoning and the mysterious beings behind it!
Deadlands Tournament - Round 1A Don't Fear the Reaper Gamemaster: Matt Hanson, Matt Staley Time: Friday 12:00 Length: 4 Hours Location: 127 To: A.P. Washington Bureau, The Agency
From: The Ghost Western Division
Re: Laramie, Wyoming
Agent 135-7, stationed in and around Laramie, has gone missing. From his
last dispatches to the home office, he was investigating a strange illness
that seemed to be cropping up among the local ranch hands. Intelligence
from an outside advisor suggests the situation may be more critical than
previously thought. Due to a shortage of personell, I will be leading a
small team of Cleaners to Laramie to investigate. This message will
self-destruct in 10 seconds...
Deadlands Tournament - Round 1B Bury Me at Wounded Knee Gamemaster: Matt Hanson, Matt Staley Time: Friday 18:00 Length: 4 Hours Location: 127 Crazy Horse has called the Great Council of Chiefs. Such a thing has not
been for many moons. One of the greatest treasures of Sioux has been
taken, and Bad Fortune has fallen upon the Tribes in a way I have not seen
since the first coming of the White Man. You few brave warriors must
journey forth with the Strength of the Bear and powerful medicines. Bring
back the White Buffalo Headdress before the manitou consume the Sioux
Nation.
Deadlands Tournament - Round 1C Ornithopters, Trains, and Steamwagons! Gamemaster: Matt Hanson, Matt Staley Time: Saturday 08:00 Length: 4 Hours Location: 127 ...Word round the camfire these days is that some of the meanest, fastest,
orniest, shoot-thier-own-grandma-in-the-back-fer-a-gold-eagle cusses ever
to strap on a six shooter are gatherin together in Tombstone. Seems
they've gotten wind of one of the biggest hauls of gold ever shipped,
$500,000 worth, is gonna be movin' through there real soon and they aims
t' git it, by whatever means necessary! Deadlands Tournament - Round 1D One Riot, One (Posse o') Ranger(s) Gamemaster: Matt Hanson, Matt Staley Time: Saturday 14:00 Length: 4 Hours Location: 127 Yeah, yeah. I know I should be able to handle this myself. Hell, it's only
a small outbreak of Texas Tummy Twisters, nothin' some well placed TNT
can't take care of, but I got a funny feelin' about this one. I remember
passin' through Los Noches a few years ago and somethin' about that town
didn't seem quite right. Way to many gamblers 'round there for my taste,
and not the kind that play for penny-ante stakes. The kind that play with
the devil for thier very souls. If those spell-slingers have anything to
do with this, I'm gonna be in for a world of hurt. Looks like it's time to
send in The Marching Band.
Deadlands Tournament - Round 2A Gamemaster: Matt Hanson, Matt Staley Time: Sunday 09:00 Length: 6 Hours Location: 125 Double Blind Event with Round 2B. Open to players who progress from Rounds 1. Deadlands Tournament - Round 2B Gamemaster: Matt Hanson, Matt Staley Time: Sunday 09:00 Length: 6 Hours Location: 127 Double Blind event with Round 2A. Open to players who progress from Round 1. Deadlands Tournament - Round 3 Gamemaster: Matt Hanson, Matt Staley Time: Monday 00:00 Length: 6 Hours Location: 111, 114, 116, 129, Back Patio, Gazebo, Lobby Six Hour LARP that ends when dawn comes round! Open to players who progress from Round 2. Deadlands: Hell on Earth Gamemaster: John Hostetter Time: Saturday 18:00 Length: 6 Hours Location: 127 The town from out of time.
The good citicens of oil town have a problem - a new town appeared nearby,
and noone seems to know why, Oil towns scouts havent returned, and they
want you to check on the place for them. Diplomacy Gamemaster: Eric M. Aldrich I Time: Sunday 20:00 Length: 6 Hours Location: Pit C Trust and treachery are the entertaining ingredients in this Game of International Intrigue. Each player represents a Great European Power prior to World War I, a time when the continent was a complex cauldron of political stratagems and maneuvers. Your armies and fleets can dominate Europe, but only with the cooperation of your neighbors. Never forget, they are all trying to expand their territory, too, and you could be the target! Drakon Tournament Gamemaster: Tom Jolly Time: Saturday 20:00 Length: 4 Hours Location: Pit A The ancient dragon lifts her head from where she lies on the sprawling treasure hoard. Her magical senses quicken and the blood begins to surge in her veins as the faint sounds of intruders reach her ears. Greedy adventurers have invaded her home once again! Drakon is old and tired and not quite ready for dinner, so she decided to play a little game with her visitors...
A 16 person, 4 hour Drakon Tournament run by the game's creator: Tom Jolly! Duel of Ages - Demo and Training Session Gamemaster: Jim Brooks Time: Friday 12:00 Length: 4 Hours Location: Pit B Duel of Ages
is a unique strategy/adventure game that pits characters from past, present
and future against each other in squad-based combat.
Duel of Ages Tournament Gamemaster: Jim Brooks Time: Saturday 14:00 Length: 6 Hours Location: Pit A, Pit B Duel of Ages
is a unique strategy/adventure game that pits characters from past, present
and future against each other in squad-based combat.
Dungeons & Dragons Edition 3.5 Gamemaster: Brian Rupnik Time: Sunday 20:00 Length: 6 Hours Location: 107 When the master goes away and leaves the keys to the magic item storage out,
the apprentices will play... Dungeons & Dragons Planescape Never Trust a Fiend Gamemaster: Scott Bagley Time: Saturday 12:00 Length: 6 Hours Location: 107 Shemaska the Marauder has a little favor that needs doing. A quick delivery
to the outlands. No questions asked. The risk is low and the pay is high.
It couldn't be this easy, could it?
Dungeons & Dragons Third Edition Sabashtian's Cure Gamemaster: Melinda Keller Time: Friday 14:00 Length: 6 Hours Location: 107 Sabashtian, aka Bash, is one of those minotaurs with good dental hygeine. He's
a vegetarian, and his manners are impeccable. Yet everyone still seems to run in fear. Many adventuring parties hire members like Bash, many of you are very
familiar with "Bash-Type" characters, those of you know Bash's weakness is his Will save. However! Bash has succumbed to a rare and exotic poison and must undertake a quest to find a cure. Your party needs his abilities badly and is accomanying him in this quest.
5th level. Bring your own character, or use a pre-gen. Up to 6 players. Dungeons & Dragons Third Edition Dun Jin Crawl Gamemaster: Dean Taylor Time: Saturday 18:00 Length: 6 Hours Location: 107 Welcome to Dun Jin, thriving boomtown and gateway to the
uncharted frontier lands of Camillia. Every imaginable type of vagabond,
scumbag and lowlife passes through Dun Jin every day on their way to a new
life of freedom and self-sufficiency - or of banditry, preying off the
settled communities of the coast. Like Dun Jin! Fortunately, adventurers
are a type of lowlife (or are they scum?), so a solution presents itself.
Your party has been hired to smoke out a notorious hive of bandits, hiding
out somewhere in the sparsely settled interior of Camillia. Bring your own
character, 5-7 level, no paladins. Dungeons & Dragons Third Edition Gamemaster: Mike Horsley Time: Saturday 10:00 Length: 6 Hours Location: 113 The village of Bellville is in trouble. Strange and
horrible creatures have been coming out of the nearby
mountains and attacking the villagers. To make
matters worse, the great wizard Bellard of the People
has gone missing without a trace. As a special unit
in the King's Royal Army you are being sent to
investigate. Where could a wizard as powerful as
Bellard have disappeared to? Could these monsters
really be as bizarre as the villagers describe? It's
your job to find out.
Dungeons & Dragons Third Edition DRAGON GUTS! The Adventures Inside Gamemaster: Dan O'Carroll Time: Friday 20:00 Length: 6 Hours Location: 107 aka Attack of the Novice GM! Mwahahaha
1000 years ago, everybody /knew/ the great dragon had been defeated forever. Nothing could shake off that many petrification spells, right?
300 years ago, everybody /knew/ that that the Dragon Ridge hills were just a
natural, albeit unusual, geological formation. The story about it actually being a petrified dragon was just an old
myth. After all, not even dragons get _that_ big, right?
3 weeks ago, everybody /knew/ a recent spate of tremors in Dragon Ridge
keep had revealed secret tunnels , filled with ancient treasure, ripe for easy
pickings. Bards do such great work, don't they?
5 days ago, you /knew/ going to Dragon Ridge was the best idea you'd ever had. I mean, come on! What could possibly go wrong?
3 minutes ago, you /knew/ you were about to die. By all the gods! That thing is gigan - *CRUNCH*
And 30 seconds ago, you found out that every one of those things was just
plain wrong.
Congratulations; you've just been eaten by a dragon. Now what? Dungeons & Dragons Third Edition Gamemaster: Aaron Johnston Time: Sunday 08:00 Length: 4 Hours Location: 107 Dungeons & Dragons Third Edition The Boy Who Cried Wolf Gamemaster: Caren Osgood, Mike Osgood Time: Saturday 16:00 Length: 6 Hours Location: 109 Well, you're with your adventuring buddies, on the way back from a lucrative
trip. You stop in a small village inn for the night and some good ale. But no
rest for you-- the town wants to hire you to get rid of a werewolf that has
been terrorizing the area and decimating the local livestock. Easy, right?
Think you can handle it?
oh, we'll have fun with you...... Dungeons & Dragons Third Edition Double Blind Gamemaster: Meg Alcock Time: Sunday 12:00 Length: 6 Hours Location: 107 Did your mother call you a monster as a child? Here's your chance to
really be one. Prepare your lair to fend off greedy adventurers after
your stuff.
Whether you seek to rid the world of evil or are just in it for the
gold, the Grand Duchy of Eulebon wants you. Hardy adventurers wanted to
clear out the monster infestation in the shrine ruins. Think you've got
what it takes?
Dungeons & Dragons Third Edition Double Blind Gamemaster: Mary Scott Time: Sunday 12:00 Length: 6 Hours Location: 109 Did your mother call you a monster as a child? Here's your chance to
really be one. Prepare your lair to fend off greedy adventurers after
your stuff.
Whether you seek to rid the world of evil or are just in it for the
gold, the Grand Duchy of Eulebon wants you. Hardy adventurers wanted to
clear out the monster infestation in the shrine ruins. Think you've got
what it takes?
Dungeons & Dragons Third Edition Tournament - Round 1A Draconis Oceanus Gamemaster: Jeff Hatch Time: Friday 14:00 Length: 4 Hours Location: 114 In the northern sea vital trades routes are kept open by a mercenary ship manned by The Slave lord “Frost”, “Boobla the Bugbear”, “Arachnia” and her consort “Heaven”, “Ourus priest of Gruumsh” and “Glodglumm the Rogue”. Their ship patrols the waters battling deadly Dragon Turtles and Sea Dragons.
(Three players from this round will advance to Round 2B)
Dungeons & Dragons Third Edition Tournament - Round 1B The Battle at Bordar Gamemaster: Jeff Hatch Time: Friday 20:00 Length: 4 Hours Location: 114 Warriors from the front fall back to the town of Bordar to retake it from the enemy. Can our heroes (Valentine of Dagda, Tessa Thussynussera, Herpatius the High Sheriff, Krull of Morrigan, Runic Rathbinder and Ba’shera) free this homlet from the forces of evil and clear the way for reinforcements? (Three players from this round will advance to Round 2B)
Dungeons & Dragons Third Edition Tournament - Round 1C A Sign of the Times Gamemaster: Jeff Hatch Time: Saturday 09:00 Length: 4 Hours Location: 114 A group of Ancient Heroes gathers from the shadows of time to help in this hour of need. Can they find their final member in time to help defeat the Dragon Queen?
(Three players from this round will advance to Round 2A)
Dungeons & Dragons Third Edition Tournament - Round 1D The Quest for the Dragon Bow Gamemaster: Jeff Hatch Time: Saturday 14:00 Length: 4 Hours Location: 114 King Reginold gathers his remaining allies (Lorin the psionic, Queen Lorillen, Azreal Abyss, Harmony and Cromm Cruacc) to quest for an ancient and powerful long bow carved from the bones of the first mortal dragon. Can they find it and survive to string it? (Three players from this round will advance to Round 2A)
Dungeons & Dragons Third Edition Tournament - Round 2A The Secret Pass Gamemaster: Jeff Hatch Time: Saturday 20:00 Length: 4 Hours Location: 114 From Bordar, six heroes traverse a secret way towards the lair of the Dragon Queen Tiamat. What dangers lay in the paths where even dragons cannot go?
(Three Players from this round will advance to the final round).
Dungeons & Dragons Third Edition Tournament - Round 2B The Long Cold Journey Gamemaster: Jeff Hatch Time: Sunday 14:00 Length: 4 Hours Location: 114 From the “Halls of Healing” in Frost Gaard, six heroes travel to Mount Yetzin and the final confrontation with Tiamat.
(Three Players from this round will advance to the final round).
Dungeons & Dragons Third Edition Tournament - Round 3 The Halls of the Dragon Queen Gamemaster: Jeff Hatch Time: Sunday 20:00 Length: 4 Hours Location: 114 Six heroes remain to defeat the Queen of Dragons and Destroy her allies. Will YOU be one of those valiant six? Echo Valley - LARP Gamemaster: Joe Parzanese, Jef Watts Time: Friday 20:00 Length: 6 Hours Location: Back Patio, Gazebo, Seminar When a storm hits Echo Valley, nothing gets out. High up in the mountain range, Echo Valley is about as a remote as you can get and fourteen weary travelers band together for shelter against the snow storm. But when the legend of the Snowman resurfaces, no one may survive the night! Elvish Checkers - Demo and Mini Tournament Gamemaster: David Wainio Time: Friday 13:30 Length: 1 Hours Location: Pit C "WorBlade" of Three Sages Games will be demonstrating Elvish Checkers,
a portable 'board game' that is something of a cross between Chinese Checkers and the ancient game of Go. The rules are simple but complexity is deep. If the number of interested parties permits there will be a little tournament
about 2:00 pm. If not, game sets will be made available for people that just
want to try it out against their friends of WorBlade himself.
Elvish Checkers - Demo Talk Gamemaster: David Wainio Time: Friday 16:00 Length: 1 Hours Location: Pit C "WorBlade" of Three Sages Games will be demonstrating Elvish Checkers,
a portable 'board game' that is something of a cross between Chinese Checkers and the ancient game of Go. The rules are simple but complexity is deep. This is a one hour demo / talk on the game system. Evernight Epic Adventure Gamemaster: Melinda Keller Time: Saturday 16:00 Length: 4 Hours Location: 115 The Spiders have come to your happy fantasy world. They have poluted the lands
with darkness. You and the rest of your hero group, the Thunder Runners, have
helped destroy one of their main bases in Valusia, now you travel to Kos to
help Sammuel Kisrin free his folk. 4 hours, 7 Players Exalted Dare you catch an Iron Butterfly? Gamemaster: Robert Lionheart Time: Friday 20:00 Length: 6 Hours Location: 113 Before there was a World of Darkness, there was an age of savage adventure. The Realm of the Dragon Blooded stands astride the ruins of the First Age - an invincible colossus. Into this time of strife come the Solar Exalted, heroes of legend reborn into a time of woe. What legends will they tell of your deeds? We will be using the free download Quickstart rules from White Wolf so beginners are very welcome. Fading Suns Harbingers Gamemaster: Dean Taylor Time: Sunday 20:00 Length: 6 Hours Location: 117 Baron Carlos has sent an emissary to the Sheik to demand aid in
halting a series of mysterious attacks on his fief. Are rebellious serfs
responsible? The indigenous aliens of this planet, perhaps? Or something
far more sinister? It's up to your party to find out! Characters provided,
beginners welcome, will train on system. Feng Shui Tournament - Round 1 Michigan Johnson and the Legend of the Yang Tse Turtle Gamemaster: Ben Lopez Time: Friday 18:00 Length: 6 Hours Location: 111 The 1930s: Famous treasure hunter Michigan Johnson and his young sidekick Tai Shao Lin fought their way through the Temple of Elemental Cobalt and obtainded the Legendary artifacts the Yang Tse Turtle and the Jade Monkey. As they left, the temple faded from existence. On their way back to civilization, their ship was attacked by Nazis and the artifacts were stolen. Niether the temple nor the artifacts were heard from for many years......
Now: A mysterious young girl has just shown up on Michigan's doorstep with the very Yang Tse Turtle he lost years ago. Can Michigan and his rag-tag group of heros keep it from falling into the hands of evil once again?
Juncture: Contemporary
Starring: Sean Connery, The Rock, Jet Li, Angelina Jolie, Rowan Atkinson, and Anna Paquin Feng Shui Tournament - Round 2 Catch That Monkey! Gamemaster: Neal Peters Time: Saturday 12:00 Length: 6 Hours Location: 111 The 1930s: Famous treasure hunter Michigan Johnson and his young sidekick Tai Shao Lin fought their way through the Temple of Elemental Cobalt and obtainded the Legendary artifacts the Yang Tse Turtle and the Jade Monkey. As they left, the temple faded from existence. On their way back to civilization, their ship was attacked by Nazis and the artifacts were stolen. Niether the temple nor the artifacts were heard from for many years......
Now: Tai Shao Lin parted ways from his old boss Michigan Johnson years ago. He has since become a great Martial Arts Master. He recently got a lead on the legendary Jade Monkey from a mysterious stranger. He has assembled a group of heros to go after the Monkey before the forces of evil find out about it.
Juncture: Contemporary
Starring: David Carradine, Brendan Fraser, Vin Diesel, Jennifer Lopez, Christian Bale, and a special appearance by the CGI Bruce Lee Feng Shui Tournament - Round 3 Return to the The Temple of Elemental Cobalt Gamemaster: Ben Lopez, Neal Peters Time: Sunday 20:00 Length: 6 Hours Location: Seminar After Years of Separation, Michigan Johnson and Tai Shao Lin have reunited to fight the forces of Evil again. They lead their groups back to The temple of Elemental Cobalt to stop the Evil Nazi Psychic who wants to use the Yang Tse Turtle and the Jade Monkey to rule the world..... Flea Market Gamemaster: Joe Parzanese Time: Saturday 17:00 Length: 2 Hours Location: Back Patio Flea Market Signup Gamemaster: Joe Parzanese Time: Saturday 16:30 Length: 1 Hours Location: Seminar Sign up for the Flea Market Formula De Gamemaster: Mike Magee, Joe Parzanese Time: Sunday 14:00 Length: 4 Hours Location: Lobby So you want to be a race car driver? Here is your chance! Risk-taking,
anticipation, tactics and a dash of luck: These are the ingredients for the
high-octane cocktail needed to win on the world's most prestigious
racetracks. At 200MPH, no one will hear your scream. Giant Sized Board. Frag Gamemaster: Ray Lee Time: Monday 10:00 Length: 2 Hours Location: Pit B Frag is a first person shooter without the computer. Start with a
pistol, work up to a Chainsaw or Assault Cannon. Or maybe a Nuke. If you
die (and you will), you'll respawn on your next turn, and be back in the
fight.
This game will be run either double-blind with teams, or as a
free-for-all, depending on player choice.
GURPS The Legend of Leather-jack Gamemaster: Jose Hernandez Time: Sunday 20:00 Length: 6 Hours Location: 109 "Beware old Leather-jack, my son/ For he will do you
wrong./ The strongest shall be weak, my son,/ And the
weakest shall be strong."
...Or at least that was the family legend you were
told as a child. The curse supposedly gave 'Jack'
immortality and marked the family for eternal hunt.
The story never made much sense and was always fun to
tell your friends...until your great uncle, George
Williams, was found in a dead: dismember and skinned
in his home. No prints were found and no witness have
come forth. The only clue as to who may be his killer
was the rhyme written in blood on the living room floor. GURPS: Fantasy Gamemaster: Ray Lee Time: Friday 20:00 Length: 4 Hours Location: 109 You and your band of adventurers are worn from the road, and are looking
forward to a much deserved rest at home. But it looks like you may have
stayed away a little too long this time. New colors are flying over your
town, and not in a "Ooh, look, they've repainted!" kind of way.
Normally, you and your feckless cohorts would be happy to chalk it up to
experience and move on, but, darn it, the guys occupying the place have
got all your stuff now.
You knew there was something wrong with the idea of renting out property
in a border town, even one as small and unimportant as this one. Hmm,
waitaminute, why would they want this one anyway? Something doesn't add
up here... GURPS: IOU Gamemaster: Aldarian Chesnik Time: Saturday 18:00 Length: 6 Hours Location: 111 Eek, your project for Professor Frinkles Bio 103 'Making Friends the Mad
Scientist Way', has dissapeared. And you can't even pull a quick switch with
another student, as everyone elses project has also walked away. You'd better
find it quick; it's due tomorrow. Worse yet is the idea that it might try to
make friends with another Freshthing, as the waiver you signed at the start of
class clearly reminded you of the Archdean's rule, Freshthings are off
limits...
Hackmaster Give me the Idol!... Gamemaster: Eric Moore Time: Sunday 20:00 Length: 6 Hours Location: 125 Blaze a path thru the inpenitrable
Jungles of Garwheeze world in search of the lost Temple of Djeilibeli, brave the monsters and deadly traps within and bring back the Golden Idol of the Lost Souls, Headpiece to the Staff of the Lost Kings, The most Holy of Unholy the little statue bit on top of the Arc of the Necrotelenomicon!!!
Beginners welcome. Level 5 thru 7, 4 to 7 players, Charicters will be provided, but you can bring your own. Hard Vacuume Gamemaster: Jerry Eatough Time: Friday 20:00 Length: 4 Hours Location: Pit A Kick the tires, light the jets, and roar off into the hard vacuum of 1940's outer space! Fly a Nazi spaceplane or a Space Corps rocketship in the battle for orbital supremacy. Escort supply envoys, run combat space patrols, even do a little reconnaissance. Do you have what it takes to become an atomic-powered Ace?
Run by a rep from Fat Messiah Games! Hero Clix - DC Gamemaster: Alex Gamboa Time: Saturday 20:00 Length: 4 Hours Location: Pit B Play with your favorite DC characters in HeroClix, the fast-paced game of comic book battles! Build a super-powered team of heroes, a force of evil villains, or combine the two! The possibilities are endless in the DC HeroClix: Universe! Hero Clix - Marvel Gamemaster: Alex Gamboa Time: Sunday 20:00 Length: 4 Hours Location: Lounge D Play with your favorite Marvel characters in HeroClix, the fast-paced game of comic book battles! Build a super-powered team of heroes, a force of evil villains, or combine the two! The possibilities are endless in the Marvel HeroClix: Universe! Illuminati Gamemaster: Eric M. Aldrich I Time: Friday 14:00 Length: 4 Hours Location: Pit A They're all around us. Secret conspiracies are everywhere, and where can you find the only truth? Certainly not in the game of Illuminati. Fnord. Illuminopoly Gamemaster: Mike Frates Time: Sunday 20:00 Length: 4 Hours Location: Pit B In Nomine Demon, Sprite, or Angel of the Night Gamemaster: Rachel Wood Time: Saturday 16:00 Length: 4 Hours Location: 113 It's the 1950's, and modern medicine is making amazing leaps and bounds towards
creating a better future for our world. All Saints Hospital, however, has
fallen on hard times. Real hard. Lack of funding created a necessity for new
management with better business sense. Fortunately, Dr. Phil Goode, M.D., fit the bill perfectly. Too bad the "M" in M.D. doesn't stand for
"medical"...Beginning players welcomed. Insecta Gamemaster: Jerry Eatough Time: Sunday 12:00 Length: 6 Hours Location: Pit B Imagine a world where bugs rule! Imagine designing your own mutated bug, which grows and metamorphoses as it gobbles up its prey. Get a bug's-eye view as you face the voracious Hive insects.
Players design mutated insects using bug cards - head, appendages, and abdomen. Then they try to fight their way out of an underground Hive, filled with real-world desert arthropods, from preying mantises to centipedes. As the mutants defeat their enemies, they may eat them to get bigger, stronger, and uglier. Special rules cover projector weapons, web bolas, expendable spines, pheromones, venom, and armor.
Run by a rep from Fat Messiah Games! Inside the Box - LARP Gamemaster: Dan Barr, Alex Graham Time: Sunday 00:00 Length: 4 Hours Location: 117, 119, 125, 127 Memories come to you in fits, flashes of your previous life, but your first solid memory are of those white walls and the
stench of ozone. You know one thing, you are stuck.. Who you are, where
you are, how you got there... all gone. The people around you are strangers, killers, madmen, maybe even the people who brought you here walk like headcases through these few small rooms. You must escape, but how, and who will you trust to help you. Experience a larp like no
other, where you must find yourself, before you can find the way out. John Woo Gunfighter - LARP Gamemaster: Eric Rall Time: Sunday 12:00 Length: 6 Hours Location: Back Patio, Gazebo Hong Kong, Present Day
The mysterious Easter Orbs have resurfaced. Legend tells that whoever
activates these five ancient artifacts will be granted to power to reshape the world. You know that no one groups holds all five Orbs, and you know that all the Orbs are passing through Hong Kong. Agents of all the great powers are converging in the city to attempt to gain the power for themselves. The Mafia, the Yakuza, the Triads, the Chinese Army, the CIA, the FBI, Al Qaeda, INTERPOL, the Roman Catholic Church, and the New York Yankees are all here. Maybe you want to sieze the Orbs for your faction. Maybe you'd settle for a fat wad of cash. Maybe you want one of
the other powerful arifacts passing through the city, such as the legendary Head of Vecna. Maybe all you really want is a Klondike Bar.
The only sure things are that what you want is here, and you are willing to kill for it.
Jovian Chronicals They're Coming Right For Us!!!! (Part 2) Gamemaster: Aaron Kutzman Time: Saturday 10:00 Length: 6 Hours Location: 109 Our heroes, the fearless SolaPol agents, having thwarted the evil Space Pirates / NanoFac operators now must track down the source of the illegal Nanomachines. Jovian Chronicles is semi-soft Sci-Fi roleplaying (giant mecha and radiation exposure rules) set in the 23rd century. Killer Bunnies and the Quest for the Magic Carrot Gamemaster: Joe Parzanese Time: Saturday 03:00 Length: 2 Hours Location: Pit B Come join Joe as he stays up all night Friday into Saturday. Try your hand at this wacky game of killer bunnies and magic carrots. Complete with other middle of the night crazyness. Legend of the Five Rings Gamemaster: Meg Alcock Time: Saturday 20:00 Length: 6 Hours Location: 115 It may be a time of unrest in the land of Rokugan at large, but
there should still be time for the finer things in life. Not so when
Princess Tokiko vanishes the night before the spring festival. Only the
severed head of one of her guards is left behind--and its still talking.
Now Lord Ishimura's most trusted samurai must recover the princess
before any harm can befall her. Legend of the Five Rings, 1st Edition Attack of the 200 Ft. Shadowlands Monster Gamemaster: David Thun Time: Sunday 12:00 Length: 6 Hours Location: 116 The giant monster oni Kusatte Iru is on a rampage toward the capitol during the Bon Festival! It's up to the intrepid heroes to find the one weapon that can stop Otosan Uchi from being stomped into bean curd paste!
Any clan for characters, characters may bring own sheets, rank levels
1-3 preferred, at least one shugenja preferred. Focus of game is on Humor, Combat, and Roleplay.
Little Fears The Barrens Gamemaster: Denys Mordred Time: Friday 19:00 Length: 6 Hours Location: 117 As kids growing up in the tenements, you and your buddies hang out
together after school, surviving by your wits and the swiftness of your
feet when things become dangerous. Your friends start to go missing
near the giant garbage pile near Barren Avenue and the grown-ups don't
believe it when you tell them about the Shadows that stalk the night,
drawing kids in who will never be seen again. It'll be up to you if
this evil is to stop. No experience with Little Fears is necessary --
newcomers welcome. Mage Knight 2.0 Unrestricted Gamemaster: Troy Weipert Time: Saturday 10:00 Length: 4 Hours Location: Lounge D King of the Hill. There will be one center objective. Each
command phase in which you have a figure in base contact with the
objective, you get one point. When time expires, the person with the
most points wins. Ties go to the player with the most kill points.
Army size: 500 points, any mage knight figures.
Magic: the Gathering Mad Hatter Game Gamemaster: Becky Epner Time: Saturday 19:00 Length: 4 Hours Location: Pit C Varient on the game, five decks, five colors, random enchantments, switching decks, and new ways to apply strategy.
Magic: the Gathering Sealed Deck Gamemaster: Shannon Clark Time: Saturday 12:00 Length: 6 Hours Location: Pit C Mechwarrior Gamemaster: Cody Hudson Length: 3 Hours Location: Lounge A Description accidentally lost. Prizes will be awarded. 400 points I think.
Memoir '44 Gamemaster: David Martin, Nick Collins Time: Sunday 20:00 Length: 4 Hours Location: Pit D From the opening minutes of D-Day to the liberation of Paris and beyond - Memoir '44 airdrops you into the key battles that turned the tide in Western Europe. Take command at some of the most historic battles of WWII including: Omaha Beach... Pegasus Bridge... Operation Cobra... and the Ardennes.
Memoir '44 is a unique historical boardgame with luxurious miniatures that celebrates the 60th Anniversary of the D-Day Landings. Easy to learn and fast-paced, the game requires strategic card play, timely dice rolling and an aggressive, yet flexible battle plan to achieve victory!
Memoir '44 Gamemaster: Shannon Clark Time: Friday 20:00 Length: 4 Hours Location: Pit D From the opening minutes of D-Day to the liberation of Paris and beyond - Memoir '44 airdrops you into the key battles that turned the tide in Western Europe. Take command at some of the most historic battles of WWII including: Omaha Beach... Pegasus Bridge... Operation Cobra... and the Ardennes.
Memoir '44 is a unique historical boardgame with luxurious miniatures that celebrates the 60th Anniversary of the D-Day Landings. Easy to learn and fast-paced, the game requires strategic card play, timely dice rolling and an aggressive, yet flexible battle plan to achieve victory!
Mercenaries, Spies and Private Eyes Raid on Rajallapor Gamemaster: Robert Lionheart Time: Saturday 20:00 Length: 5 Hours Location: 129 The job seemed easy enough; raid a heavily guarded estate in northwestern India and steal a valuable statue. You have done the same thing many times in the past. Yet, this is one mercenary contract you are having second thoughts about. Your employer seems confident of your success...perhaps too confident. Beginner's welcome. Monster Island Rampage! Gamemaster: Robert Lionheart Time: Sunday 09:00 Length: 4 Hours Location: Pit C Do you have what it takes to become King of Monster Island? Mutated beasts, living fossils, alien terrors and giant robots run amok are a serious danger to humanity in a world inspired by Japanese monster movies and atomic horror B-movies. Rampaging monsters are imprisoned on Monster Island, where the giant creatures battle endlessly among themselves for domination. Join us for this easy to learn game based on the Hero system. Bring your favorite giant monster toy to add to the fun! Mutants and Masterminds: Nocturnals Gamemaster: Denys Mordred Time: Saturday 18:00 Length: 6 Hours Location: 117 Nocturnals, based on the popular comic book series, is a weird and fun
pulp-horror setting that's part Raymond Chandler and part H.P.
Lovecraft. You play monsters -- Creatures and Things from beyond the
pale who have banded together for strength and protection in the City of
Angels. Word has hit town that a fabled artifact is being auctioned,
one you'd like to get your hands on since the legends say it grants the
bearer their greatest wish. The problem is that a Fat Man with a
ghostly advisor, a gang of shapechangers who've escaped from a lab and a freakish chick named the Witch Queen are looking for it as well -- and they'll stop at nothing to get it. Newcomers to the game and setting
are very welcome!
Mystery of the Abbey Gamemaster: Melinda Keller Time: Saturday 20:00 Length: 4 Hours Location: Pit D Mystery of the Abbey is a whodunit game with a twist. A monk has been murdered in a medieval French Abbey. Players maneuver their way through the Abbey trying examining clues and questioning each other to find out who is the culprit. A masterful game of deduction. For 4 to 6 players, 8 years or older. Mystery of the Abbey Gamemaster: Mike Bunting Time: Sunday 14:00 Length: 4 Hours Location: Pit D Mystery of the Abbey is a whodunit game with a twist. A monk has been murdered in a medieval French Abbey. Players maneuver their way through the Abbey trying examining clues and questioning each other to find out who is the culprit. A masterful game of deduction. For 4 to 6 players, 8 years or older. Paint and Play Gamemaster: Cody Hudson Time: Monday 09:00 Length: 3 Hours Location: Lounge A The tradition continues... We will be gathering together packages of
miniatures for sale throughout the convention. They will be available
at our front desk, or ask us in the miniatures room. You will get all
weekend to paint them. So, the earlier the better! We will then do
battle on Monday morning after judging for painting quality and
originality. This year our theme is giant monsters, so expect
something along those lines! All participants are welcome, if you have
any questions please email me at chudson@polycon.org. Paranoia Destroy All Mutants! Gamemaster: Kurt Horner Time: Friday 18:00 Length: 6 Hours Location: 119 The mutant menace in Alpha Complex has grown larger than ever before -- so
large, in fact, that many of these living manifestations of darkest treason
can no longer fit in the average corridor! What could possibly pose a
greater challenge to Alpha Complex than the ever present danger of Communist
subversion? What misuse of Computer property could birth an abomination
beyond mere mutation? What treason could have spawned citizen Goji-R-AAA and
turned him loose on KYO sector? Answering dire questions such as these is the job of Troubleshooters like you, citizen -- and with the latest R&D
weaponry the Computer is confident that you will save Alpha Complex from a
threat of monstrous proportions.
Pendragon A World Lit Only by Fire Gamemaster: Denys Mordred Time: Sunday 10:00 Length: 6 Hours Location: 117 A Cambrian fortress is menaced by a terrible creature in the Woods of
Reckoning and the lord has put out the call to deal with the threat
before his May Day festivities are ruined not to mention the welfare of
the nearby town as local trade falters. There's a beautiful maiden
involved as well as a mysterious wizard, ancient ruins and four foul
fellows who want revenge on an old foe. Glory and honor await! Pirate's Cove Gamemaster: Rachel Wood Time: Sunday 10:00 Length: 4 Hours Location: Pit D Come aboard and sail to Pirate's Cove... the legendary hideaway of thieving pirates and cutthroat buccaneers. The tales of those legendary pirates of old who've fought and survived these mysterious waters still haunt all those who yearn for a life at sea. Armed with a secret map and starting with a modestly outfitted sloop salvaged from last winter's storm, you set sail to Pirate's Cove - your eyes filled with visions of treasure and fame, your lungs filled with the salty air of the High Seas. Pirate's Cove Gamemaster: Tanya Aldrich Time: Saturday 16:00 Length: 4 Hours Location: Pit D Come aboard and sail to Pirate's Cove... the legendary hideaway of thieving pirates and cutthroat buccaneers. The tales of those legendary pirates of old who've fought and survived these mysterious waters still haunt all those who yearn for a life at sea. Armed with a secret map and starting with a modestly outfitted sloop salvaged from last winter's storm, you set sail to Pirate's Cove - your eyes filled with visions of treasure and fame, your lungs filled with the salty air of the High Seas. Pirates! Gamemaster: John Hostetter Time: Sunday 19:00 Length: 5 Hours Location: Lounge C Bring your own ship, or use one provided.
Its off to the island of Konga-longa where everybody parties into the
night - the lord of the land has decided that all able bodied vessels are
to bring back the secret of Konga-longa's great parties - the first one
back with the secret wins the prize!
Compete with others to maneuver your ship, crew and cannons to the
detriment of your opponents, and the benefit of your crew! PolyCon Auction Gamemaster: Eric M. Aldrich I, Jef Watts Time: Monday 12:00 Length: 3 Hours Location: Pit A, Pit B, Pit C, Pit D The PolyCon Closing Auction PolyCon BBQ Gamemaster: David Martin, Eric M. Aldrich I Time: Sunday 18:00 Length: 2 Hours Location: Back Patio The PolyCon Complementary BBQ! PolyCon Presents: The Eye of Argon Dramatic Reading Gamemaster: Jef Watts Time: Saturday 20:00 Length: 4 Hours Location: Back Patio "The weather beaten trail wound ahead into the dust racked climes of the
baren land which dominates large portions of the Norgolian empire." Thus
begins one of the worst, and funniest, fantasy stories of all times. Long
has it been a tradition at other conventions to read aloud this story and
laugh until you're red in the face. And now, PolyCon joins this tradition.
If you have never experienced the horror that is The Eye of Argon, come
behold it in all of its misspelled, verbosely worded, grammatically
incorrect, and astoundingly bad glory! The story of Grignr the barbarian
must be heard to be believed. Pulp Adventure Gamemaster: Joe Parzanese Time: Sunday 08:00 Length: 6 Hours Location: 114 Phineas Phogg, Dorian Gray, Thomas Edison Jr., Irene Adder and the rest are at it again, experiencing high adventure and excitement in the Victorian Pulp Era. Realms of Wor Dancing With Danger Gamemaster: David Wainio Time: Friday 17:00 Length: 6 Hours Location: 129 Realms of Wor(tm) is an alternative swords and sorcery game system to
the
"D20" crowd. It's been in play locally in the Bay Area for over 20 years and
is being published for the first time. Characters will be provided or can be
coverted from most other game systems. This adventure concerns the Dangeir
family and a compelling bandit bounty. Bring your weapons, spells, and
dancing shoes. Leave your alignments, experience points, and levels behind.
They have no meaning in the Realms of Wor. Realms of Wor Dancing With Danger Gamemaster: David Wainio Time: Saturday 10:00 Length: 8 Hours Location: 125 Realms of Wor(tm) is an alternative swords and sorcery game system to
the
"D20" crowd. It's been in play locally in the Bay Area for over 20 years and
is being published for the first time. Characters will be provided or can be
coverted from most other game systems. Maggie's Inn and Tradepost host many
travellers, including numerous adventurers. Thus her poor inn is always
being attacked by zombies, hosting weddings, besieged by gnomes, sitting
near buried evil temples, hosting Elvish Checkers Tournaments and the like.
Come see what's brewing at Maggie's this week. But leave your alignments,
experience points, and levels behind. They have no value at Maggie's.
Ricochet Robot Gamemaster: Ray Lee Time: Sunday 16:00 Length: 2 Hours Location: Pit A Any number of players, limited only by how many people can fit around the table. This is a fast-paced puzzle game, where players try to call out the shortest solution to bouncing the board's robots to a target.
Each turn, a player draws a chip to determine the next target and the robot that must get there. The player who finds the shortest set of moves gets the chip as a reward. Once all the chips have been drawn, the player with the most is the winner.
This is a great game to kibitz around. If you enjoy puzzles under pressure, you'll love Ricochet Robot. Named "One of my favorite games of all time," by noted game designer Tom Jolly. Risk 2210 Gamemaster: James Anderson Time: Saturday 10:00 Length: 4 Hours Location: Pit A All the things you love about your old risk game, with new places to go like the moon and sea colonies. Also with comanders, rolling d8's, and command cards to mess with your opponents. Only 5 turns long, but rarely finished in 3 hours. Road Kill Rally Gamemaster: Dan George, Gary Brown Time: Friday 20:00 Length: 4 Hours Location: Lounge D Road-Kill Rally simulates the fast paced action of futuristic motorized death sports where superstar drivers in weapon-laden cars race through the streets of America in search of blood, fame and fortune. Points are scored by killing pedestrians, destroying competing drivers and racing across the finish line first. The surviving driver with the highest number of points at the end of the race is the winner. Savage Worlds Gamemaster: John Hostetter Time: Saturday 10:00 Length: 4 Hours Location: 129 Can Slash Gorbon and his trusty crew defeat Hing the Heartless and his
diabolical plot to destroy the world? Join the fight in this pulp science
fiction story. Sci Fi Homebrew Guys Save The Queen! Gamemaster: Mike Magee Time: Saturday 20:00 Length: 6 Hours Location: Gazebo Last week you recieved a message from yourselves that the Queen will be
assassinated on Imperial Prime today. Sounds easy enough to stop, but maybe
the whole truth wasn't in that message. Take a romp through the ins and outs
of temporal paradox as you and your friends discover its not always easy to
tell yourself what you should have done. Characters Provided Settlers of Catan Island Exporation Gamemaster: Tanya Aldrich Time: Saturday 12:00 Length: 4 Hours Location: Pit D In this version of Settlers of Catan all players start on one large island,
and must sail to other islands to discover what may be there. The tiles on the
unexplored islands start upside down and include extra gold and deserts. The
number disks are chosen from a face down stack, and turned over randomly. Lots
of fun and surprises! Up to 6 players. Shadowfist CCG Gamemaster: PolyCon Staff Shadowfist is the mile-a-minute, sword-clashing, butt-kicking, Uzi-spraying, boat-exploding, car-chasing, monster-crunching, Hong Kong cinematic action card game that is so epic it would take fourteen John Woos to film and a cast the likes of Jackie Chan, Jet Li, Chow Yun Fat and Michelle Yeoh. And that's just in the first five minutes!
Shadowrun Imago Gamemaster: Melinda Keller Time: Monday 08:00 Length: 4 Hours Location: 129 Quicksilver, a famous Scottish programmer, has gone missing, and is presumed
dead. Your group of runners is hired from abroad to investigate. 4 hrs. 6
Players Shadowrun Gamemaster: James Anderson Time: Saturday 14:00 Length: 6 Hours Location: Gazebo Anybody who's seen the news recently has seen the new luxery airship that launched this month. The huge Zepplin houses state of the art accomodations and a world-class casino, yatta yatta yatta. So the suits got a new toy in the sky to play with. What's it to you? A vault with 9 million newyen in it, and a ship worth 90 million, that's what. And a call from your old pal Setzer, with a plan to win big.
Shadowrun Icky Cosmic Doom (or geek the mage first) Gamemaster: Chris Newman Time: Saturday 20:00 Length: 6 Hours Location: Seminar Some fool just hired you at triple your normal fee to go geek some mage.
He even paid for your travel expenses and hotel accommodations at a real-life 6-star hotel! Of course, there's no other kind on the Shibanokuji Freefall Resort. Hey, everyone knows that you can't sling
spells in space. This poor slot's gotta be on vacation. Odd though, mages don't usually like to travel into space. Whatever! The money's better than good and grub is excellent. This guy's toast. Shadowrun You want us to protect WHAT? Gamemaster: Chris Newman Time: Sunday 20:00 Length: 6 Hours Location: 127 Ok chummers, most of the time we come across something as dangerous as a
Toxic Shaman, we run away fast dropping a couple of grenades behind us,
but not this time. This time one particularly slimy Mr. Johnson signed you up to protect a Toxic Waste Shaman until his case comes to trial. Can you believe it?! A slime-slinger is taking on the corp that polluted his
home. Hmm maybe we shouldn't call him(her?) that to what it calls a face. Here's hoping we live long enough to let justice take its course. Smugglers of the Galaxy Gamemaster: Playus Maximus Time: Saturday 09:00 Length: 2 Hours Location: 112 Smugglers of the Galaxy is a new Adventure boardgame where the players take on the role of various smugglers and travel freely about the galaxy evading pirates, monsters, and other space dangers as they trade interplanetary goods to enhance their space freighters. Smugglers of the Galaxy Gamemaster: Playus Maximus Time: Saturday 11:00 Length: 2 Hours Location: 112 Smugglers of the Galaxy is a new Adventure boardgame where the players take on the role of various smugglers and travel freely about the galaxy evading pirates, monsters, and other space dangers as they trade interplanetary goods to enhance their space freighters. Smugglers of the Galaxy Gamemaster: Playus Maximus Time: Saturday 13:00 Length: 2 Hours Location: 112 Smugglers of the Galaxy is a new Adventure boardgame where the players take on the role of various smugglers and travel freely about the galaxy evading pirates, monsters, and other space dangers as they trade interplanetary goods to enhance their space freighters. Smugglers of the Galaxy Gamemaster: Playus Maximus Time: Saturday 15:00 Length: 2 Hours Location: 112 Smugglers of the Galaxy is a new Adventure boardgame where the players take on the role of various smugglers and travel freely about the galaxy evading pirates, monsters, and other space dangers as they trade interplanetary goods to enhance their space freighters. Smugglers of the Galaxy Gamemaster: Playus Maximus Time: Saturday 17:00 Length: 2 Hours Location: 112 Smugglers of the Galaxy is a new Adventure boardgame where the players take on the role of various smugglers and travel freely about the galaxy evading pirates, monsters, and other space dangers as they trade interplanetary goods to enhance their space freighters. Smugglers of the Galaxy Gamemaster: Playus Maximus Time: Sunday 09:00 Length: 2 Hours Location: 112 Smugglers of the Galaxy is a new Adventure boardgame where the players take on the role of various smugglers and travel freely about the galaxy evading pirates, monsters, and other space dangers as they trade interplanetary goods to enhance their space freighters. Smugglers of the Galaxy Gamemaster: Playus Maximus Time: Sunday 11:00 Length: 2 Hours Location: 112 Smugglers of the Galaxy is a new Adventure boardgame where the players take on the role of various smugglers and travel freely about the galaxy evading pirates, monsters, and other space dangers as they trade interplanetary goods to enhance their space freighters. Smugglers of the Galaxy Gamemaster: Playus Maximus Time: Sunday 13:00 Length: 2 Hours Location: 112 Smugglers of the Galaxy is a new Adventure boardgame where the players take on the role of various smugglers and travel freely about the galaxy evading pirates, monsters, and other space dangers as they trade interplanetary goods to enhance their space freighters. Smugglers of the Galaxy Gamemaster: Playus Maximus Time: Sunday 15:00 Length: 2 Hours Location: 112 Smugglers of the Galaxy is a new Adventure boardgame where the players take on the role of various smugglers and travel freely about the galaxy evading pirates, monsters, and other space dangers as they trade interplanetary goods to enhance their space freighters. Smugglers of the Galaxy Gamemaster: Playus Maximus Time: Sunday 19:00 Length: 2 Hours Location: 112 Smugglers of the Galaxy is a new Adventure boardgame where the players take on the role of various smugglers and travel freely about the galaxy evading pirates, monsters, and other space dangers as they trade interplanetary goods to enhance their space freighters. Smugglers of the Galaxy Gamemaster: Playus Maximus Time: Monday 09:00 Length: 2 Hours Location: 112 Smugglers of the Galaxy is a new Adventure boardgame where the players take on the role of various smugglers and travel freely about the galaxy evading pirates, monsters, and other space dangers as they trade interplanetary goods to enhance their space freighters. Spycraft Ghost in the Machine Gamemaster: Mike Bunting Time: Sunday 20:00 Length: 6 Hours Location: 119 Good afternoon, agents. Early this morning, one of our primary informants
in Venice received via email a message which can only be construed as a
threat upon his life. We are not yet certain of the sender's identity or of
the precise nature of the threat; the message contained only the single,
repeated phrase "NEMESIS IS LOOKING FOR YOU". Because of the crucial
information this gentleman provides to the Agency, we cannot take the chance
that this is anything less than warning of an imminent assassination. Your
assignment is to protect this individual until the true nature of this
danger has been determined and eliminated. Op tech will be issued
downstairs. Good luck, agents. Star Fleet Battles Gamemaster: Mike Horsley Time: Sunday 20:00 Length: 6 Hours Location: Lounge B Accept the challenge of starship command! Out think,
out shoot, and out maneuver your opponent in a warp
speed dogfight. Your crew's lives depend on your
skill and cunning as you bring your strongest shields
and most powerful weapons toward your enemy.
Star Fleet Battles is a very detailed tactical
simulation of ship battles in the Star Trek universe.
All skill levels of players are welcome. The
complexity of the game will depend on the experience
level of the players. Turns will have a time limit to
keep the game moving.
Star Munchkin D20 Gamemaster: Aldarian Chesnik Time: Sunday 20:00 Length: 6 Hours Location: 113 Star Wars Epic Duels Gamemaster: Robert Lionheart Time: Friday 16:00 Length: 4 Hours Location: Pit B Tank - E - Tank Gamemaster: Rinley Deeds Time: Monday 10:00 Length: 2 Hours Location: Lounge D Come play one of the most unique strategy wargames ever created. Design your
own tank quickly from scratch and put it in the area to test its mettle. Plan
out your moves and deftly dodge your opponents attacks. Use a multitude of
weapons and add-ons to adapt your strategy while plotting your opponents fiery
demise. And if you should happen to fall victim to their attacks make sure to
take them all down with nuclear retribution.
Tank - E - Tank Gamemaster: Rinley Deeds Time: Sunday 16:00 Length: 2 Hours Location: Lounge D Come play one of the most unique strategy wargames ever created. Design your
own tank quickly from scratch and put it in the area to test its mettle. Plan
out your moves and deftly dodge your opponents attacks. Use a multitude of
weapons and add-ons to adapt your strategy while plotting your opponents fiery
demise. And if you should happen to fall victim to their attacks make sure to
take them all down with nuclear retribution.
Terra Gamemaster: David Martin Time: Friday 20:00 Length: 2 Hours Location: Pit C A collaborative card game by Bruno Faidutti - In partnership with UNESCO, the 2004 Barcelona Forum and the Holos NGO.
The world is in crisis. Ecological disasters, socio-economical difficulties and diplomatical challenges abound - Will you be able to help your fellow players save the planet while balancing your natural desire to come out ahead?
Ticket To Ride Gamemaster: Dave Neubauer Time: Friday 16:00 Length: 4 Hours Location: Pit D October 2, 1900 - 28 years to the day that noted London eccentric, Phileas Fogg accepted and then won a £20,000 bet that he could travel "Around the World in 80 Days". It's now your turn to gather old friends for a new wager of your own. The stakes: $1 Million in a winner-takes-all competition. The objective: to see which of you can travel by rail to the most cities in North America - in just 7 days. The journey begins immediately...
Ticket to Ride is a cross-country train adventure where players collect cards of various types of train cars that enable them to claim railway routes connecting cities throughout North America.
Ticket to Ride is a new Board Game from Days of Wonder.
Toon That's the biggest freaking Gecko I've ever seen! Gamemaster: Cody Hudson Time: Saturday 00:00 Length: 4 Hours Location: 111 After a number of recent cinema blunders, the nearly bankrupt Burbank Studios has decided to lend its dubious skills to the Department of Defense for any money it can get to pay off Anthony Burbank's bar bills and outstanding gambling debts.
Originally you've been recruited into making fine education features such as "Venereal Disease. NOT a military tradition anymore.", "When good tanks go bad. Tanks gone wild", "Baghdad, not Baghgood. How to deal with irregulars", and its sequel, "Irregularity and warfare.
Fiber not firepower!" All in good time too, because 'Zilla is heading towards Burbank Studios and Prof. Zig-zag has his ultimate weapon to fight back and save Southern California from destruction. But, what's
going to save Burbank Studios from you? All players are welcome, if you have any questions please email me at chudson@polycon.org. Tour of New Games Gamemaster: Joe Parzanese Time: Saturday 14:00 Length: 1 Hours Location: Lobby Wanna see some of the New Games at PolyCon this year!!! Join Joe as he leads you around the convention showing off some of the new games running for the first time at PolyCon. Visit Three Sages Games RPG: Realms of Wor; Playus Maximus's board game: Smuggler of the Galaxy; Dan George of August Games will present his new miniature game: War of Sail; and the unique game of Duel of Ages. All games will be running at this time. So feel free to leave the tour at any time and join the game in progress. Unknown Armies The Crucible Gamemaster: Denys Mordred Time: Saturday 10:00 Length: 6 Hours Location: 117 There are events in this world that occur which should not be.
Abominations of nature and gods, crimes against humanity that upset the
balance of Good versus Evil. As friends and family you will live
through such an event, the unholy veil will be pierced and what lies on
the other side will either shred your mind or grant you the vast power
to conquer your foes. Don't get scared -- get even. Urban Arcana D20 Gamemaster: Robin Wolf Time: Sunday 20:00 Length: 4 Hours Location: 129 Vampire: the Masquerade Clash of the Cannites Gamemaster: Rinley Deeds Time: Saturday 18:00 Length: 6 Hours Location: 125 They say it's the end of days. Doomsday, Ghenna, Apocalypse, Armageddon,
whatever. They've been saying that for years.
The fact is though that you've become entangled in the mechanizations of two
elders in a millennia-old struggle for dominance. But when there is no lesser
of two evils, how do you choose?
And rumors lately hint of a literally gigantic battle to take place soon...
Characters provided (or with GM Approval) War of Sail Gamemaster: Dan George, Gary Brown Time: Saturday 14:00 Length: 4 Hours Location: Lounge D War of Sails recreates naval battles during the Age of Sail (1755 - 1815).
Unlike many of the other great naval games out there, War of Sail is
intentionally non-complex. The game sacrifices various elements of realism
in order to make the game move a lot faster and a lot of fun. War of Sail Gamemaster: Dan George, Gary Brown Time: Sunday 11:00 Length: 4 Hours Location: Lounge D War of Sails recreates naval battles during the Age of Sail (1755 - 1815).
Unlike many of the other great naval games out there, War of Sail is
intentionally non-complex. The game sacrifices various elements of realism
in order to make the game move a lot faster and a lot of fun.
Warhammer 40K Gamemaster: Sergio Monge Time: Friday 20:00 Length: 6 Hours Location: Lounge A 40K in 40 Minutes. Several 40 minute games will be played. Armies can be provided. Warhammer 40K Rogue Trader Tournament Gamemaster: Cody Hudson, Nick Owen Time: Saturday 10:00 Length: 12 Hours Location: Lounge A, Lounge B, Lounge C Warhammer 40K Rogue Trader Tournament Gamemaster: Cody Hudson, Nick Owen Time: Sunday 10:00 Length: 8 Hours Location: Lounge A, Lounge B, Lounge C Warhammer Fantasy Tournament Gamemaster: Cody Hudson, Nick Owen Time: Friday 14:00 Length: 10 Hours Location: Lounge B, Lounge C 2000 pts.
It's time again for Friday night Fantasy Battles. Three games, no
eliminations. Special scenarios are in the works to meet with this
years theme, so beware. Everybody will have fun!
Bring any Warhammer Fantasy Battles army from a current Army Book,
White Dwarf, or Citadel Journal to fight once again for the supreme
title of Warmaster... Prizes will be available.
All armies are welcome, if you have any questions please email me at
chudson@polycon.org. World of Darkness Gamemaster: Shannon Clark Time: Sunday 00:00 Length: 6 Hours Location: 107 Although the land had been cleansed by Gaia during the Ice Age, many
unspeakable horrors still existed. The guardians of Gaia bound these creatures
into stones and buried them in the earth where they could do no more harm. A
corrupt corporation has become aware of a stone where one of these horrors is
sleeping, and it is doing all it can to ensure that the horror awakens with its
powers intact. A selected few "champions" of the world banding together to
try to save the world for themselves and can these "champions" not kill each
other before they save the world?????? X-Crawl Tournament D20 Rules Round 1A Gamemaster: Dave Neubauer Time: Saturday 10:00 Length: 4 Hours Location: 119 The First Annual Trinity Crawl
Welcome to the Trinity Arena, where three of the best teams in the Central
Valley League will be competing for fabulous prizes rumored to be worth in the
millions of GP, not to mention to impress the scouts. So bring your favorite
weapons, and your signature moves, and get ready to X-Crawl.
Note: This will be a d20 style game, like D&D, but light on the rules, to
maintain flavor. This game is more about sowmanship in winning than in
efficiency. We will be playing with 9th level characters, all preconstructed. 6
players per round, with any additional people welcome to be cheerleaders,
announcers, etc... X-Crawl Tournament D20 Rules Round 1B Gamemaster: Dave Neubauer Time: Saturday 14:00 Length: 4 Hours Location: 119 The First Annual Trinity Crawl
Welcome to the Trinity Arena, where three of the best teams in the Central
Valley League will be competing for fabulous prizes rumored to be worth in the
millions of GP, not to mention to impress the scouts. So bring your favorite
weapons, and your signature moves, and get ready to X-Crawl.
Note: This will be a d20 style game, like D&D, but light on the rules, to
maintain flavor. This game is more about sowmanship in winning than in
efficiency. We will be playing with 9th level characters, all preconstructed. 6
players per round, with any additional people welcome to be cheerleaders,
announcers, etc... X-Crawl Tournament D20 Rules Round 1C Gamemaster: Dave Neubauer Time: Saturday 18:00 Length: 4 Hours Location: 119 The First Annual Trinity Crawl
Welcome to the Trinity Arena, where three of the best teams in the Central
Valley League will be competing for fabulous prizes rumored to be worth in the
millions of GP, not to mention to impress the scouts. So bring your favorite
weapons, and your signature moves, and get ready to X-Crawl.
Note: This will be a d20 style game, like D&D, but light on the rules, to
maintain flavor. This game is more about sowmanship in winning than in
efficiency. We will be playing with 9th level characters, all preconstructed. 6
players per round, with any additional people welcome to be cheerleaders,
announcers, etc... X-Crawl Tournament D20 Rules Round 2 Gamemaster: Dave Neubauer Time: Sunday 14:00 Length: 4 Hours Location: 119 The First Annual Trinity Crawl
Welcome to the Trinity Arena, where three of the best teams in the Central
Valley League will be competing for fabulous prizes rumored to be worth in the
millions of GP, not to mention to impress the scouts. So bring your favorite
weapons, and your signature moves, and get ready to X-Crawl.
Note: This will be a d20 style game, like D&D, but light on the rules, to
maintain flavor. This game is more about sowmanship in winning than in
efficiency. We will be playing with 9th level characters, all preconstructed. 6
players per round, with any additional people welcome to be cheerleaders,
announcers, etc... Zombie Dungeon Brawl Gamemaster: Dan George, Gary Brown Time: Monday 09:00 Length: 3 Hours Location: Pit A It's a deadly brawl to the finish in the zombie dungeon of doom! Do you
have what it takes to get out undead or alive?
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