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7th Sea RPG Tournament (d10) - Round 1A Scars of El Morro Gamemaster: Bob Johnston Time: Friday 20:00 Length: 6 Hours Location: 116You awake in a dark room to groaning and the smell of blood. There's somebody on the floor beside you that half consciously groan with each breath they take. You try to move only to be overcome with dizziness. Where are you? What have you done now? Were you drunk? No! Ouch, don't think so sharply.
After a short while you quietly and slowly consider the possibility that you may have been drugged. Who? Carefully you search your sluggish mind for your
last memories - they elude you! What do you remember? A priest, but more...the
Don taken...and getting...getting into a pitched battle! OUCH, T H I N K S L
O W E R. Which one happened first...maybe you did not win or succeed? Too much thinking is making you dizzy again.
Again after a brief rest you decide to check for wounds and realize that your
wrists and feet are bound. You do manage to ascertain that you are slightly
injured. Before you can further assess your injuries or try to even consider
your next action you hear a noise, the click and slide of a bolt, as a door to
the room you are in is being opened. Instinctively you crane your neck around
to size up the person entering only to simultaneously be blinded and overcome
with dizziness. Squinting your eyes in spite of it all, you can only just make
out a robed and hooded figure in the doorway. You start seeing stars just as
you recognize...
So starts your tale of discovery in PolyCon's Second Bi-Annual 7th Sea RPG Tournament "The Scar of El Morro". This event will be open to only 12 players of Novice or higher skill level. Role-play ability will outweigh specific
understanding of game rules. So be prepared for swashbuckling and high, fast
action.
This tournament is composed of 2 initial games and one final game. The first
initial game of 6 players will start early Friday evening. The second initial
game (same plot as the first) of a different set of 6 players will start
Saturday morning. The top 3 available players, as chosen by the players and GM from each initial game, will then participate in the final game Saturday
evening. Prizes will be awarded to all participants after each game. The final highest ranked individuals will be announced and record at Monday's auction. 7th Sea RPG Tournament (d10) - Round 1B Scars of El Morro Gamemaster: Bob Johnston Time: Saturday 12:00 Length: 6 Hours Location: 116 You awake in a dark room to groaning and the smell of blood. There's somebody on the floor beside you that half consciously groan with each breath they take. You try to move only to be overcome with dizziness. Where are you? What have you done now? Were you drunk? No! Ouch, don't think so sharply.
After a short while you quietly and slowly consider the possibility that you may have been drugged. Who? Carefully you search your sluggish mind for your
last memories - they elude you! What do you remember? A priest, but more...the
Don taken...and getting...getting into a pitched battle! OUCH, T H I N K S L
O W E R. Which one happened first...maybe you did not win or succeed? Too much thinking is making you dizzy again.
Again after a brief rest you decide to check for wounds and realize that your
wrists and feet are bound. You do manage to ascertain that you are slightly
injured. Before you can further assess your injuries or try to even consider
your next action you hear a noise, the click and slide of a bolt, as a door to
the room you are in is being opened. Instinctively you crane your neck around
to size up the person entering only to simultaneously be blinded and overcome
with dizziness. Squinting your eyes in spite of it all, you can only just make
out a robed and hooded figure in the doorway. You start seeing stars just as
you recognize...
So starts your tale of discovery in PolyCon's Second Bi-Annual 7th Sea RPG Tournament "The Scar of El Morro". This event will be open to only 12 players of Novice or higher skill level. Role-play ability will outweigh specific
understanding of game rules. So be prepared for swashbuckling and high, fast
action.
This tournament is composed of 2 initial games and one final game. The first
initial game of 6 players will start early Friday evening. The second initial
game (same plot as the first) of a different set of 6 players will start
Saturday morning. The top 3 available players, as chosen by the players and GM from each initial game, will then participate in the final game Saturday
evening. Prizes will be awarded to all participants after each game. The final highest ranked individuals will be announced and record at Monday's auction. 7th Sea RPG Tournament (d10) - Round 2 Scars of El Morro Gamemaster: Bob Johnston Time: Saturday 19:00 Length: 6 Hours Location: 116 You figured out most of what has happened before. You have an idea of who is really whom. You know who you can trust. Finally, you have a gut feel for who or what you are after. It is obviously time for action! The only question that remains is will you be able to complete what needs done.
So starts the final segment of PolyCon's Second Bi-Annual 7th Sea RPG
Tournament "The Scar of El Morro".
This event is open to only 12 players of Novice or higher skill level. Role-play ability will outweigh specific understanding of game rules. So be
prepared for swashbuckling and high, fast action. This tournament is composed of 2 initial games and one final game. The first initial game of 6 players will start early Friday evening. The second initial game (same plot as the first) of a different set of 6 players will start Saturday morning. The top 3 available players, as chosen by the players and GM from each initial game, will then participate in the final game Saturday evening. Prizes will be awarded to all participants after each game. The final highest ranked individuals will be
announced and record at Monday's auction. All Flesh Must Be Eaten Round 1A Gamemaster: Dan Barr Time: Friday 19:00 Length: 4 Hours Location: 115 Guttenberg's moveable type press not only created a new way
to print books, but also inspired a new age of learning and exploration.
Europeans travelled across the Earth in search of riches and fame.
Prince Faulk of Munich sent out his own expedition, deep into Africa, to
bring him back all the wealth and oddities they could carry. Their
timing couldn't be more perfect, as they arrived right as his birthday
was approaching. However, they return also coincided with a string of
ghastly murders that has the populous scared to go to bed at night. The
prince is more concerned with his party plans then he is in preventing
the murders and so the horrors continue unchecked. The time has come to
decide, do you sit and wait to die, or do you survive, either by your
wits or by your brawn. And what, exactly, is the correlation betweens
the murders and the prince.
All Flesh Must Be Eaten Round 1B Gamemaster: Dan Barr Time: Saturday 00:00 Length: 4 Hours Location: 115 Guttenberg's moveable type press not only created a new way
to print books, but also inspired a new age of learning and exploration.
Europeans travelled across the Earth in search of riches and fame.
Prince Faulk of Munich sent out his own expedition, deep into Africa, to
bring him back all the wealth and oddities they could carry. Their
timing couldn't be more perfect, as they arrived right as his birthday
was approaching. However, they return also coincided with a string of
ghastly murders that has the populous scared to go to bed at night. The
prince is more concerned with his party plans then he is in preventing
the murders and so the horrors continue unchecked. The time has come to
decide, do you sit and wait to die, or do you survive, either by your
wits or by your brawn. And what, exactly, is the correlation betweens
the murders and the prince.
All Flesh Must Be Eaten Round 1C Gamemaster: Dan Barr Time: Saturday 12:00 Length: 4 Hours Location: 115 Guttenberg's moveable type press not only created a new way
to print books, but also inspired a new age of learning and exploration.
Europeans travelled across the Earth in search of riches and fame.
Prince Faulk of Munich sent out his own expedition, deep into Africa, to
bring him back all the wealth and oddities they could carry. Their
timing couldn't be more perfect, as they arrived right as his birthday
was approaching. However, they return also coincided with a string of
ghastly murders that has the populous scared to go to bed at night. The
prince is more concerned with his party plans then he is in preventing
the murders and so the horrors continue unchecked. The time has come to
decide, do you sit and wait to die, or do you survive, either by your
wits or by your brawn. And what, exactly, is the correlation betweens
the murders and the prince.
All Flesh Must Be Eaten Round 2A Gamemaster: Dan Barr Time: Sunday 14:00 Length: 4 Hours Location: 115 Guttenberg's moveable type press not only created a new way
to print books, but also inspired a new age of learning and exploration.
Europeans travelled across the Earth in search of riches and fame.
Prince Faulk of Munich sent out his own expedition, deep into Africa, to
bring him back all the wealth and oddities they could carry. Their
timing couldn't be more perfect, as they arrived right as his birthday
was approaching. However, they return also coincided with a string of
ghastly murders that has the populous scared to go to bed at night. The
prince is more concerned with his party plans then he is in preventing
the murders and so the horrors continue unchecked. The time has come to
decide, do you sit and wait to die, or do you survive, either by your
wits or by your brawn. And what, exactly, is the correlation betweens
the murders and the prince.
All Flesh Must Be Eaten Round 2B Gamemaster: Dan Barr Time: Sunday 19:00 Length: 4 Hours Location: 115 Guttenberg's moveable type press not only created a new way
to print books, but also inspired a new age of learning and exploration.
Europeans travelled across the Earth in search of riches and fame.
Prince Faulk of Munich sent out his own expedition, deep into Africa, to
bring him back all the wealth and oddities they could carry. Their
timing couldn't be more perfect, as they arrived right as his birthday
was approaching. However, they return also coincided with a string of
ghastly murders that has the populous scared to go to bed at night. The
prince is more concerned with his party plans then he is in preventing
the murders and so the horrors continue unchecked. The time has come to
decide, do you sit and wait to die, or do you survive, either by your
wits or by your brawn. And what, exactly, is the correlation betweens
the murders and the prince.
All Flesh Must Be Eaten Round 3 Gamemaster: Dan Barr Time: Monday 00:00 Length: 4 Hours Location: 115 Guttenberg's moveable type press not only created a new way
to print books, but also inspired a new age of learning and exploration.
Europeans travelled across the Earth in search of riches and fame.
Prince Faulk of Munich sent out his own expedition, deep into Africa, to
bring him back all the wealth and oddities they could carry. Their
timing couldn't be more perfect, as they arrived right as his birthday
was approaching. However, they return also coincided with a string of
ghastly murders that has the populous scared to go to bed at night. The
prince is more concerned with his party plans then he is in preventing
the murders and so the horrors continue unchecked. The time has come to
decide, do you sit and wait to die, or do you survive, either by your
wits or by your brawn. And what, exactly, is the correlation betweens
the murders and the prince.
Cargo Tournament Gamemaster: Tom Jolly Time: Sunday 12:00 Length: 4 Hours Location: Pit A Deadlands Tournament - Round 1A Don't Fear the Reaper Gamemaster: Matt Hanson, Matt Staley Time: Friday 12:00 Length: 4 Hours Location: 127 To: A.P. Washington Bureau, The Agency
From: The Ghost Western Division
Re: Laramie, Wyoming
Agent 135-7, stationed in and around Laramie, has gone missing. From his
last dispatches to the home office, he was investigating a strange illness
that seemed to be cropping up among the local ranch hands. Intelligence
from an outside advisor suggests the situation may be more critical than
previously thought. Due to a shortage of personell, I will be leading a
small team of Cleaners to Laramie to investigate. This message will
self-destruct in 10 seconds...
Deadlands Tournament - Round 1B Bury Me at Wounded Knee Gamemaster: Matt Hanson, Matt Staley Time: Friday 18:00 Length: 4 Hours Location: 127 Crazy Horse has called the Great Council of Chiefs. Such a thing has not
been for many moons. One of the greatest treasures of Sioux has been
taken, and Bad Fortune has fallen upon the Tribes in a way I have not seen
since the first coming of the White Man. You few brave warriors must
journey forth with the Strength of the Bear and powerful medicines. Bring
back the White Buffalo Headdress before the manitou consume the Sioux
Nation.
Deadlands Tournament - Round 1C Ornithopters, Trains, and Steamwagons! Gamemaster: Matt Hanson, Matt Staley Time: Saturday 08:00 Length: 4 Hours Location: 127 ...Word round the camfire these days is that some of the meanest, fastest,
orniest, shoot-thier-own-grandma-in-the-back-fer-a-gold-eagle cusses ever
to strap on a six shooter are gatherin together in Tombstone. Seems
they've gotten wind of one of the biggest hauls of gold ever shipped,
$500,000 worth, is gonna be movin' through there real soon and they aims
t' git it, by whatever means necessary! Deadlands Tournament - Round 1D One Riot, One (Posse o') Ranger(s) Gamemaster: Matt Hanson, Matt Staley Time: Saturday 14:00 Length: 4 Hours Location: 127 Yeah, yeah. I know I should be able to handle this myself. Hell, it's only
a small outbreak of Texas Tummy Twisters, nothin' some well placed TNT
can't take care of, but I got a funny feelin' about this one. I remember
passin' through Los Noches a few years ago and somethin' about that town
didn't seem quite right. Way to many gamblers 'round there for my taste,
and not the kind that play for penny-ante stakes. The kind that play with
the devil for thier very souls. If those spell-slingers have anything to
do with this, I'm gonna be in for a world of hurt. Looks like it's time to
send in The Marching Band.
Deadlands Tournament - Round 2A Gamemaster: Matt Hanson, Matt Staley Time: Sunday 09:00 Length: 6 Hours Location: 125 Double Blind Event with Round 2B. Open to players who progress from Rounds 1. Deadlands Tournament - Round 2B Gamemaster: Matt Hanson, Matt Staley Time: Sunday 09:00 Length: 6 Hours Location: 127 Double Blind event with Round 2A. Open to players who progress from Round 1. Deadlands Tournament - Round 3 Gamemaster: Matt Hanson, Matt Staley Time: Monday 00:00 Length: 6 Hours Location: 111, 114, 116, 129, Back Patio, Gazebo, Lobby Six Hour LARP that ends when dawn comes round! Open to players who progress from Round 2. Drakon Tournament Gamemaster: Tom Jolly Time: Saturday 20:00 Length: 4 Hours Location: Pit A The ancient dragon lifts her head from where she lies on the sprawling treasure hoard. Her magical senses quicken and the blood begins to surge in her veins as the faint sounds of intruders reach her ears. Greedy adventurers have invaded her home once again! Drakon is old and tired and not quite ready for dinner, so she decided to play a little game with her visitors...
A 16 person, 4 hour Drakon Tournament run by the game's creator: Tom Jolly! Duel of Ages Tournament Gamemaster: Jim Brooks Time: Saturday 14:00 Length: 6 Hours Location: Pit A, Pit B Duel of Ages
is a unique strategy/adventure game that pits characters from past, present
and future against each other in squad-based combat.
Dungeons & Dragons Third Edition Tournament - Round 1A Draconis Oceanus Gamemaster: Jeff Hatch Time: Friday 14:00 Length: 4 Hours Location: 114 In the northern sea vital trades routes are kept open by a mercenary ship manned by The Slave lord “Frost”, “Boobla the Bugbear”, “Arachnia” and her consort “Heaven”, “Ourus priest of Gruumsh” and “Glodglumm the Rogue”. Their ship patrols the waters battling deadly Dragon Turtles and Sea Dragons.
(Three players from this round will advance to Round 2B)
Dungeons & Dragons Third Edition Tournament - Round 1B The Battle at Bordar Gamemaster: Jeff Hatch Time: Friday 20:00 Length: 4 Hours Location: 114 Warriors from the front fall back to the town of Bordar to retake it from the enemy. Can our heroes (Valentine of Dagda, Tessa Thussynussera, Herpatius the High Sheriff, Krull of Morrigan, Runic Rathbinder and Ba’shera) free this homlet from the forces of evil and clear the way for reinforcements? (Three players from this round will advance to Round 2B)
Dungeons & Dragons Third Edition Tournament - Round 1C A Sign of the Times Gamemaster: Jeff Hatch Time: Saturday 09:00 Length: 4 Hours Location: 114 A group of Ancient Heroes gathers from the shadows of time to help in this hour of need. Can they find their final member in time to help defeat the Dragon Queen?
(Three players from this round will advance to Round 2A)
Dungeons & Dragons Third Edition Tournament - Round 1D The Quest for the Dragon Bow Gamemaster: Jeff Hatch Time: Saturday 14:00 Length: 4 Hours Location: 114 King Reginold gathers his remaining allies (Lorin the psionic, Queen Lorillen, Azreal Abyss, Harmony and Cromm Cruacc) to quest for an ancient and powerful long bow carved from the bones of the first mortal dragon. Can they find it and survive to string it? (Three players from this round will advance to Round 2A)
Dungeons & Dragons Third Edition Tournament - Round 2A The Secret Pass Gamemaster: Jeff Hatch Time: Saturday 20:00 Length: 4 Hours Location: 114 From Bordar, six heroes traverse a secret way towards the lair of the Dragon Queen Tiamat. What dangers lay in the paths where even dragons cannot go?
(Three Players from this round will advance to the final round).
Dungeons & Dragons Third Edition Tournament - Round 2B The Long Cold Journey Gamemaster: Jeff Hatch Time: Sunday 14:00 Length: 4 Hours Location: 114 From the “Halls of Healing” in Frost Gaard, six heroes travel to Mount Yetzin and the final confrontation with Tiamat.
(Three Players from this round will advance to the final round).
Dungeons & Dragons Third Edition Tournament - Round 3 The Halls of the Dragon Queen Gamemaster: Jeff Hatch Time: Sunday 20:00 Length: 4 Hours Location: 114 Six heroes remain to defeat the Queen of Dragons and Destroy her allies. Will YOU be one of those valiant six? Elvish Checkers - Demo and Mini Tournament Gamemaster: David Wainio Time: Friday 13:30 Length: 1 Hours Location: Pit C "WorBlade" of Three Sages Games will be demonstrating Elvish Checkers,
a portable 'board game' that is something of a cross between Chinese Checkers and the ancient game of Go. The rules are simple but complexity is deep. If the number of interested parties permits there will be a little tournament
about 2:00 pm. If not, game sets will be made available for people that just
want to try it out against their friends of WorBlade himself.
Feng Shui Tournament - Round 1 Michigan Johnson and the Legend of the Yang Tse Turtle Gamemaster: Ben Lopez Time: Friday 18:00 Length: 6 Hours Location: 111 The 1930s: Famous treasure hunter Michigan Johnson and his young sidekick Tai Shao Lin fought their way through the Temple of Elemental Cobalt and obtainded the Legendary artifacts the Yang Tse Turtle and the Jade Monkey. As they left, the temple faded from existence. On their way back to civilization, their ship was attacked by Nazis and the artifacts were stolen. Niether the temple nor the artifacts were heard from for many years......
Now: A mysterious young girl has just shown up on Michigan's doorstep with the very Yang Tse Turtle he lost years ago. Can Michigan and his rag-tag group of heros keep it from falling into the hands of evil once again?
Juncture: Contemporary
Starring: Sean Connery, The Rock, Jet Li, Angelina Jolie, Rowan Atkinson, and Anna Paquin Feng Shui Tournament - Round 2 Catch That Monkey! Gamemaster: Neal Peters Time: Saturday 12:00 Length: 6 Hours Location: 111 The 1930s: Famous treasure hunter Michigan Johnson and his young sidekick Tai Shao Lin fought their way through the Temple of Elemental Cobalt and obtainded the Legendary artifacts the Yang Tse Turtle and the Jade Monkey. As they left, the temple faded from existence. On their way back to civilization, their ship was attacked by Nazis and the artifacts were stolen. Niether the temple nor the artifacts were heard from for many years......
Now: Tai Shao Lin parted ways from his old boss Michigan Johnson years ago. He has since become a great Martial Arts Master. He recently got a lead on the legendary Jade Monkey from a mysterious stranger. He has assembled a group of heros to go after the Monkey before the forces of evil find out about it.
Juncture: Contemporary
Starring: David Carradine, Brendan Fraser, Vin Diesel, Jennifer Lopez, Christian Bale, and a special appearance by the CGI Bruce Lee Feng Shui Tournament - Round 3 Return to the The Temple of Elemental Cobalt Gamemaster: Ben Lopez, Neal Peters Time: Sunday 20:00 Length: 6 Hours Location: Seminar After Years of Separation, Michigan Johnson and Tai Shao Lin have reunited to fight the forces of Evil again. They lead their groups back to The temple of Elemental Cobalt to stop the Evil Nazi Psychic who wants to use the Yang Tse Turtle and the Jade Monkey to rule the world..... Magic: the Gathering Sealed Deck Gamemaster: Shannon Clark Time: Saturday 12:00 Length: 6 Hours Location: Pit C Mechwarrior Gamemaster: Cody Hudson Length: 3 Hours Location: Lounge A Description accidentally lost. Prizes will be awarded. 400 points I think.
Warhammer 40K Rogue Trader Tournament Gamemaster: Cody Hudson, Nick Owen Time: Saturday 10:00 Length: 12 Hours Location: Lounge A, Lounge B, Lounge C Warhammer 40K Rogue Trader Tournament Gamemaster: Cody Hudson, Nick Owen Time: Sunday 10:00 Length: 8 Hours Location: Lounge A, Lounge B, Lounge C Warhammer Fantasy Tournament Gamemaster: Cody Hudson, Nick Owen Time: Friday 14:00 Length: 10 Hours Location: Lounge B, Lounge C 2000 pts.
It's time again for Friday night Fantasy Battles. Three games, no
eliminations. Special scenarios are in the works to meet with this
years theme, so beware. Everybody will have fun!
Bring any Warhammer Fantasy Battles army from a current Army Book,
White Dwarf, or Citadel Journal to fight once again for the supreme
title of Warmaster... Prizes will be available.
All armies are welcome, if you have any questions please email me at
chudson@polycon.org. X-Crawl Tournament D20 Rules Round 1A Gamemaster: Dave Neubauer Time: Saturday 10:00 Length: 4 Hours Location: 119 The First Annual Trinity Crawl
Welcome to the Trinity Arena, where three of the best teams in the Central
Valley League will be competing for fabulous prizes rumored to be worth in the
millions of GP, not to mention to impress the scouts. So bring your favorite
weapons, and your signature moves, and get ready to X-Crawl.
Note: This will be a d20 style game, like D&D, but light on the rules, to
maintain flavor. This game is more about sowmanship in winning than in
efficiency. We will be playing with 9th level characters, all preconstructed. 6
players per round, with any additional people welcome to be cheerleaders,
announcers, etc... X-Crawl Tournament D20 Rules Round 1B Gamemaster: Dave Neubauer Time: Saturday 14:00 Length: 4 Hours Location: 119 The First Annual Trinity Crawl
Welcome to the Trinity Arena, where three of the best teams in the Central
Valley League will be competing for fabulous prizes rumored to be worth in the
millions of GP, not to mention to impress the scouts. So bring your favorite
weapons, and your signature moves, and get ready to X-Crawl.
Note: This will be a d20 style game, like D&D, but light on the rules, to
maintain flavor. This game is more about sowmanship in winning than in
efficiency. We will be playing with 9th level characters, all preconstructed. 6
players per round, with any additional people welcome to be cheerleaders,
announcers, etc... X-Crawl Tournament D20 Rules Round 1C Gamemaster: Dave Neubauer Time: Saturday 18:00 Length: 4 Hours Location: 119 The First Annual Trinity Crawl
Welcome to the Trinity Arena, where three of the best teams in the Central
Valley League will be competing for fabulous prizes rumored to be worth in the
millions of GP, not to mention to impress the scouts. So bring your favorite
weapons, and your signature moves, and get ready to X-Crawl.
Note: This will be a d20 style game, like D&D, but light on the rules, to
maintain flavor. This game is more about sowmanship in winning than in
efficiency. We will be playing with 9th level characters, all preconstructed. 6
players per round, with any additional people welcome to be cheerleaders,
announcers, etc... X-Crawl Tournament D20 Rules Round 2 Gamemaster: Dave Neubauer Time: Sunday 14:00 Length: 4 Hours Location: 119 The First Annual Trinity Crawl
Welcome to the Trinity Arena, where three of the best teams in the Central
Valley League will be competing for fabulous prizes rumored to be worth in the
millions of GP, not to mention to impress the scouts. So bring your favorite
weapons, and your signature moves, and get ready to X-Crawl.
Note: This will be a d20 style game, like D&D, but light on the rules, to
maintain flavor. This game is more about sowmanship in winning than in
efficiency. We will be playing with 9th level characters, all preconstructed. 6
players per round, with any additional people welcome to be cheerleaders,
announcers, etc...
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