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PolyCon 28
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7th Sea Disney Royalty vs. Ninjas (A Shrek Adventure) Gamemaster: Bob Johnston Time: Friday 13:00 Length: 6 Hours Location: Chumash FoyerThat's right the Royal Shrek Family has been kidnapped by
Ninjas! It's up to you, the (Shrekified) Fairy Tale Royalty of Disney to
rescue them. Fortunately, just after the Shrek babies' first birthday party
you had been meeting about Arthie's (Shrek 3) training to become king of Far
Far Away when the news of the abduction reached you. So your royal
highnesses; Princess & Prince: Ariel & Eric (Little Mermaid), Aurora "Briar
Rose" & Phillip (Sleeping Beauty), Belle & Adam (Beauty and the Beast),
Cinderella, Gisell and Edward (Enchanted), Jasmine & Aladdin, Snow White,
Tiana & Naveen (the Princess & the Frog), Stefan (Rapunzel) - along with all
their Magic and Animal sidekicks; decide who is going on this kingdom
shattering rescue.
The episode that was never supposed to be revealed, this will be a
kick-ninja-butt and stop the evil Mastermind(s) Finale of the Shrek Movie
Series.
Rules have been bent (twisted, stomped on & shredded), Preposterous
Sorceries created, Heroes totally disfunctionalized for your playing
amusement.
All this is of course based on the gloriously Romantic, awesomely
swashbuckling world of the 7th Sea RPG! Those who come in any costume (Other
than street clothes) will be handsomely rewarded within the system.
Of course an adventure of this magnitude and scope will require players with
either a total thirst for the bizarre and the absurd, a moderate
understanding of 7th Sea or a better than passing knowledge of Shrek (seen 3
of the 4 movies or seen 2 of them within the last 9 months)!
The simple and basic rules of this system will be quickly reviewed for
everyone's illumination. Come enjoy the mental meltdown with your
friends
Advanced Dungeons & Dragons First Edition Showdown at Goblin Gulch Gamemaster: Jeff Hatch Time: Friday 16:00 Length: 4 Hours Location: RPG 12 Dungeons and Dragons in the Old West! Classic character classes and races mix with steam trains, six guns and of course Goblins. Come and try this exciting new genre of Role-Playing! ** Characters Provided
Agricola Gamemaster: Troy Weipert Time: Friday 14:00 Length: 2 Hours Location: Pit B In Agricola, you're a farmer in a wooden shack with your spouse and little
else. On a turn, you get to take only two actions, one for you and one for
the spouse, from all the possibilities you'll find on a farm: collecting
clay, wood, or stone; building fences; and so on. You might think about
having kids in order to get more work accomplished, but first you need to
expand your house. And what are you going to feed all the little rugrats?
Amber Diceless Gamemaster: Lauren Avjean Time: Saturday 14:00 Length: 4 Hours Location: RPG 7 (UU 208) As a member of the Royal Navy of Amber, you have been
sent to investigate strange storms and occurrences off the coast of
Amber that seem to move through multiple adjacent Shadows. Scouts
have been sent for a preliminary analysis, but most have not returned.
The few who have speak of underwater attackers from the depths of
newly formed chasms on the ocean floor. These chasms are eerily
reminiscent of the Black Road, though there is no apparent involvement
from the Courts of Chaos. It is up to you and your shipmates to
discover the cause of these aberrations and to ensure the safety of
the Amber at all costs.
Amtgard Boffer Sport Demo Gamemaster: Michael Pfau Time: Saturday 11:00 Length: 3 Hours Amtgard focuses largely on a Medieval-based combat system but also encompasses the arts and sciences of the time, in a friendly, social atmosphere.
Amtgard uses safe, foam-padded replicas of Medieval weaponry. Anyone aged fourteen years or older may compete in the martial aspect of the game but we welcome members of all ages. There's a place for everyone.
Apples to Apples Gamemaster: Jackie Epner Time: Friday 20:00 Length: 2 Hours Location: Pit A Apples to Apples consists only of two decks of cards: Things and Descriptions. Each turn, the current referee selects a Description and players try to pick, from the cards in their hands, the Things that best match that Description. The referee then chooses the Thing that appeals most and awards the card to the player who played it. The unusual combinations of Things and Descriptions are humorous to the extreme, and will quickly have the entire room in an uproar. Once a player has won a pre-determined number of cards, that player wins. Arabian Sea Tales Twisting Sands of Fate Gamemaster: Robert Lionheart Time: Friday 20:00 Length: 5 Hours Location: RPG 11 The blessed Al-Raknar Caliphate has protected the Silk Road
ensuring peaceful trade between West and East for untold centuries. But now
an upstart Dragon Lady is consorting with shadowy demons to destroy what she
cannot control. If you enjoy the adventures of Sinbad and a
fantastical Arabia that never was (except in Hollywood), join us for Arabian
Sea Tales - a fast and easy, cinematic RPG.
Arkham Horror Gamemaster: Mikael Peterson Time: Saturday 20:00 Length: 4 Hours Location: Pit C The town of Arkham, Massachusetts, is in a panic.
Horrific and bizarre events have begun to occur with increasing frequency - all seeming to point towards some cataclysmic event in the near future that may spell disaster for everyone.
Only one small band of investigators can save Arkham from the Great Old Ones and destruction!
Atheria The Assassin Prince Gamemaster: Laura Newman Time: Sunday 10:00 Length: 4 Hours Location: RPG 4 (UU 221) The Assassin Prince is holding the annual series of contests to see
who will be the elite team for the next year. The winning team will
get their choice of contracts, as well as some interesting prizes. B-Movie Card Games: Gravediggers from Outer Space Gamemaster: Rebeka Levin Time: Saturday 16:00 Length: 2 Hours Location: Pit E Grave Robbers from Outer Space pays a tongue-in-cheek homage to the Horror and Sci-Fi B-Movies we all love love to hate…or hate to love.
Players are making a B-Movie by playing Characters, Props, and Locations in their movie and sending Creatures to attack the other players' movies in order to kill off their Characters.
Bad Movie Night: The Game Gamemaster: Doctor Damnearkilther Time: Saturday 22:00 Length: 6 Hours Location: Video For zee past four years, I, zee honored Doctor Damnearkilter,
have had zee pleasure of running my (experiment) game at zee PolyCon. Now,
for zee fifth time, I vill be (conducting) running my (mentally scarring)
entertaining event. Can you seet through zee vurst movies ever made? Do
you have zee intestinal fortitude not to flee? I promise... zee movies
thees time around are truly... bad!
Balloon Workshop Gamemaster: Guy Shani Time: Saturday 12:00 Length: 1 Hours Teach people how to make simple balloon animals, like tigers, dogs, swords, and hats
Bang! Gamemaster: Rebeka Levin Time: Saturday 14:00 Length: 2 Hours Location: Pit E The Outlaws hunt the Sheriff. The Sheriff hunts the Outlaws. The Renegade
plots secretly, ready to take one side or the other. Bullets fly. Who among
the gunmen is a Deputy, ready to sacrifice himself for the Sheriff? And who
is a merciless Outlaw, willing to kill him? If you want to find out, just
draw (your cards)! Battle Arena Jousting Tourney Bounce House Gamemaster: Devon Augustus Time: Saturday 14:00 Length: 4 Hours Location: UU Plaza Think you have what it takes to stand among champions? Prove your
meddle in this game of balance, strength, and dumb luck. Swing by the
bounce house arena to participate in this jousting elimination challenge!
Bootleggers Gamemaster: Bob Schrempp Time: Friday 18:00 Length: 2 Hours Location: Pit A It is 1923, prohibition is in full swing, you're da boss, making a name in the trade of illegal booze or “hooch”. By muscling in on competition, paying off local authorities, and shipping trucks of hooch. Your goal is to make more money than your competition by using any and all means available, both fair and unfair as you see fit.
Bootleggers Gamemaster: Bob Schrempp Time: Saturday 10:00 Length: 2 Hours Location: Pit B It is 1923, prohibition is in full swing, you're da boss, making a name in the trade of illegal booze or “hooch”. By muscling in on competition, paying off local authorities, and shipping trucks of hooch. Your goal is to make more money than your competition by using any and all means available, both fair and unfair as you see fit.
Bootleggers Gamemaster: Bob Schrempp Time: Sunday 10:00 Length: 2 Hours Location: Pit C It is 1923, prohibition is in full swing, you're da boss, making a name in the trade of illegal booze or “hooch”. By muscling in on competition, paying off local authorities, and shipping trucks of hooch. Your goal is to make more money than your competition by using any and all means available, both fair and unfair as you see fit.
Brave New World Gamemaster: Matt Staley Time: Friday 14:00 Length: 4 Hours Location: RPG 4 (UU 221) You are weeks away from graduating from the Superhero Delta Academy and are
full of hopes for an assignment into Delta Prime when catastrophe strikes!
Crescent City has been attacked by Devastator and his minions and all of the
Delta Prime assets available have been tasked to stop him. Moments after
the battle ensues, a terrible explosion detonates, wiping out half the city
along with all combatants! In the ensuing chaos, the unscrupulous elements
of the town rear their ugly heads and start to wreak havoc on the
defenseless city. As a result, the call goes out to all who might stop
them, including graduating seniors from the Academy!
Will you be able to save the day or will chaos reign and evil triumph?
Brave New World is a superhero game set in an alternate earth where Deltas
(Superheroes) have emerged and changed all the rules (think Batman's Dark
Knight Returns and The Watchman).
Characters will be provided. Those familiar with Deadlands and/or Savage
Worlds will recognize the system. Familiarity not required.
Call of Cthulhu Shifting Sands Gamemaster: Lauren Avjean Time: Saturday 20:00 Length: 4 Hours Location: RPG 10 (Stage) You are one of several students on a study-abroad trip to visit an archaeological dig in Egypt when things go horribly, terribly wrong
Call of Cthulhu Breath of Time Gamemaster: Sergio Monge Time: Friday 20:00 Length: 4 Hours Location: RPG 10 (Stage) Canonbowl Bowling RPG Gamemaster: Devon Augustus Time: Friday 16:00 Length: 4 Hours Location: McPhee's Bowling Alley Strange things have been happening on the open sea, and the Royal
Navy believes the Dread Pirate Bubbles and her crew of miscreants are behind
it. Swashbuckle your way to the reward being offered by the crown for
Bubble's capture, dead of alive. Cheapass Madness Gamemaster: Jef Watts Time: Friday 12:00 Length: 4 Hours Location: Pit A Your registration button is hot off the registration desk and you're looking
to dive into a quick board or card game to start you off. Think of it as a
marathon runner stretching before the big race. Come join in on a quick
game of Give Me the Brain, or Kill Dr. Lucky, or Get Out, or Lord of the
Fries, or any of the other dozens of games all produced by Cheapass Games. Chrononauts Gamemaster: Rebeka Levin Time: Sunday 12:00 Length: 2 Hours Location: Pit C In Chrononauts, each player becomes a time traveler, with a unique identity and a secret mission. During the game, players travel backwards and forwards through history, doing all those things people have always dreamed of using a time machine to do: Visiting the great moments of the past, peeking into the future, collecting up impossible artifacts and priceless works of art (at the moment just before history records their destruction), coming to grips with the paradoxes of time travel, and of course, changing pivotal events and altering the course of history itself. How would the timeline be different if Lincoln and JFK had not been assassinated? And is that the version of reality that you came from originally... the one you must return to in order to win? It's all packed into a fast and easy Fluxx-style card game that will take you to the beginning of time and back again. Circus Imperium Gamemaster: Paul Zito Time: Sunday 10:00 Length: 3 Hours Location: Pit B The boys in the bend know the color of your jockeys. They will be mocking you this year. "Hurrah, yellow pants, hurrah" is their cry. Despite the loving adoration of the boys, using the wall along the first turn to scrape all the armor off of your
chariot, and your body is something you hope not to repeat. You've nearly survived a season of chariot races; survive just one more and retire as an Imperial veteran of 20 years. Those unwashed lucky yellow jockeys have lasted this long, you'll survive another if they do.
Claydonia Gamemaster: Joe Parzanese Time: Sunday 10:00 Length: 3 Hours Location: Pit A You build 'em, they break 'em, more fun with Playdough. Come and build fearsome monsters out of Playdough, then see how long it can survive your opponents' creations. Colloseum Gamemaster: Troy Weipert Time: Friday 18:00 Length: 2 Hours Location: Pit B In Colosseum each player is a Roman impresario - producing great spectacles
in his or her arena in the hopes of attracting the most spectators. Players
earn wealth and glory for each event run, using it to create ever more
ambitious events. They will need to improve their arena, find the best
performers, lure the Emperor and his nobles, and manage assets for long-term
success to be granted the title of Grand Impresario.
Costume Contest Gamemaster: Earl Cisco Time: Saturday 16:00 Length: 2 Hours Location: Chumash Foyer The Fourth Ever PolyCon Costume Contest D20 Modern Zombies!!! Gamemaster: Lucy Bowen Time: Friday 20:00 Length: 6 Hours Location: RPG 7 (UU 208) You are one of the last survivors at Cal Poly. You have met up with several other "surviors" on the roof of the Cal Poly Library. However, you have found out that one of them is a zombie. It may even be you! Can you find out who it is and eliminate them before you get to the roof of the PAC? Or will the zombie infect you all before you find out who it is. A drop in drop out game.
D20 Modern: Solid Tyrese Cool Sausage Tha New Boss Under Ace Hoss Tha Numba One Boss Gamemaster: James Hagan Time: Saturday 10:00 Length: 6 Hours Location: RPG 5 (UU 216) One year ago TCS rose to the top using nothing more than serious pimp
swagga and a high caliber machine gun. Now he wants you to complete a
simple job for him, and if you manage to impress ACE HOSS like he did
there just might be a more permanent position in Queens for you.
(MATURE GAMERS ONLY: CONTAINS EXCESSIVE PROFANITY) D20 Modern: Solid Black to the Future Gamemaster: Guy Shani Time: Friday 16:00 Length: 4 Hours Location: RPG 3 (UU 221) It was a simple job: get the package, drop it off, get paid. Who knew
it would end up so... complicated.
Character creation included. Role Playing is a Must. Dark Heresy The Corridors of the Space Hulk Gamemaster: Paul Jacob Time: Saturday 10:00 Length: 4 Hours Location: RPG 11 From the depths of the warp, a what was thought to be a lost ship that had not been seen in 234 years has emerged unexpectedly. Dangerously near an Imperium planet and on a possible collusion with it. This ship has been found to be so massive it is known as one title for ships of this class: Space Hulk. You along with some other acolytes have been sent to investigate this space hulk for the Emperor.
Note: Ignorance is a blessing in the Warhammer 40k universe, people unfamiliar with Dark Hersey or Warhammer 40k is more then welcome to join.
Dark Heresy Gamemaster: Adem Bilgutay Time: Saturday 14:00 Length: 4 Hours Location: RPG 10 (Stage) Dark Heresy is a roleplaying game based upon the universe of Games
Workshop's Warhammer 40,000. The setting of Warhammer 40,000 is a dark,
gothic future where the Imperium of Man is beset by dangers within and
without. In Dark Heresy players take on the roles of Acolytes of the
Inquisition, aiming to uncover and combat the enemies of mankind, be
they aliens, heretics or mutants!
Dark Matter The Mulberry Street Horror Gamemaster: Alan Scott Time: Friday 16:00 Length: 4 Hours Location: RPG 10 (Stage) Every bizarre urban legend, every crazy conspiracy theory, everything
you've ever heard: It's all true. You're a member of the Hoffmann
Institute, a secret organization that researches paranormal phenomena
and occasionally saves the world in the process. Today's mission is a
simple haunted house case. But the house at 23 Mulberry street may hold
more secrets than you're prepared for.
Deadlands All Flesh Must Be Eaten Gamemaster: Heather Detering Time: Saturday 10:00 Length: 4 Hours Location: RPG 9 (Stage) Zombies in the US West that wasn't! Deadlands: Hell on Earth Cowboys vs. Ninjas Gamemaster: Melinda Keller, Luke Speers Time: Saturday 14:00 Length: 4 Hours Location: RPG 11 The apocalypse has happened and the 4 horsemen walk the earth. The
California Coast has shattered and the sea has risen.
Pirates search through the flotsam and jetsam to uncover horrible powers.
Ninjas from Shan Fan also seek these mysteries.
Demon summoners, mutants, and murderers are the unlikely heroes who will
bring hope to the world.
Who will recover the relics and to what terrible purpose will they be put?
Deadlands: Hell on Earth The Day the Earth Stood Still Gamemaster: John Hostetter Time: Saturday 20:00 Length: 4 Hours Location: RPG 9 (Stage) Characters Provided, New Players Welcome
Reports are circulating about a flying saucer sighting in the great maze. Is it really an alien visitation, or is something else really going on?
Deadlands: The Weird West Gamemaster: John Hostetter Time: Sunday 10:00 Length: 4 Hours Location: RPG 9 (Stage) Characters Provided, New Players Welcome
A mysterious traveling salesman comes to town selling lightning rods and speaking of a storm coming. Then, a carnival comes to town, and the local youth notices strange happenings. You and a few of your friends seem to be the only ones who have noticed the strange events. Its up to your youthful band to investigate what wicked things have this way come.
Descent: Journeys in the Dark Gamemaster: Nat Chesy Time: Friday 18:00 Length: 6 Hours Location: Pit E In Descent: Journeys in the Dark, heroes explore the corridors, chambers, and caverns that exist below the surface of the world, gathering equipment and treasure, battling monsters, and working together as a team to complete their quest. Can you survive the dark? Diceless Any port in a storm... Gamemaster: Emir Sky Time: Saturday 20:00 Length: 4 Hours Location: RPG 7 (UU 208) You and your friends were having a great time camping until the rain came, now your wet, miserable, and lost. You think you remember seeing a house out this way, and whatever is inside can't be worse than the rain...
Diplomacy Gamemaster: Eric M. Aldrich I Time: Saturday 10:00 Length: 8 Hours Location: Pit C Trust and treachery are the entertaining ingredients in this Game of International Intrigue. Each player represents a Great European Power prior to World War I, a time when the continent was a complex cauldron of political stratagems and maneuvers. Your armies and fleets can dominate Europe, but only with the cooperation of your neighbors. Never forget, they are all trying to expand their territory, too, and you could be the target! Dirty World / Dirty Secrets The Cavendish Necklace Gamemaster: Emir Sky Time: Saturday 10:00 Length: 4 Hours Location: RPG 1 (UU 221) I knew she was trouble the moment she walked through the door. Her shoes were far too expensive for someone who would come to a low rent p.i. like me, but the legs on top of them said I was going to take her case regardless of the lies she'll tell... Turns out I'm not the only one looking for the bauble she's lost, and not everyone's as nice as I am.
It's 1950 in L.A., and everyone has a secret, everyone has a price, and everyone is after... The Cavendish Necklace.
Distributed Tournament System Gamemaster: Eric Fong Time: Friday 12:00 Length: 53 Hours Distributed Tournament System (DTS) is a way for everyone to add some competition into their games. You will be given (3-6) business cards. When playing any game at all, from something as simple to Rock Paper Scissors, to something as complex as playing Twilight Imperium blindfolded while doing a handstand, you can play for DTS cards to add that extra level of competition. The winner takes the loser's wagered cards! Whoever has the most cards at the end of PolyCon wins!
Dominion Gamemaster: Dean Taylor Time: Saturday 14:00 Length: 2 Hours Location: Pit D You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner.
But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn't be proud, but your grandparents would be delighted.
Dominion Gamemaster: Tom Jolly Time: Friday 16:00 Length: 2 Hours Location: Pit A An easy to learn and fast-paced deck-building and resource management game. (But NOT a CCG).
Drakon Gamemaster: Tom Jolly Time: Saturday 16:00 Length: 1 Hours Location: Pit A Collect gold to escape from the ever-changing Drakon's dungeon before the other players do - a great screw-you neighbor board game where the board grows as you play.
Drakon Gamemaster: Anthony Garcia Time: Saturday 00:00 Length: 2 Hours Location: Pit F The old dragon Drakon has captured a brave band of adventurers who have
sneaked into her lair to steal her gold. But rather than eat them
immediately, Drakon has decided to make it a game: Greed shall set one
of the adventurers free. She sends the frightened adventurers into her
magical, mad, vaulted chambers, and the first one to collect ten gold
from Drakon's maze gets to go free. The rest get to be lunch!
Dungeon Lords Gamemaster: Brian Powers Time: Saturday 19:00 Length: 3 Hours Location: Pit E In Dungeon Lords, you are an evil dungeonlord who is trying to build the
best dungeon out there. You hire monsters, build rooms, and buy traps to
defeat the do-good adventurers. Come see one of the hottest new games of
2010.
Dungeons & Dragons Gamemaster: Brandon Kawula Time: Saturday 10:00 Length: 4 Hours Location: RPG 2 (UU 221) Dungeons & Dragons 3.5 Edition Lights of Sedeptra Gamemaster: Dan Williams Time: Friday 18:00 Length: 4 Hours Location: RPG 2 (UU 221) Your travels take you into the mountains, and into a dwarven city. The
locals are excited to see adventurers enter the town. They tell you that
their water purification system (The Sacred Lights of Sedeptra) has been
stolen, and their water is now poisonous.
Investigate the scene of the crime, and journey through the Deepborough
Crags and into the stronghold, to retrieve the sacred lights.
Players characters (Level 12) are subject to approval, or I will provide characters.
Dungeons & Dragons 4th Edition Shiny Baubles Gamemaster: Matthew Detering Time: Saturday 14:00 Length: 4 Hours Location: RPG 2 (UU 221) Dungeons & Dragons 4th Edition Rescue of the Iron Rage Gamemaster: Chris Knight Time: Saturday 20:00 Length: 6 Hours Location: RPG 12 Salty and the rest of the crew of the Winged Worm are asked by the
Darkwater Guild to rescue a missing dwarven forge vessel, the 'Iron Rage',
after a raft of much of the crew was found washed up on the Copper Isle." A
session of D&D 4E on the high seas for experienced and new players alike. I
will be using the MapTool (rptools.net) map management software and a
projector for displaying the map, and all PC's and NPC's will have macros
for quick encounters. Characters will be provided. Bring your laptop if
you'd like to use it to connect to my MapTool server. I'll have software for
you to install if you don't already have MapTool installed.
Dungeons and Dragons 3.5 Edition Ninja Hunt Gamemaster: Landon Cherrison Time: Friday 14:00 Length: 4 Hours Location: RPG 2 (UU 221) The theme will be fighting/hunting down Ninjas. The level will be 12th and you may bring your own 12th lvl ninja hunters or there will also be pre-gens available.
Dungeons and Dragons 3.5 Edition Ninja Hunt Gamemaster: Landon Cherrison Time: Sunday 10:00 Length: 4 Hours Location: RPG 3 (UU 221) The theme will be fighting/hunting down Ninjas. The level will be 12th and you may bring your own 12th lvl ninja hunters or there will also be pre-gens available.
Dungeons and Dragons Tournament - Round 1A Gamemaster: Robert Chesebrough Time: Friday 14:00 Length: 4 Hours Location: RPG 6 -Then-
In the early morning of time, when the world was yet young and the race of men still new to the lands there came into being the Legendary Dragon Polyzanthius, he who was to become the spirit of adventure. The unspoken yet masterful, the feared yet revered, and the hoarder of coin and yet the symbol of honor, courage, and the daring. The Legendary Dragon spurred the want for adventure among the many races of the land and while most ended in violence or demise those who were successful were sung of and famed heaped upon their names.
And so it came to be that all who claimed adventure as their sport were eventually drawn to the facing of a dragon in the course of time. And the Legendary Dragon was most pleased; the tests of men also tested its own kin and the hoards of many dragons were bolstered by the foolhardy while the weaker or more foolish dragons fell to the sword and spells of the lesser races.
But in time the items of some hoards were noted to be of a most malign potency and so Polyzanthius drew all such items from its brethren and sealed them away in the Holy Mountain where it had first come to the world. And to four clans of farmers who lived in the lands around the mountain it entrusted the four keys which would break the seals to this most dire hoard for it was these four clans who would pay the most should the treasures ever be released. To keep both themselves and the world safe these simple farmers trained themselves into four clans of ninjas of extraordinary abilities.
-Now-
The head Ninja Masters of the four great clans have recently been slain by unusual assailants and the four keys, so long safeguarded by them, stolen! It now falls to the students who have come to train in the ways of stealth and shadow to track down the criminals and recover the keys before it is too late.
Boldly leap into the roles of the various students who have rallied to the cry of adventure and sworn to recover the keys or die in the attempt.
The Annual multi round Dungeons and Dragons Tournament! This year it will be 3.5 Edition.
Dungeons and Dragons Tournament - Round 1B Gamemaster: Robert Chesebrough Time: Friday 19:00 Length: 4 Hours Location: RPG 6 -Then-
In the early morning of time, when the world was yet young and the race of men still new to the lands there came into being the Legendary Dragon Polyzanthius, he who was to become the spirit of adventure. The unspoken yet masterful, the feared yet revered, and the hoarder of coin and yet the symbol of honor, courage, and the daring. The Legendary Dragon spurred the want for adventure among the many races of the land and while most ended in violence or demise those who were successful were sung of and famed heaped upon their names.
And so it came to be that all who claimed adventure as their sport were eventually drawn to the facing of a dragon in the course of time. And the Legendary Dragon was most pleased; the tests of men also tested its own kin and the hoards of many dragons were bolstered by the foolhardy while the weaker or more foolish dragons fell to the sword and spells of the lesser races.
But in time the items of some hoards were noted to be of a most malign potency and so Polyzanthius drew all such items from its brethren and sealed them away in the Holy Mountain where it had first come to the world. And to four clans of farmers who lived in the lands around the mountain it entrusted the four keys which would break the seals to this most dire hoard for it was these four clans who would pay the most should the treasures ever be released. To keep both themselves and the world safe these simple farmers trained themselves into four clans of ninjas of extraordinary abilities.
-Now-
The head Ninja Masters of the four great clans have recently been slain by unusual assailants and the four keys, so long safeguarded by them, stolen! It now falls to the students who have come to train in the ways of stealth and shadow to track down the criminals and recover the keys before it is too late.
Boldly leap into the roles of the various students who have rallied to the cry of adventure and sworn to recover the keys or die in the attempt.
The Annual multi round Dungeons and Dragons Tournament! This year it will be 3.5 Edition.
Dungeons and Dragons Tournament - Round 1C Gamemaster: Robert Chesebrough Time: Friday 23:00 Length: 4 Hours Location: RPG 6 -Then-
In the early morning of time, when the world was yet young and the race of men still new to the lands there came into being the Legendary Dragon Polyzanthius, he who was to become the spirit of adventure. The unspoken yet masterful, the feared yet revered, and the hoarder of coin and yet the symbol of honor, courage, and the daring. The Legendary Dragon spurred the want for adventure among the many races of the land and while most ended in violence or demise those who were successful were sung of and famed heaped upon their names.
And so it came to be that all who claimed adventure as their sport were eventually drawn to the facing of a dragon in the course of time. And the Legendary Dragon was most pleased; the tests of men also tested its own kin and the hoards of many dragons were bolstered by the foolhardy while the weaker or more foolish dragons fell to the sword and spells of the lesser races.
But in time the items of some hoards were noted to be of a most malign potency and so Polyzanthius drew all such items from its brethren and sealed them away in the Holy Mountain where it had first come to the world. And to four clans of farmers who lived in the lands around the mountain it entrusted the four keys which would break the seals to this most dire hoard for it was these four clans who would pay the most should the treasures ever be released. To keep both themselves and the world safe these simple farmers trained themselves into four clans of ninjas of extraordinary abilities.
-Now-
The head Ninja Masters of the four great clans have recently been slain by unusual assailants and the four keys, so long safeguarded by them, stolen! It now falls to the students who have come to train in the ways of stealth and shadow to track down the criminals and recover the keys before it is too late.
Boldly leap into the roles of the various students who have rallied to the cry of adventure and sworn to recover the keys or die in the attempt.
The Annual multi round Dungeons and Dragons Tournament! This year it will be 3.5 Edition.
Dungeons and Dragons Tournament - Round 1D Gamemaster: Robert Chesebrough Time: Saturday 09:00 Length: 4 Hours Location: RPG 6 -Then-
In the early morning of time, when the world was yet young and the race of men still new to the lands there came into being the Legendary Dragon Polyzanthius, he who was to become the spirit of adventure. The unspoken yet masterful, the feared yet revered, and the hoarder of coin and yet the symbol of honor, courage, and the daring. The Legendary Dragon spurred the want for adventure among the many races of the land and while most ended in violence or demise those who were successful were sung of and famed heaped upon their names.
And so it came to be that all who claimed adventure as their sport were eventually drawn to the facing of a dragon in the course of time. And the Legendary Dragon was most pleased; the tests of men also tested its own kin and the hoards of many dragons were bolstered by the foolhardy while the weaker or more foolish dragons fell to the sword and spells of the lesser races.
But in time the items of some hoards were noted to be of a most malign potency and so Polyzanthius drew all such items from its brethren and sealed them away in the Holy Mountain where it had first come to the world. And to four clans of farmers who lived in the lands around the mountain it entrusted the four keys which would break the seals to this most dire hoard for it was these four clans who would pay the most should the treasures ever be released. To keep both themselves and the world safe these simple farmers trained themselves into four clans of ninjas of extraordinary abilities.
-Now-
The head Ninja Masters of the four great clans have recently been slain by unusual assailants and the four keys, so long safeguarded by them, stolen! It now falls to the students who have come to train in the ways of stealth and shadow to track down the criminals and recover the keys before it is too late.
Boldly leap into the roles of the various students who have rallied to the cry of adventure and sworn to recover the keys or die in the attempt.
The Annual multi round Dungeons and Dragons Tournament! This year it will be 3.5 Edition.
Dungeons and Dragons Tournament - Round 2A Gamemaster: Robert Chesebrough Time: Saturday 14:00 Length: 4 Hours Location: RPG 6 The Annual multi round Dungeons and Dragons Tournament! This year it will be 3.5 Edition. Dungeons and Dragons Tournament - Round 2B Gamemaster: Robert Chesebrough Time: Saturday 20:00 Length: 4 Hours Location: RPG 6 The Annual multi round Dungeons and Dragons Tournament! This year it will be 3.5 Edition. Dungeons and Dragons Tournament - Round 3 Gamemaster: Robert Chesebrough Time: Sunday 09:00 Length: 4 Hours Location: RPG 6 The Annual multi round Dungeons and Dragons Tournament! This year it will be 3.5 Edition. Eclipse Phase Gamemaster: Jason Hall Time: Saturday 14:00 Length: 4 Hours Location: RPG 1 (UU 221) Eclipse Phase is a game set in the far future where humanity has begun to colonize the galaxy, has shed their original bodies, developed some psychic powers, and have uplifted the rest of the animals from their home planet to levels of human intelligence. In Eclipse Phase there are two main parts to a character, the ego and the morph. The morph is the body of a character, people are free to change their morphs at almost any time, changing from the body of an amphibious octopus to that of a sentient nanoswarm or even physically enhanced basic human bodies. The ego is the mental part of a character, this will stay the same no matter how many times they change morph.
You are all members of a secret organization known as Firewall, they act to protect humanity at large from the shadows. You have recently received an invitation from Firewall to a newly released simspace art game. Being as this was an invitation from Firewall you know that there must be some kind of message hidden within the game, so you begin exploring it. After a short while of exploring you find some of the art pieces contain your code names, these pieces lead you to a room controlled by the eye - the code name for Firewall - in which you see Leonardo da Vinci finishing the painting of the Mona Lisa and then turning towards you. He says "Good evening, gentlebeings. We have something that needs to be investigated. Five months ago, on January 6, a series of detectors on Higg's Landing Station above Thoroughgood detected a stray gamma photon signature compatible with the passage of an antimatter warhead. We did not become aware of this until very recently, when an independent investigation happened to scan the data. A small search suggested that the warhead was among the luggage carried onto shuttle TDX503 Landau Landau, bound for Phelan's Recourse. The investigation even managed to get some scanning data from the security checkpoint, which confirmed the presence of the warhead - and what looks like a quantum entanglement trigger.
This set off our warning bells: why would anybody complicate things by setting up a FTL trigger? And while the cost of the entanglement is small by the standards of the warhead, it also might provide a trail to the originators in a way that merely anonymized mesh communications would not do. Some further intel (that we are not at liberty to divulge) also hint that this shipment may be of Firewall interest. It is an old and somewhat cold trace, but we think there is something important here.
We want to find out where the warhead went, who is behind it and what they intend to do with it. If they are up to no good with it, feel free to stop them. Good luck.”
Maestro gives the sentinels the 2053 Oxford University Press facsimile of Leonardo’s collected notebooks, containing the security scan data, the imagery of the warhead, the schedule of the shuttle etc. steganographically hidden in the pictures.
Eclipse Phase Gamemaster: Thomas Anastasio Time: Friday 16:00 Length: 4 Hours Location: RPG 7 (UU 208) We humans have a special way of pulling ourselves up and kicking ourselves down at the same time. We’d achieved more progress than ever before, at the cost of wrecking our planet and destabilizing our own
governments. But things were starting to look up.
With exponentially accelerating technologies, we reached out into the solar system. We re-forged our bodies and minds, casting off sickness and death. We achieved immortality through the digitization of our minds,
resleeving from one biological or synthetic body to the next at will. We uplifted animals and AIs to be our equals. We acquired the means to build anything we desired from the molecular level up, so that no one
need want again.
Yet our race toward extinction was not slowed, and in fact received a machine-assist over the precipice. Billions died as our technologies rapidly bloomed into something beyond control … further transforming humanity into something else, scattering us throughout the solar system, and reigniting vicious conflicts. Nuclear strikes, biowarfare plagues, nanoswarms, mass uploads … a thousand horrors nearly wiped humanity from existence.
We still survive, divided into a patchwork of restrictive inner system hypercorp-backed oligarchies and libertarian outer system collectivist habitats, tribal networks, and new experimental societal models. We
have spread to the outer reaches of the solar system and even gained footholds in the galaxy beyond. But we are no longer solely “human” … we have evolved into something simultaneously more and different—
something transhuman.
An Introductory adventure to Eclipse Phase, Mind the WMD has the players taking the role of Firewall agent sassembled as a team for an operation. Your job is to investigate rumors that a black market weapons dealer is offering some sort of devastating weapons technology for sale. If the goods are deemed to pose an existential risk, they are to beacquired or destroyed by any means necessary.
**Player Expertise- Beginner
Empower Gamemaster: Brian Powers, Gregory Powers Time: Saturday 15:00 Length: 3 Hours Location: Pit F We are looking for someone to learn and play Empower from the rulebook
without our help. It will take 30-45 min to read the rulebook and 60 to 120
min to play with your friends.
Empower has been hosted at three conventions (including Polycon '09) and
will be a submission to the Rio Grande board game design competition in a
month.
Empower: The escalating battle to collect magical energy. Help refine this
new hex-based strategy game. Clash with opponents using a unique diceless
combat system to become Master-Summoner.
Empower Gamemaster: Gregory Powers Time: Saturday 19:00 Length: 3 Hours Location: Pit F We are looking for someone to learn and play Empower from the rulebook
without our help. It will take 30-45 min to read the rulebook and 60 to 120
min to play with your friends.
Empower has been hosted at three conventions (including Polycon '09) and
will be a submission to the Rio Grande board game design competition in a
month.
Empower: The escalating battle to collect magical energy. Help refine this
new hex-based strategy game. Clash with opponents using a unique diceless
combat system to become Master-Summoner.
Fast Flowing Forest Fellers Gamemaster: Adrienne Stutes Time: Friday 16:00 Length: 2 Hours Location: Pit C Feng Shui The League of Extrordinary Badasses VS NINJAS Gamemaster: Ben Lopez Time: Saturday 20:00 Length: 4 Hours Location: RPG 4 (UU 221) The fantastic Device of Dr Wilhelm Plott has been stolen once again (by
Ninjas). Nick Fury, Agent of SHIELD has assembled a group of the World's
greatest modern heroes to go find the Device and stop whomever has stolen it
from taking over the planet (with the Ninjas).
Featuring, as the Heroes: Chuck Norris, The Most Interesting Man in the
World, Neil Patrick Harris, McGuyver, Dr. House, Hit Girl, Beatrix Kiddo,
the Old Spice "I'm on a Horse" Guy, Jack Burton, and Sarah Connor. Fermat Gamemaster: Tom Jolly Time: Saturday 12:00 Length: 1 Hours Location: Pit D Find an "equation" in the grid that equals the goal-number. Whoever acquires the most goal-numbers by the end of the game wins. If you can beat me at my own game, you win $5. How good is your math?
Formula De Gamemaster: Aldarian Chesnik Time: Sunday 09:00 Length: 5 Hours Location: Pit D Formula Dé is a fast-paced racing game in which the cars' top speeds are limited by having to end a certain number of turns in each curve of the racetrack. This can be tricky, because although players can regulate their speeds by choosing which gear to be in and each gear allows a certain range of movement, the exact amount is determined randomly. Great fun for a big group.
Giant RoboRally Gamemaster: John Fanshier Time: Friday 18:00 Length: 6 Hours Location: Pit F Gloom Gamemaster: Adrienne Stutes Time: Friday 22:00 Length: 2 Hours Location: Pit A In the Gloom card game, you assume control of the fate of an eccentric family of misfits and misanthropes. The goal of the game is sad, but simple: you want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death. You'll play horrible mishaps like Pursued by Poodles or Mocked by Midgets on your own characters to lower their Self-Worth scores, while trying to cheer your opponents' characters with marriages and other happy occasions that pile on positive points. The player with the lowest total Family Value wins.
Godlike Operation: Red Ant Gamemaster: Emir Sky Time: Friday 15:00 Length: 5 Hours Location: RPG 9 (Stage) In 1936, people began to exhibit powers far beyond those of mere humans. As the world fell into war, their numbers increased. By 1944, hundreds of these super powered Talents were fighting and dying in the deserts of North Africa, the streets of Stalingrad, and the beaches of Normandy. As members of a Talent Operations Group, you are sometimes sent on missions to disrupt the Axis war machine, and sometimes your sent on missions just so you won't come back.
Great Dalmuti, Sabateur, Groo, and more Small Cardgame Showdown Gamemaster: Troy Weipert Time: Saturday 00:00 Length: 2 Hours Location: Pit B Come for the latenight quick card game showdown. 2 hours of mob rule, game
choice, light hearted fun. If you are awake with a little steam left, come
play!
GURPS Zombies R Us Gamemaster: Matthew Detering Time: Friday 14:00 Length: 4 Hours Location: RPG 1 (UU 221) 4th Edition - You are one of several students on a study-abroad trip to visit an archaeological dig in Egypt when things go horribly, terribly wrong. Focus: Rolepalying/Puzzles(investigation)
Heavy Gear Blitz Demo Gamemaster: Thomas Jesse Time: Saturday 10:00 Length: 2 Hours Location: Pit D Heavy Gear Blitz! is the latest (2006) Heavy Gear miniatures game from Dream Pod 9. A much more streamlined version of the original tactical game but in a very new design. Still holding true to the Silhouette game system old players should find the game very familiar and new players should find it fast and easy to learn. Its eliminates the hex based maps and uses a to-scale terrain system familiar to most miniature games. Heavy Gear RPG Demo Gamemaster: Thomas Jesse Time: Saturday 14:00 Length: 4 Hours Location: RPG 12 Hellspace Playtest Demo Gamemaster: Robert Lionheart Time: Saturday 10:00 Length: 2 Hours Location: Pit A On a whim, I bought a bunch of funky spaceship toys off eBay
along with this huge black cloth (it's full of stars!). Then the pink
leprechaun inside my head demanded I build a fun + easy + fast paced star
battle miniatures game. So here comes HELLSPACE! It's kinda like Car
Wars on crack. On Saturday, you can be my guinea pigs, I mean playtesters
and discover if the voices in my head are any good at game design!
Hellspace Playtest Demo Gamemaster: Robert Lionheart Time: Saturday 12:00 Length: 2 Hours Location: Pit A On a whim, I bought a bunch of funky spaceship toys off eBay
along with this huge black cloth (it's full of stars!). Then the pink
leprechaun inside my head demanded I build a fun + easy + fast paced star
battle miniatures game. So here comes HELLSPACE! It's kinda like Car
Wars on crack. On Saturday, you can be my guinea pigs, I mean playtesters
and discover if the voices in my head are any good at game design!
Hellspace Playtest Demo Gamemaster: Robert Lionheart Time: Saturday 14:00 Length: 2 Hours Location: Pit A On a whim, I bought a bunch of funky spaceship toys off eBay
along with this huge black cloth (it's full of stars!). Then the pink
leprechaun inside my head demanded I build a fun + easy + fast paced star
battle miniatures game. So here comes HELLSPACE! It's kinda like Car
Wars on crack. On Saturday, you can be my guinea pigs, I mean playtesters
and discover if the voices in my head are any good at game design!
Hippy Fluxx Gamemaster: Nathaniel Watkins Time: Saturday 00:00 Length: 1 Hours Location: Pit A Icarus War Part 1: Rise of the Runners Gamemaster: Eric Fong Time: Friday 16:00 Length: 4 Hours Location: RPG 11 Icarus War Part 2: Peace in Hell Gamemaster: Eric Fong Time: Sunday 10:00 Length: 4 Hours Location: RPG 11 Ice Cream Social Gamemaster: PolyCon Staff Time: Friday 20:00 Length: 2 Hours Location: UU Plaza Come hear how old friends are doing, get a tour of the new UU space, eat ice cream, meet the new students, get to know PolyCon for the first time. Whatever your inclination, if you're feeling sociable come on out to the (balcony?) (Plaza?) for Ice Cream and announcements.
Illuminati Gamemaster: Eric M. Aldrich I Time: Friday 20:00 Length: 4 Hours Location: Pit D They're all around us. Secret conspiracies are everywhere, and where can you find the only truth? Certainly not in the game of Illuminati. Fnord. Insecta Gamemaster: John Fanshier Time: Saturday 12:00 Length: 6 Hours Location: Pit B Imagine a world where bugs rule! Imagine designing your own mutated bug, which grows and metamorphoses as it gobbles up its prey. Get a bug's-eye view as you face the voracious Hive insects.
Players design mutated insects using bug cards - head, appendages, and abdomen. Then they try to fight their way out of an underground Hive, filled with real-world desert arthropods, from preying mantises to centipedes. As the mutants defeat their enemies, they may eat them to get bigger, stronger, and uglier. Special rules cover projector weapons, web bolas, expendable spines, pheromones, venom, and armor.
Run by a rep from Fat Messiah Games! Iron Dragon Gamemaster: Glen Davenport Time: Saturday 10:00 Length: 4 Hours Location: Pit E Science, fantasy, and trains mix in the popular game of fun and
finances, Iron Dragon. Players lay track across a mythical realm filled
with wizards, elves, and rainbow bridges. Genetically-engineered dragons
pull boxcars loaded with jewels, magical items, and other treasures
from city to city. Dangerous jungles must be crossed, rivers forged, and
orcs bribed, as players plan routes and amass money in an attempt to
create a fantasy empire.
LARP: The Funeral of Benjamin Llaraby Gamemaster: Joe Parzanese Time: Saturday 20:00 Length: 6 Hours Location: 52-E26, 52-E27 Benjamin Llaraby died suddenly in his home on June 24th, 2010 at the age of 61. A loving and devoted husband, Benjamin leaves behind his wife, Wendy, and their three children. Funeral services will take place at Avalon Mortuary House in San Luis Obispo, CA on June 27th at 8:00 pm. Floral tributes may be sent.
This LARP is for 20 players. Currently gauging interest to see if there is enough to schedule it at PolyCon. If there is not enough interest, the LARP will not be scheduled at PolyCon.
Legend of the Five Rings A Fistful of Ninjas! Gamemaster: Robert Lionheart Time: Saturday 20:00 Length: 5 Hours Location: RPG 11 In mystical Rokugan, all samurai know ninjas are a silly
peasant superstition. True fighting ability depends on honor, and nothing
is less honorable than foolish ronin dressed in black pajamas. But for 12
nights, someone (or something) is sneaking into the homes of Crane nobles
and slicing off heads. The city is in panic and you have sworn that tonight
either these "ninja" will die, or you will commit seppeku at dawn. L5R
uses the Roll & Keep system and its easy for beginners.
Legend of the Five Rings (2nd edition revised) The Fairest of them All Gamemaster: Greg Brown Time: Friday 20:00 Length: 6 Hours Location: RPG 9 (Stage) A lesser known branch of the enigmatic Dragon Clan, has opened
the doors of its estate for the first time in one-hundred years. Along with
a bevy of artifacts from Rokugan's history, the family is also offering some
of the most lucrative diamond trade routes in the empire to whichever clan
can prove that they produce the most exquisite maidens in the land. Magic: the Gathering Rize of the Eldrazi Sealed Tournament Gamemaster: PolyCon Staff Time: Saturday 09:00 Length: 3 Hours Location: CCG Tables (Chumash) You'll receive 6 Rise of the Eldrazi booster packs with which to make a 40-card deck to face off against your opponents. Lands will be provided. $20 cover charge to pay for the packs.
Magic: the Gathering Rise of the Eldrazi Draft Gamemaster: PolyCon Staff Time: Friday 14:00 Length: 2 Hours Location: CCG Tables (Chumash) You'll receive 2 Zendikar and 1 Worldwake booster packs with which to make a 40-card deck to face off against your opponents. Lands will be provided. $10
Magic: the Gathering 2-Headed Giant Tournament Gamemaster: PolyCon Staff Time: Friday 16:00 Length: 4 Hours Location: CCG Tables (Chumash) Grab a partner and face off against the other giants! Shared life totals, shared turns, shared victory.
Magic: the Gathering Highlander Tournament Gamemaster: PolyCon Staff Time: Sunday 10:00 Length: 4 Hours Location: CCG Tables (Chumash) There can only be one! A Highlander deck must contain a minimum of 100 cards and only 1 copy of each card. Basic lands and snow-covered lands are exempt from this rule. Battle it out to gain immortality and win some cool swag.
Magic: the Gathering Ticket Tournament Gamemaster: PolyCon Staff Time: Friday 20:00 Length: 4 Hours Location: CCG Tables (Chumash) In this tournament, winning is only half the battle. Tickets are awarded for completing various objectives throughout the tournament, such as having 4 copies of a nontoken creature on the board, reanimating a Phage onto your opponents side of the board, or winning on the 13th turn. At the end of the tournament, the player with the most tickets will be declared the victor.
Magic: the Gathering Magic Card Cube Draft Gamemaster: Ryan Hampton Time: Saturday 12:00 Length: 6 Hours Location: CCG Tables (Chumash) Mall of Horror Gamemaster: Troy Weipert Time: Friday 22:00 Length: 2 Hours Location: Pit B As in Dawn of the Dead, zombies are invading the mall. Each player controls
3 characters: a blond girl, a big guy and a dude with a gun. They must
escape the zombies by locking themselves in the stores. But be careful:
there is not always enough room in the stores for everybody, you might get
trapped in the hallway, amongst the living dead.
Munchkin Gamemaster: Aldarian Chesnik Time: Saturday 00:00 Length: 2 Hours Munchkin the Card Game! Kick Open Doors, Kill the Monsters, Loot Treasure! Munchkin Quest Gamemaster: Mark Olsen Time: Saturday 20:00 Length: 6 Hours Location: Pit B Munchkin Quest Gamemaster: Aldarian Chesnik Time: Friday 12:00 Length: 6 Hours Mutant Chronicles Siege of the Citadel Gamemaster: Robert Lionheart Time: Sunday 10:00 Length: 4 Hours Location: Minis (UU 220) A PolyCon Sunday morning tradition. You've been gaming all weekend long.
Your body is tired, you're mind refuses to do any head math, but your spirit
yearns for a kick butt game. This aggressive sci fi dungeon crawl will take
bold moves to succeed. The straight forward mechanics will keep you moving
yet at same time keep you continually challenged.
In Siege of the Citadel, you control one of five factions: Imperial,
Cybertronic, Mishima, Capitol, or Bauhaus. With your own unique expertise,
you make decisions and plan your strategies. Each successful mission brings
you to a new one with a different Citadel layout and different events that
can help or hinder you in battle. Each promotion gives access to more
powerful weaponry! The strike on the Nepharites is beginning! Grab your
Punisher Shortsword and your Plasma Carbine and make your mark in the Mutant
Chronicles!
Nerf War Capture the Flag Gamemaster: Devon Augustus Time: Friday 22:00 Length: 2 Hours Location: UU Plaza Capture the enemy team's flag at all costs! Join in on this freeze
tag style nerf war in the area surrounding the con. Bring your own
artillery or use ours, but if it says "nerf" then its allowed! (within
reason of course) More players can be accomodated if players bring their own weapons.
One More Letter Gamemaster: Tom Jolly Time: Saturday 13:00 Length: 1 Hours Location: Pit D Roll the dice and find a word; whoever calls a word first is stuck with that word, but whoever calls one out later has to call out a longer word! Go for the quick points or delay and hope for a longer word and higher score?
Paint and Play Gamemaster: Cody Hudson Time: Sunday 10:00 Length: 4 Hours Location: Minis (UU 220) The tradition continues! ... We will be gathering together packages of
miniatures for sale throughout the convention. They will be available
at our front desk, or ask us in the miniatures room. You will get all
weekend to paint them. So, the earlier the better! We will then do
battle on Sunday morning after judging for painting quality and
originality. All participants are welcome, if you have any questions please email me at chudson@polycon.org. Pandemic With Expansions Gamemaster: Lauren Blomberg Time: Saturday 00:00 Length: 2 Hours Location: Pit C You are specialists at the CDC/Atlanta where you watch several virulent diseases break out simultaneously all over the world. The team mission is to prevent a world-wide pandemic outbreak, treating hotspots while researching cures for each of the four plagues before they get out of hand.
Players must plan their strategy to mesh their specialist's strengths before the diseases overwhelm the world. For example, the Operations Specialist can build research stations, which are needed to find cures for the diseases. The Scientist needs only 4 cards of a particular disease to cure it instead of the normal 5. But the diseases are breaking out fast and time is running out: the team must try to stem the tide of infection in diseased areas while developing cures. If disease spreads uncontrolled, the players all lose. If they can cure all four diseases, they win.
Pathfinder Battle of the Bards! Gamemaster: Laura Newman Time: Saturday 00:00 Length: 4 Hours Location: RPG 3 (UU 221) The Bards: William Shakespeare, Michael Jackson, Madonna, Lady Gaga,
David Bowie, and Sting. This is the battle of the bards! A free for
all arena fight... may the best bard (and their cohorts) win! It will
be full of silliness and pixie sticks! Come join the fun. Pixie Sticks: Provided!
Pathfinder Goblin Hyjinx Gamemaster: Blaed Deuel Time: Saturday 20:00 Length: 6 Hours Location: RPG 2 (UU 221) The boss has roped your "elite" Goblin infiltration into stealing the big shiny from the nearby town for him. Mayhem and silliness ensue. Bring some dice and a sense of humor. **Characters provided
Pathfinder Einglestat Gamemaster: Devon Augustus Time: Sunday 10:00 Length: 4 Hours Location: RPG 2 (UU 221) A new settlement is being built on the profitable water shipping route
through the mountains. All seems at peace, except for a series of strange
disappearences and brutal murders in the surrounding area. Is it the work
of some phycopath, or something more sinister? Its up to you to figure it
out.
Pathfinder Gamemaster: Ethan Copitch Time: Friday 22:00 Length: 6 Hours Location: RPG 2 (UU 221) Game description coming soon.
Prepare for a surprise.
DON'T BREAK THE GAME WITH CHARACTERS
Up to one level adjustment buy off. And no more than 3 monster level total.
Pathfinder Intro to Pathfinder RPG! Gamemaster: Thomas Hall Time: Saturday 10:00 Length: 8 Hours Location: RPG 3 (UU 221) Game Description:Are you a D&D 3.5 player wondering what this Pathfinder stuff is about? Are you new to tabletop RPGs entirely? This game is for you! We'll go over the basics of the system, character creation, and then we'll play Crypt of the Everflame, a Pathfinder adventure for 1st level characters. No experience or equipment needed, everything will be provided!
Adventure Description:
The young heroes of the town of Kassen are ready for their coming-of-age ceremony, an old tradition in which they retrieve a piece of the eternal flame burning in the tomb of the town’s founder. Yet when they arrive there, they find only the corpses of their fellow townsfolk, dead bandits, and mysterious animated skeletons. The novice heroes must brave the traps and perils of the Crypt of the Everflame, discover the source of the corruption that has awakened an ancient evil, and defeat a menace that seeks vengeance against Kassen and its people.
Pathfinder Intro to Pathfinder RPG! Gamemaster: Thomas Hall Time: Saturday 20:00 Length: 8 Hours Location: RPG 3 (UU 221) Game Description:Are you a D&D 3.5 player wondering what this Pathfinder stuff is about? Are you new to tabletop RPGs entirely? This game is for you! We'll go over the basics of the system, character creation, and then we'll play Master of the Fallen Fortress, a Pathfinder adventure for 1st level characters. No experience or equipment needed, everything will be provided!
Adventure Description:
The ruined siege castles outside Absalom have long beckoned adventurers looking to make a name for themselves. Now an earthquake has cracked open one of these fabled ruins, and its lost mysteries and fantastic treasures lie exposed for the first time in centuries. But the tower's empty halls once more echo with living footfalls, and a new master has claimed the Fallen Fortress as his own. Can the PCs find a way to get inside its shattered walls? What ancient dangers and fresh threats will they encounter inside its crumbling chambers? And will the PCs be able to defeat the current Master of the Fallen Fortress?
Pathfinder Gamemaster: Thomas Jesse Time: Friday 20:00 Length: 4 Hours Location: RPG 3 (UU 221) All roads and fortunes lead to ... hmm ohh whats the name.. well no one
really remembers anymore, now they just call it the Shattered City. In fact
they also no longer remember how the city happened to become part
thriving metropolis and part floating debris, the remnants of another city
seemingly frozen mid explosive disaster. Now people have used these
suspended building and towers as real estate. Something has drawn you to
this city but you are not quite sure save for the money and adventure you
know is prevalent here. Eh that should be enough.. right? What ever it was
its not important enough to remember.
Pitchcar, Tumbling Dice, and more Ninja Dexterity Challenge Gamemaster: Troy Weipert Time: Friday 12:00 Length: 2 Hours Location: Pit B Start the con off right with some challenging dexterity games before you get
to caffeinated to compete. Race the track in pitchcar and throw the bones to
determine who will be the one the first tourney winners of the con.
PolyCon Auction Gamemaster: Eric M. Aldrich I, Jef Watts, Joe Parzanese, Rachel Wood Time: Sunday 14:00 Length: 3 Hours Location: Chumash Auditorium The PolyCon Closing Auction PolyCon BBQ Gamemaster: David Martin, Ken Guge, Troy Weipert, Eric M. Aldrich I, Rachel Wood, Joe Parzanese, Bob Schrempp, Jackie Epner Time: Saturday 18:00 Length: 2 Hours The PolyCon Complementary BBQ! Puerto Rico Gamemaster: Dean Taylor Time: Saturday 16:00 Length: 2 Hours Location: Pit D The players are plantation owners in Puerto Rico in the days when ships had sails. Growing up to five different kind of crops: Corn, Indigo, Coffee, Sugar and Tobacco, they must try to run their business more efficiently than their close competitors; growing crops and storing them efficiently, developing San Juan with useful buildings, deploying their colonists to best effect, selling crops at the right time, and most importantly, shipping their goods back to Europe for maximum benefit. Pulp Adventure: Cthulhu Pulp Tomb of the Ghouls Gamemaster: Jeff Hatch Time: Friday 20:00 Length: 4 Hours Location: RPG 5 (UU 216) A string of child mutilations has plagued the Arkham area over the last five months. The latest was this week. Can The Theron Marks Society find the cause before any more children go missing? **Chars made at session
Pulp Adventure: Cthulhu Pulp The Incident at Hall House Gamemaster: Jeff Hatch Time: Saturday 16:00 Length: 9 Hours Location: RPG 5 (UU 216) In 1910, the Hall family had a moving crew and the Philadelphia police break open the house of the estranged Emil Craig Hall. A total of 29 bodies were pulled out of the house including two of the movers. Since then, only one team has dared to investigate the secret of? Hall House and only one member managed to crawl out alive. Now, the Theron Marks Society sends your team to investigate the house—try not to scream too loud, you might wake the dead! **Characters Provided
The session will take a break for the BBQ
Pulp Adventure: Cthulhu Pulp Wherever you go, Mi-Go Gamemaster: Joe Parzanese Time: Friday 15:00 Length: 5 Hours Location: RPG 5 (UU 216) A call from an old friend takes the Theron
Marks Society to the Mountains in Vermont. Will they be able to find the
source of the Whispers in the Darkness and the strange decaying carcasses
which are found floating in the river?
Pulp Adventure: Cthulhu Pulp Doom is Delicious! Gamemaster: Theresa Fagan Time: Saturday 10:00 Length: 4 Hours Location: RPG 10 (Stage) As a member of the newly reformed Theron Marks Society you and
your team are called to investigate a mysterious disappearence at a Boston
cooking competition put on by the eccentric foodie Albert S. Vanderveere. An
the investigators solve the mystery in time or will they be the last course? Pulp Adventure: Cthulhu Pulp The Arkham Horror Gamemaster: Theresa Fagan Time: Sunday 10:00 Length: 4 Hours Location: RPG 5 (UU 216) During preparations for the Arkham Winter Festival a series of
strange kidnapping and mutilations leads the mayor to enlist the services of
the Theron Marks Society. Can the investigators stop those responsible
before the Winter Festival is ruined, or will they discover something more
menacing then anyone could have expected?
Pygmy Disaster Gamemaster: Sean True, The Wastrel Time: Friday 18:00 Length: 3 Hours Location: Chumash Foyer Pygmy Disaster is the latest installment from Team Pygmy.
Each year at Polycon we attempt to outdo ourselves with the biggest and most
detailed board game that we can put together. This year's version sees
our
Pygmy heroes working in teams of two to stop four of the most destructive
environmental disasters to ever befall our miniature world. Miniature is
somewhat ironic for Team Pygmy as this year's board is larger than ever
with
160 square feet of table space for our game. Much of our terrain has been
redesigned
by the whole team including Polycon's own Bob Schrempp. Our castles are
better,
our towns are bigger and our world is the most detailed effort yet. In
addition, all of our cards have been redesigned by Scott Zumwalt. Scott also
worked on Pygmy Disaster's custom dice. We will be running 3 sessions
this year at 3 hours each and it is our hope that everyone gets a chance to join us.
Come see us at Polycon, you can't possibly
miss us, we're huge!
Pygmy Disaster Gamemaster: Sean True, The Wastrel Time: Saturday 10:00 Length: 3 Hours Location: Chumash Foyer Pygmy Disaster is the latest installment from Team Pygmy.
Each year at Polycon we attempt to outdo ourselves with the biggest and most
detailed board game that we can put together. This year's version sees
our
Pygmy heroes working in teams of two to stop four of the most destructive
environmental disasters to ever befall our miniature world. Miniature is
somewhat ironic for Team Pygmy as this year's board is larger than ever
with
160 square feet of table space for our game. Much of our terrain has been
redesigned
by the whole team including Polycon's own Bob Schrempp. Our castles are
better,
our towns are bigger and our world is the most detailed effort yet. In
addition, all of our cards have been redesigned by Scott Zumwalt. Scott also
worked on Pygmy Disaster's custom dice. We will be running 3 sessions
this year at 3 hours each and it is our hope that everyone gets a chance to join us.
Come see us at Polycon, you can't possibly
miss us, we're huge!
Pygmy Disaster Gamemaster: Sean True, The Wastrel Time: Saturday 19:00 Length: 3 Hours Location: Chumash Foyer Pygmy Disaster is the latest installment from Team Pygmy.
Each year at Polycon we attempt to outdo ourselves with the biggest and most
detailed board game that we can put together. This year's version sees
our
Pygmy heroes working in teams of two to stop four of the most destructive
environmental disasters to ever befall our miniature world. Miniature is
somewhat ironic for Team Pygmy as this year's board is larger than ever
with
160 square feet of table space for our game. Much of our terrain has been
redesigned
by the whole team including Polycon's own Bob Schrempp. Our castles are
better,
our towns are bigger and our world is the most detailed effort yet. In
addition, all of our cards have been redesigned by Scott Zumwalt. Scott also
worked on Pygmy Disaster's custom dice. We will be running 3 sessions
this year at 3 hours each and it is our hope that everyone gets a chance to join us.
Come see us at Polycon, you can't possibly
miss us, we're huge!
Race for the Galaxy Gamemaster: Troy Weipert Time: Friday 16:00 Length: 2 Hours Location: Pit B In Race for the Galaxy, players build galactic civilizations by game cards
that represent worlds or technical and social developments.
Each turn each player chooses one action, but the others will share in the
actions chosen, each player secretly and simultaneously chooses one of seven
different action cards and then reveals it. Only the selected phases occur.
For these phases, every player performs the phase’s action, while the
selecting player(s) also get a bonus for that phase.
Red November Gamemaster: Mikael Peterson Time: Friday 18:00 Length: 2 Hours Location: Pit D The sub is descending and the water pressure increasing, the nuclear reactor is overheating, the nuclear missile launchers are pre-igniting, fires and water leaks are everywhere, there's a giant Kraken looming nearby and there’s very little oxygen and vodka left. Can you stay alive until help arrives?
Road Kill Rally Gamemaster: Dan George Time: Saturday 20:00 Length: 4 Hours Location: Pit D Road-Kill Rally simulates the fast paced action of futuristic motorized death sports where superstar drivers in weapon-laden cars race through the streets of America in search of blood, fame and fortune. Points are scored by killing pedestrians, destroying competing drivers and racing across the finish line first. The surviving driver with the highest number of points at the end of the race is the winner. RPGA: Dungeons & Dragons 4th Edition CORM2-1 For Crown and Kingdom Gamemaster: Garrett DeHoyos Time: Friday 20:00 Length: 4 Hours Location: RPG 12 For decades, knights-errant of Cormyr have sought glory in the untamed
Stonelands. It is common for these knights to bring a retinue of
adventurers on such quests, and what better way to make a name for
oneself? A Living Forgotten Realms adventure for characters levels
1-4. Players new to RPGA and Living Forgotten Realms are welcome, and
pregens will be provided for those who do not have characters.
Campaign-specific character creation rules are available at
http://www.wizards.com/rpga/downloads/RPGA_CharGenGd.zip.
RPGA: Dungeons & Dragons 4th Edition AGLA1-5 Silver Lining Gamemaster: Garrett DeHoyos Time: Saturday 10:00 Length: 4 Hours Location: RPG 12 The commander of the Watchwall is looking for adventurers for a
special mission into the Tannath Mountains. The Watchwall is always
undermanned and the commander thinks he may have found some new
recruits. But war, like politics, can make for strange bedfellows. A
Living Forgotten Realms adventure set in Aglarond for characters
levels 1-4. This adventure is the beginning of both the "Invisible
Road" and "Circle of Stones" Major Quests. Players new to RPGA and
Living Forgotten Realms are welcome, and pregens will be provided for
those who do not have characters. Campaign-specific character creation
rules are available at
http://www.wizards.com/rpga/downloads/RPGA_CharGenGd.zip.
Savage Worlds: 50 Fathoms Attack of the Black Scorpions! Gamemaster: Tim "The Enchanter" Ober Time: Saturday 12:00 Length: 4 Hours Location: RPG 4 (UU 221) The natives say a trio of witches were discovered working dark sorcery in the land of Ograpog. The three were tried, sentenced by King Amemnus himself, and drowned with the rising tide. But with their dying breath the sisters uttered a dark curse, drowning Caribdus beneath fifty fathoms of water. Soon after, ships from another world drifted through the mists of earth and into the “Thousand Isles.” The visitors are sailors from the age of piracy, dashing corsairs, bloodthirsty buccaneers, or savage sea dogs. They’ve taken to this new world and now sail alongside its strange inhabitants—crab-like scurillians, massive grael, lonely doreen, mysterious kraken, cruel kehana, and the near-human masaquani. Returning home from months of fruitful pillaging, your hold bursting with ill gotten booty, your crew is attacked in the dead of night by the fearsome Black Scorpion clan! Can you fight them off in a daring ship-to-ship battle and escape with your loot? Or even with your lives?
Savage Worlds: Necessary Evil Aliens vs. Ninjas Gamemaster: Melinda Keller Time: Sunday 10:00 Length: 4 Hours Location: RPG 10 (Stage) The world has been conquered by aliens. All the Earth's Heros have been
slain.
All the governments are in shambles and the leaders murdered.
And all you have to say is, "The honor of the Dragon Lord will be restored."
You are ninjas. Evil ninjas bent on world domination.
And for the first time ever, that makes you the good guys.
Savage Worlds: Necessary Evil The Deadly Hand of Night Gamemaster: Tim "The Enchanter" Ober Time: Sunday 00:00 Length: 4 Hours Location: RPG 9 (Stage) When all the super heroes of the world are blown to kingdom come by an army of invading aliens who will save the day? The only forces left to take on the alien menace are the crafty and self serving super villains! As members of the Night's Hand ninja clan, you have been ordered by your Kumicho to hunt down and assassinate the head of the aliens' Advanced Weapons Research branch. Stalk through the night, evading anti-super death squads armed with extra-terrestrial weapons and technology, and show those aliens why weapons technology should have ended with the throwing star!
Savage Worlds: Rippers Ancient Evils of the East Gamemaster: Tim "The Enchanter" Ober Time: Friday 22:00 Length: 4 Hours Location: RPG 4 (UU 221) Welcome to Rippers, a game of supernatural horror, where players lead Victorian-era monster hunters—the Rippers—against a confederation of monsters and madmen known as the Cabal. These creatures are the werewolves, vampires, and other horrors that populate the peasant folklore and popular gothic stories of the Victorian age, and that stalk the earth preying on humanity. The Rippers are human, but they are far from helpless prey. Some wield arcane biotechnology “ripped” from the very creatures they hunt. Others invest in the latest technology—incredible devices of iron and steel powered either by steam or, more recently, by electricity. Still others practice ancient magic, or perform miracles. A rare few rely on nothing more than their own cunning and courage. Rumors have been stirring that the cabal may be attempting to form an alliance with the ancient horrors of the Orient! Your team must get to the bottom of these rumors, and make sure these two powerful forces can not join together, or the Rippers may be doomed!
Serenity Sail Betwixt Worlds Gamemaster: Bob Johnston Time: Saturday 12:00 Length: 6 Hours Location: Chumash Foyer A simple run between planets, What could be easier? Serenity is a gritty Sci-Fi western were East (China) and West(U.S.A.) have terraformed Star systems. New comers are always welcomed and encouraged to play! Based on the Firefly TV series and Serenity Movie. Prizes will be awarded, rules will be taught, those who come in an appropriate costume will be rewarded within the game system.
Settlers of Catan Ginormous Gamemaster: PolyCon Staff Time: Saturday 11:00 Length: 4 Hours Location: Pit F Gigantic Settlers of Catan Shadowrun Gamemaster: David Burke Time: Saturday 00:00 Length: 4 Hours Location: RPG 8 (UU 208) In a dark future ruled by megacorporations, where magic is real and information is God, you play a member of a team of shadowrunners, mercinaries who hide in the cracks between the skyscrapers. Shadowrun 3rd Edition Bad Dudes Gamemaster: Eric Rall Time: Friday 20:00 Length: 4 Hours Location: RPG 8 (UU 208) The President has been kidnapped by ninjas. Are you a bad enough dude to rescue the President?
Shadowrun 3rd Edition Pirates! Gamemaster: Chris Newman Time: Saturday 14:00 Length: 4 Hours Location: RPG 8 (UU 208) Pirates!
You were just on your way back from a successful run across the bay when out of the fog appears a huge wooden ship!
What does it mean?
Where did it come from?
How much can we get for it?
It looks abandoned. Let's go claim it before some corp does! Some Shadowrun 3rd ed experience preferred. Pregen characters provided.
Shadowrun 4th Edition Pharmaceuticals Gamemaster: Lucy Bowen Time: Friday 15:00 Length: 5 Hours Location: RPG 8 (UU 208) You are part of a special team put together to infiltrate a AA corporation and snag the new chemical they have accidentally developed. 5 of the AAA corps are interested, which one is employing you? Can you figure out all the information about the new chemical? Will you purloin it for yourself and drink it or will you sell it to the highest bidder?
Shadowrun 4th Edition Lunar Landing Gamemaster: Lucy Bowen Time: Saturday 19:00 Length: 8 Hours Location: RPG 8 (UU 208) You have been contracted out to investigate why a top secret science base on the moon has gone dark. Several teams have been sent up to investigate but nothing has been reported back. Is it the work of aliens? Insect Spirits? Revolution? What has happened to this lunar city that makes no one come back alive? It's your job to find out
Shadowrun Mission In and Out Gamemaster: Thomas Anastasio Time: Sunday 10:00 Length: 4 Hours Location: RPG 8 (UU 208) The year is 2072. Magic has returned and creatures of myth and legend walk among us as megacorps bleed the world dry. You’re a shadowrunner—a deniable asset, a corporate pawn—using bleeding-edge science
and magic to make your meat body and mind better than-flesh. Stay on the edge, and you may survive another ‘run on the mean sprawl streets.
Sometimes, a run doesn't go as planned. Karl Gahley has agreed to turn over evidence that reveals his backers in the destruction of the UCAS owned Brooklyn Bridge. Of course, since he hatched and executed the demolition himself, the story that he will share with the authorities must be entirely fabricated in an attempt to avoid a lengthy prison sentence. Ms. Johnson wishes to be sure that the names that Gahley plans to provide would be beneficial to her aims.
**Game Level- 400 BP Shadowrun Missions Legal Characters - see http://www.shadowrun4.com/missions/players.shtml and http://www.shadowrun4.com/missions/srm_faq.shtml
**Player Expertise- Any Level, from new players to Prime Runners
Shadowrun Missions Burning Bridges Gamemaster: Thomas Anastasio Time: Saturday 10:00 Length: 4 Hours Location: RPG 8 (UU 208) The year is 2072. Magic has returned and creatures of myth and legend walk among us as megacorps bleed the world dry. You’re a shadowrunner—a deniable asset, a corporate pawn—using bleeding-edge science
and magic to make your meat body and mind better than-flesh. Stay on the edge, and you may survive another ‘run on the mean sprawl streets.
Desperation can lead a man to extremes. The kind of extremes where blowing up a bridge–injuring or killing others–makes perfect sense. Karl Gahley knows this desperation and it’s led him to a fateful decision. But with something a big as this job, things can never go easy.
**Game Level- 400 BP Shadowrun Missions Legal Characters - see http://www.shadowrun4.com/missions/players.shtml and http://www.shadowrun4.com/missions/srm_faq.shtml
**Player Expertise- Any Level, from new players to Prime Runners
Shadowrun Missions Monkeywrenched Gamemaster: Thomas Anastasio Time: Saturday 20:00 Length: 4 Hours Location: RPG 1 (UU 221) Description of adventure:
The year is 2072. Magic has returned and creatures of myth and legend walk among us as megacorps bleed the world dry. You’re a shadowrunner—a deniable asset, a corporate pawn—using bleeding-edge science
and magic to make your meat body and mind better than-flesh. Stay on the edge, and you may survive another ‘run on the mean sprawl streets.
Sometimes Shadowrunners are hired to do some legal work. In this case, it's just a shakedown run of the new security measures at a lab, with faked data steal. With a milk run this easy, what's the worst that could happen, eh?
**Game Level- 400 BP Shadowrun Missions Legal Characters - see http://www.shadowrun4.com/missions/players.shtml and http://www.shadowrun4.com/missions/srm_faq.shtml
**Player Expertise- Any Level, from new players to Prime Runners
Silver Age Sentinels Minutemen Special Issue: "Just Before Dawn" Gamemaster: Mikael Peterson Time: Saturday 14:00 Length: 4 Hours Location: RPG 9 (Stage) Come play in the final installment of the minutemen series of adventures. Mr. Infinity is gone and the minutemen must spit their attention to protect Atlas City in the aftermath of the battle with the Iron Legion super soldiers. Now something is lurking in the shadows that threatens the fragile peace that the minutemen have fought so hard to establish.
Space Alert Gamemaster: Troy Weipert Time: Friday 20:00 Length: 2 Hours Location: Pit B It's a cooperative team survival game. Players become crew members of a
small spaceship scanning dangerous sectors of galaxy. The missions last
just 10 real-time minutes (hyperspace jump, sector scan, hyperspace jump
back) and the only task the players have is to protect their ship.
The game offers several difficulty levels, huge variability and a unique
experience for one to five player teams. One mission lasts only about 30
minutes, including setup and evaluation.
Star Wars D20 Gamemaster: Thomas Hall Time: Friday 18:00 Length: 8 Hours Location: RPG 1 (UU 221) Game Description: The crew of the Imperial Customs Corvette Diligence went rogue about half a year ago, following the death of the Emperor. Since then, they have formed a pirate crew, establishing a base and performing heists under the combined leadership of Ex-Imperial Captain Kal Tolen and a Twi'lek pilot known only as "Captain Murphy" to his crew. As new recruits to this crew, how will you fare in a galaxy that's falling apart? Game is mildly silly, set between the death of the Emperor and the Fall of Coruscant. Characters will not be provided, but character sheets will.
Star Wars Saga D20 Gamemaster: Jordan Henderson Time: Saturday 08:00 Length: 4 Hours Location: RPG 4 (UU 221) The galaxy is at war. The Mandalorian clans have attacked
the Galactic Republic with all the ferocity and tenaciousness they can bring
to bear. As countless worlds are destroyed and subjugated, someone must take
a stand. Acting against the wishes of the Jedi council, a charismatic Jedi
knight named Revan leads the Republic forces into battle. As his battles
first battles result in defeat and heavy losses, the Republic makes a
desperate bid for success. Hiring a renowned team of mercenaries and placing
them under Revan's command, the Senate hopes to turn the tide of a seemingly
hopeless war.... Character's not provided, character sheets will be. Feel
free to make a character before the game, 10th level, 35 point buy. All
character's subject to GM approval.
Starfarers of Catan Gamemaster: Dean Taylor Time: Saturday 20:00 Length: 2 Hours Location: Pit A Settlers of Catan... IN SPAAAAAAACE! Build ships, explore,
make contact with alien races, fight pirates. Some say it's better than
Settlers! Come play and find out!
Stargate d20 (Spycraft) Travel Guide? Gamemaster: Bob Johnston Time: Friday 20:00 Length: 6 Hours Location: Chumash Foyer Travel to an alien world can be dangereous, Even (or is that especially) with a "trained" guide. New comers are always welcomed and encouraged to play! Based on the Stargate-SG1 TV series and Stargate Movie. Prizes will be awarded, rules will be taught, those who come in an appropriate costume will be rewarded within the game system.
The Werewolves of Miller's Hollow Gamemaster: Dave Neubauer Time: Saturday 00:00 Length: 2 Hours Location: Chumash Foyer For some time, the village of Millers Hollow has been afflicted by werewolves who attack each night. The village inhabitants must find out who among them are werewolves before they all fall victim to the evil creatures... Thunderstone Gamemaster: Ian Fraser Time: Friday 14:00 Length: 2 Hours Location: Pit C For ages the vile Doom Knights have sought to gather the remaining Thunderstones to fulfill a prophecy of corruption over the lands. Now the first Thunderstone has been discovered in the Dungeons of Grimhold and the Doom Knights have sent their minions to claim the relic. The Villagers of Barrowsdale gather brave souls to face the dungeon and keep the Thunderstone out of the hands of the Doom Knights.
Thunderstone is a fantasy deck-building game. Fight the evils of the dungeon to prove your worth. Gain powerful weaponry and level into new and mighty hero classes. Claim the best cards and survive to take the Thunderstone.
Will you claim the Thunderstone?
Toon Gamemaster: Cody Hudson Time: Sunday 00:00 Length: 4 Hours Location: RPG 10 (Stage) Toon is the Cartoon Roleplaying Game. Play out the zaniest adventures you can imagine . . . but even if you get blown up with dynamite or squashed under a steamroller, nobody ever dies. Vs. Ninjas: The RPG Gamemaster: Alan Scott Time: Saturday 16:00 Length: 2 Hours Location: RPG 4 (UU 221) The Old Man in the Mountain and his shadowy minions seek to conquer the
world. It's up to your misfit band of cyborgs, dinosaur riders, and
who-knows-what else to stop them. War Machine Tournament Gamemaster: Chris Smith Time: Sunday 10:00 Length: 4 Hours Location: Minis (UU 220) Marshall your 'jacks and
bring 35 points for a tournament to determine the best warcaster on
the Central Coast. We will be using Steamroller 2010 rules for this
3+ round tournament. Rules can be found at
privateerpress.com/company/steamroller-2010-update. Warhammer 40k Killteams Gamemaster: Chris Smith Time: Friday 18:00 Length: 6 Hours Location: Minis (UU 220) Bring 200
points of your most seasoned veterans for 4 rounds of Killteams
scenarios culminating in a fight to the death against hordes of
Plague Zombies! For more information on Killteams, visit
slogaming.net/forums. Warhammer 40K Apocalypse Gamemaster: Chris Smith Time: Sunday 09:00 Length: 5 Hours Location: Minis (UU 220) Gather your forces and bring up to 2,000 points
from a single codex with no more than one datasheet per player. Scenario
and strategems will be provided and will be themed for PolyCon so be ready!
Warhammer 40K Tournament Gamemaster: Chris Smith Time: Saturday 10:00 Length: 11 Hours Location: Minis (UU 220) Bring 1850
points from any current Codex for a 3 round tournament with themed
scenarios! Each round is 2.5 hours and will have multiple missions
so be ready. Registration starts at 10 am and games start promptly
at 11 am. Warhammer Fantasy Gamemaster: Chris Smith Time: Friday 18:00 Length: 6 Hours Location: Minis (UU 220) Rank up and get ready for Warhammer Fantasy Battles 8th edition. Bring any
standard army for a night of open gaming in the
Old World. Warhammer Fantasy Roleplay, 3rd Edition Warrens of the Rat King Gamemaster: Alan Scott Time: Sunday 09:00 Length: 5 Hours Location: RPG 7 (UU 208) They are a myth, Doctor! The idea of such creatures, scurrying about
beneath the feet of the Empire for so long? The Order of Sigmar would
have found them, and put them to the flame long ago. It is our official
position of that the Skaven do not exist. You don't mean to
question the order, do you?" - - Stanislaus Krün, Witchfinder
Warhammer Fantasy Roleplay, 3rd Edition Warrens of the Rat King Gamemaster: Alan Scott Time: Saturday 09:00 Length: 5 Hours Location: RPG 7 (UU 208) They are a myth, Doctor! The idea of such creatures, scurrying about
beneath the feet of the Empire for so long? The Order of Sigmar would
have found them, and put them to the flame long ago. It is our official
position of that the Skaven do not exist. You don't mean to
question the order, do you?" - - Stanislaus Krün, Witchfinder
World of Warcraft The Board Game Gamemaster: Jef Watts Time: Friday 18:00 Length: 6 Hours Location: Pit C Travel through the world of Azeroth, the land made famous by the intensely
popular on-line game World of Warcraft. Become an orc and race against the
Alliance to be the first to take down Ragnaros or Illidan in this epic game
of questing, looting, and honor.
WoW TCG Constructed Raids! Gamemaster: Eric Fong, Thomas Jesse Time: Saturday 19:00 Length: 5 Hours Location: CCG Tables (Chumash) Learn how to play the WoW TCG Card Game. Build a deck, and face
off against the mighty Onyxia, the terrifying Magtheridon, or try your hand
at bigger instances like Molten Core, Black Temple, or Naxxrammas! If you
win, you might find yourself walking away with a deck...
WoW TCG Scourgewar Block Draft Gamemaster: Eric Fong Time: Saturday 13:00 Length: 5 Hours Location: CCG Tables (Chumash) Learn how to draft and play the World of Warcraft Trading Card
Game! If you wish to participate, please bring two Scourgewar packs and a
single Wrathgate pack, or bring money to purchase packs from me.
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