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7th Sea Gamemaster: James Anderson Time: Saturday 20:00 Length: 4 Hours Location: Room 240B"Ever since the War of the Cross, the packs of Waisen have wondered
the devestated Eisen countryside. People who lost everything,
wandering lifelessly without purpose. Nobody knows the cause of
their strange sickness, but someone has just pronounced a cure.
Noone knows if it works, but all the waisen do seem to be heading
that direction... 7th Sea Gamemaster: Aaron Johnston Time: Saturday 14:00 Length: 4 Hours Location: Room 249 Action and excitement await as you enter this roleplaying world of swashbuckling battles, pirate ships, romance, and high adventure! 7th Sea (Classic D10) Fire and Ice Gamemaster: Bob Johnston Time: Friday 13:00 Length: 5 Hours Location: Edna Foyer Why are you here freezing on the northern boarder of Cathay on the Ussuran
side. Your party will freeze or have to do battle with the approaching
wolves if you cannot find secure shelter immediately. On top of this your
relatives are all yelling at each other about the stupidity of this endeavor
as the largest bear you have ever seen rears up suddenly before you. In this
highly flexible & exciting roleplaying system; as swashbuckling,
bigger-than-life heroes, you get to solve the difficulties placed before you
and create some havoc of your own. The system will be taught. Heroes
provided (100 hero pt)
Beginners Welcome! Alternity The Deck of Many Things Gamemaster: Alan Scott Time: Saturday 14:00 Length: 4 Hours Location: Room 242A Welcome to the world of Dark~UMatter, where every rumor and conspiracy
theory you've ever heard is true. You are agents of the Hoffmann Institute,
dedicated to protecting humanity from the machinations of the paranormal.
An ancient deck of tarot cards, rumored to bring great success or grave
misfortune to its owners, has resurfaced. You and your fellow agents must
retrieve the deck before it can wreck havoc on those who currently possess
it and the community they reside in.
Four hours. Pregenerated characters provided. Newcomers welcome.
Amtgard Gamemaster: James Anderson Time: Saturday 14:00 Length: 4 Hours Location: Patio Experience the game of Amtgard. Part LARP, part boffer fighting. Combine your fighting and roleplaying skill for the ultimate experience. Ars Magica Gamemaster: Taylor Leslie, PolyCon Staff Time: Saturday 10:00 Length: 8 Hours Location: Room 246A Come to a land of adventure and mystery, of falling empires and rising nations, of legendary creatures and incredible myths. This is Ars Magica's Mythic Europe, where the power of magic is real and exists alongside historical figures and locations. Atheria Gamemaster: Laura Newman Time: Friday 20:00 Length: 6 Hours Location: Room 246B Atheria is a homebrewed sfi-fi/fantasy cross system. This will be its second
year appearing at Poly Con. There will be two games run in this system. Atheria Gamemaster: Laura Newman Time: Saturday 20:00 Length: 6 Hours Location: Room 246B Atheria is a homebrewed sfi-fi/fantasy cross system. This will be its second
year appearing at Poly Con. There will be two games run in this system. Bad Movie Night - The Game Gamemaster: Doctor Damnearkilther Time: Saturday 22:00 Length: 6 Hours Location: Del Mar I would like to thank PolyCon for providing me this opportunity to run my
experiments on the the gamers of California. I am interested in learning just
how much torture a gamer is will to put him or herself through in order to win a
prize. Can you endure three of the worst movies mankind has to offer? - Dr.
Damnearkilther
(By attending this game, you agree to not hold any person or organization
connected to this game responsible for any mental anguish inflicted, intentional
or not.)
Battlefleet Gothic Gamemaster: David Martin, Nick Collins Time: Friday 20:00 Length: 4 Hours Location: Edna E A commercial survey team has discovered a pre-heresy cruiser floating in a stellar nebula. The ship's turrets are apparently still active as powered scanning drones were destroyed on approach. The survey ship was able to get close enough to send over a boarding party. Five hours ago, a core breach on the survey ship forced an evacuation and distress call. You have been given command of a detachment and tasked with capturing this vessel with boarding parties or preventing its capture by any other faction. Between 3 and 6 players of any skill level are welcome. You must provide your own figures and fleet designs of 1500 and 1000 points at the start of the game. This game will have a maximum fleet point value of 6000 points, i.e. everyone in a 5 or 6 player game will command a 1000 point fleet. Battlefleet Gothic Gamemaster: David Martin, Nick Collins Time: Saturday 10:00 Length: 4 Hours Location: Edna E Orc Admiral Kraknut the Massive, has just been defeated after an
unsuccessful WAAAGH on Baskitbul, a leisure and recreation Mecca for the
sector. His entire fleet has been destroyed except for his hulk, which he is
now fleeing in to get back to his home planet. Unfortunately Kraknut
managed to make every one of his neighbors very angry and their patrol
fleets (1000 pts) just located the hulk. Bring your 1000 point primed fleet
of any type. Up to five players.
Big Eyes, Small Mouth Beasts & Bells Gamemaster: Becky Epner Time: Friday 18:00 Length: 6 Hours Location: Room 240B Halloween has come once again to the not so sleepy
town of Shadowbrook. It a night when all that is evil
hides its head, and all that is mearly creepy comes
out to play. Dead walk the earth, greeting family and
friends, checking up on old loves and new descendants.
Another Haloween. But this year something has
changed. The sun has been down for over an hour and
yet, no one has come. The dead should be walking and
it's up to you to find out why they aren't.
Call of Cthulhu Q Ship Gamemaster: Eric Rall Time: Sunday 00:00 Length: 4 Hours June 18, 2185. The ITC courier ship Menzies is outbound from Luna to
Titan with a top-secret high priority cargo, two passengers (a minor
Terran noble and a Lunar plantation owner), and the ship's three
person crew (the captain, the navigator, and the engineer). There has
been an upswing in Homocide Raider activity in the outer system in
recent months, but the ITC Antipiracy Patrol assures you that they
have the situation completely under control.
Call of Cthulhu Diceless Submerged Gamemaster: Emir Sky Time: Friday 20:00 Length: 5 Hours Location: Room 248B In the latter days of the cold war, a Russian sub has been lost in the
waters off of Austrailia. Your team has been sent to investigate. Champions Night of a Million-Jillion Zombies Gamemaster: Eric Moore Time: Sunday 00:00 Length: 4 Hours Location: Room 242A Zombies riseing from the sewers and graves of Seattle! Who or what is
responsible? Will our citys heros defend us?
Cheapass Madness Gamemaster: PolyCon Staff Time: Friday 12:00 Length: 4 Hours Location: Del Sol Your registration button is hot off the registration desk and you're looking
to dive into a quick board or card game to start you off. Think of it as a
marathon runner stretching before the big race. Come join in on a quick
game of Give Me the Brain, or Kill Dr. Lucky, or Get Out, or Lord of the
Fries, or any of the other dozens of games all produced by Cheapass Games. Circus Imperium Gamemaster: David Martin Time: Sunday 10:00 Length: 4 Hours Location: Edna E The boys in the bend know the color of your jockeys. They will be mocking you this year. "Hurrah, yellow pants, hurrah" is their cry. Despite the loving adoration of the boys, using the wall along the first turn to scrape all the armor off of your
chariot, and your body is something you hope not to repeat. You've nearly survived a season of chariot races; survive just one more and retire as an Imperial veteran of 20 years. Those unwashed lucky yellow jockeys have lasted this long, you'll survive another if they do.
City of Heroes CCG Gamemaster: Kristy Mack Time: Saturday 20:00 Length: 4 Hours Location: Del Sol Paragon City . City of Tomorrow . City of Heroes . The world's last best hope of freedom and justice. Home to Statesman and the greatest heroes on earth. What true hero could resist?
Claydonia Gamemaster: Joe Parzanese Time: Sunday 11:00 Length: 3 Hours Location: Edna D You build 'em, they break 'em, more fun with Playdough. Come and build fearsome monsters out of Playdough, then see how long it can survive your opponents' creations. Confrontation 3rd Edition Tournament Gamemaster: David Bartholomew Time: Friday 16:00 Length: 8 Hours Location: Edna D The fantasy skirmish game for 28mm miniatures. It's time for the
first Confrontation tournament on the Central Coast. Standard Guilde
du Dragon Rouge (GDR) rules which are available online. Everybody
will have fun! Due to the short notice, there are no painting
requirments to participate. Prizes will be awarded.
At the dawn of the last age, every confrontation counts!
D20 Modern Barret's Caper Gamemaster: Alan Scott Time: Friday 20:00 Length: 6 Hours Location: Room 244A Bertrand Barret and his crew of professional burglars are about to pull of
their biggest heist yet. But this may be the most dangerous score of their
lives, because every member of the team has their own hidden agenda. Six hours. Pregenerated characters provided. Newcomers welcome.
Deadlands Brokeback Mountain Gamemaster: Robert Lionheart Time: Saturday 10:00 Length: 4 Hours Location: Room 242A When six lonely cowboys are dispatched to work as sheepherders
up on the majestic Wyoming peaks, they thrust themselves deep into a mystery
which may shatter all American lives, both the living and the dead. Strap on
your leather and polish your pistols because I will be teaching the new
Savage Worlds: Deadlands Reloaded rules! Beginner's Welcome!
Deadlands Gamemaster: Shawn Jax Time: Sunday 09:00 Length: 5 Hours Location: Room 249 The small town of Tumbleweed, Arizona would have dried up and blown away
if not for two things -- cattle ranching and the local copper mining
business. Problem is, the mining business has hit a snag. Something down
in the bottom of the mines is making all the workers sick -- real sick.
Instead of a doctor, you and a group of your fellow rangers have been sent
to check it out. You're surprised that 5 other rangers were sent out for
some sick miners. There must be something that someone isn't telling ya.
Best to watch your back real close out there. Deadlands: Hell on Earth Phoenix Rising Gamemaster: John Hostetter Time: Friday 20:00 Length: 4 Hours Location: Room 246A Initiate Guinio, a junker of some renown has asked you to escort him
to Phoenix and recover the brain of an undead touched by Death
himself. He claims that the tissue will allow his new invention to
permanently end the undead menace in the west. Excellent! Now to
find a way into and out of Phoenix without getting killed.
Characters provided, Beginners Welcome.
Deadlands: The Weird West The Massacre at Bella Muerte Gamemaster: John Hostetter Time: Saturday 14:00 Length: 4 Hours Location: Room 244A "A Massacre? What do you mean a massacre?"
"Just that Sheriff, while you an' your posse was out roundin' up that
bank robber, someone done up and kilt a whole passel o' people down
at the general store"
"Well, you just leave it to me, I'll get to the bottom of this..."
Join Sheriff Leton and his posse of troubleshooters as they track
down and bring to justice the perpetrators of ..."The Massacre at
Bella Muerte"
Characters provided, Beginners Welcome.
Descent: Journeys in the Dark Gamemaster: Kris Miller Time: Friday 16:00 Length: 8 Hours Location: Ballroom, Edna Foyer In Descent: Journeys in the Dark, heroes explore the corridors, chambers, and caverns that exist below the surface of the world, gathering equipment and treasure, battling monsters, and working together as a team to complete their quest. Can you survive the dark? Diplomacy Gamemaster: Eric M. Aldrich I Time: Saturday 10:00 Length: 8 Hours Location: Ballroom D, Ballroom E Trust and treachery are the entertaining ingredients in this Game of International Intrigue. Each player represents a Great European Power prior to World War I, a time when the continent was a complex cauldron of political stratagems and maneuvers. Your armies and fleets can dominate Europe, but only with the cooperation of your neighbors. Never forget, they are all trying to expand their territory, too, and you could be the target! Divine Right Gamemaster: Dean Taylor Time: Sunday 12:00 Length: 2 Hours Location: Ballroom C Board game. A TSR classic, resurrected for your enjoyment! Play a ruler
in a fantasy world, trying to conquer the world. Strategic combat,
diplomacy, and magic are your tools. Good luck! Dragonriders Gamemaster: Dean Taylor Time: Saturday 10:00 Length: 2 Hours Location: Ballroom A Tactical dragon racing! Race your dragon through a twisting
canyon. The faster you move, the less you can maneuver. Hitting the walls
is bad! Hitting other dragons - also bad. Cast spells to even the odds and
stay alive. Multi-lap race with some home-brewed rules, depending on
experience of players.
Dungeons & Dragons Fish in a Barrel Gamemaster: Ryan Goodman, Ben W-S Time: Saturday 20:00 Length: 6 Hours Location: Room 249 You have been hired on as crew in the sailing vessel Valhalla to hunt
the legendary Great White Whale. The Whale may not actually exist, and
the captain is insane, but the pay is incredible and the high seas are
always ripe for adventure.
This is a double blind game with Big Fish, Small Pond. Dungeons & Dragons Big Fish, Small Pond Gamemaster: Ryan Goodman, Ben W-S Time: Saturday 20:00 Length: 6 Hours Location: Room 249 Dungeons & Dragons RPGA - NMR6-01: The Blighted Star (2 rounds) Gamemaster: RPGA Staff Time: Friday 14:00 Length: 10 Hours Location: Room 238B The Celadon Forest has its share of ruins and mysterious places, but none as strange as the star-shaped castle ruins named Star Haunt. The doom that befell the original occupants is as unknown as the magic and treasures the castle ruins may hold. You have tracked the cause of the Blight to this location and you are certain that they are in the ruins somewhere. Celadon folk give this mysterious place a wide berth, but will you? The shooting stars that rain down around it from time to time are the least of the hazards here. A two-round adventure for APL 6-16, part six of the Blight series. The other parts in the series are: Part 1: NMR5-01 Under the Boughs; Part 2: NMR5-02: Natural Enemies; Part 3: NMR5-04 Charity of Friends; Part 4: NMR5-06 The Forsaken Valley; Part 5: NMR5-07 Corruption of the Heart.
Dungeons & Dragons RPGA - NYR5-05: Shadows of Insurrection Gamemaster: RPGA Staff Time: Friday 14:00 Length: 4 Hours Location: Room 236A Renowned Royal General Osmeran of the Second Legion may be in greater danger than he knows with his visit to Duke Finelann Boomgren, known sympathizer with the Imperium. Control of the fertile Womtham Province hangs in jeopardy. For characters of 1st to 14th level (APLs 2-12).
Dungeons & Dragons RPGA - NYR5-06: The Road to Rel Mord Gamemaster: RPGA Staff Time: Friday 20:00 Length: 4 Hours Location: Room 236A King Lynwerd begins his counterattack against the evil Imperium and against the greatest enemy of the Kingdom of Nyrond - his younger brother, the so-called Emperator Sewarndt. An adventure for all heroes of Nyrond and part four of the Call to War saga. For characters of levels 1-18 (APL 2-16).
Dungeons & Dragons RPGA - NYR5-07: A Return to Heartland Gamemaster: RPGA Staff Time: Saturday 14:00 Length: 4 Hours Location: Room 238B You have returned to Heartland, that small town near the center of Nyrond. The locals greet you by name, the sky is bright and beautiful, and all is right with the world. Time for some of Myrrois chicken and dumplings, a mug of Aeslips best ale, a cheery fire, and boastful tales among friends. Part two of the Heartland Saga. A scenario for APLs 2-6 (character levels 1-8).
Dungeons & Dragons RPGA - NYR5-08: A Town Under Siege Gamemaster: RPGA Staff Time: Friday 14:00 Length: 4 Hours Location: Room 238A Newtown is not unfamiliar in its dealings with brigands and bandits but the town finds itself feeling helpless with the recent troubles ending and much of the land in flux. With the word that Bortran, the local magistrate and mayor has been killed, Duke Younard has no choice but to send a contingency of adventures to gather information, secure the town and if possible hunt down the bandits until troops can take over Newtown. Can the party deal with the growing crisis or succumb to the same fate of Bortran? A role-playing intense adventure for APLs 2-6 (character levels 1-8).
Dungeons & Dragons RPGA - NYR5-M01: Of Strife, Solace, and Flame Gamemaster: RPGA Staff Time: Saturday 20:00 Length: 4 Hours Location: Room 238B Sometimes it is easy to forget the true impact of a sweeping change in leadership. These days, many people in Nyrond are finding that they are without a home. Rumors have spread of a tiny town in the Anodan Hills where those looking to start over can find a home. An adventure of battle and humanitarian aid for characters APL 2 to 10.
Dungeons & Dragons RPGA - NYR5-S04: A Murder in Heartland Gamemaster: RPGA Staff Time: Saturday 09:00 Length: 4 Hours Location: Room 238A The Town of Heartland is a simple place with simple folk. People are friendly, happy, and little happens out of the ordinary. It is a fantastic place to raise a family and enjoy life within the peaceful Kingdom of Nyrond. But now murder has come to Heartland, and the town finds itself with a problem. A Kingdom of Nyrond Introductory scenario for 1st level characters only. Part one of the Heartland Saga.
Dungeons & Dragons RPGA - NYR6-01: Quality of Mercy Gamemaster: RPGA Staff Time: Sunday 09:00 Length: 4 Hours Location: Room 238B The civil war in Nyrond is over and it is time for the country to heal and rebuild herself but resources are scarce. The Church of Pelor in Nyrond has stepped up its relief efforts by calling on many of its Churches across the Flanaess. Those that are interested in volunteering to serve Nyrond and the Church of Pelor are asked to head to Hendrenn Halgood. A mission of goodwill and compassion for APLs 2-6 (levels 1-8).
Dungeons & Dragons RPGA - NYR5-S03: Swans of the Duntide Gamemaster: RPGA Staff Time: Saturday 09:00 Length: 4 Hours Location: Room 238B Welcome to the festival of Swan Bore on this glorious first day of Growfest. The Duntide River is at peak levels and the city is turning out to see the renowned journey of the Swans. Civil war may be brewing elsewhere, but here all is peaceful and prosperous, with merchants from throughout the Flanaess preparing for a weeklong feast and market festival. A role-playing intensive, Nyrond introductory module for first level characters only.
Dungeons & Dragons RPGA - NYR5-M02: Releash the Dogs of War Gamemaster: RPGA Staff Time: Saturday 14:00 Length: 4 Hours Location: Room 238A Against the background of a nation in the grips of civil war, a seeming paradox leads you to moment of birth a new power group in Nyrond. Just as the nation struggles with its identity and future, so do the factions within the labor room. This is an investigative scenario for fledgling heroes, written for APLs 2-6. A direct sequel to the events of NYR5-S03 Swans of the Duntide. While it is not required to have played Swans of the Duntide prior to playing this scenario, characters that have already enjoyed the prequel will gain the greatest satisfaction from the events of this scenario. Part 2 of the Swan Bore series (Part 1 is NYR5-S03 Swans of the Duntide).
Dungeons & Dragons RPGA - NYR6-02: A Trip to the Glacier Gamemaster: RPGA Staff Time: Sunday 09:00 Length: 4 Hours Location: Room 238A The Wizards' Guild of Nyrond is seeking hearty and bold adventurers to gather rare and valuable spell components. Will you dare the deep snows, high altitude, and biting cold to earn the gratitude of the guild? A chilling journey to the highest glaciers of the Rakers using rules from the Frostburn Accessory. An outdoors based adventure for heroic characters at APLs 2-8 (levels 1-10).
Dungeons & Dragons RPGA - NYR6-03: A Heartland Homecoming Gamemaster: RPGA Staff Time: Saturday 20:00 Length: 4 Hours Location: Room 238A War is a terrible thing. As any of the Patrons of the Arcane Wanderer can tell you, it shatters families, ruins lives, and leaves only devastation behind. But sometimes, just sometimes, those who left for war manage to come home. Vivena Torer's husband was long thought lost during the fighting at Rel Mord. But today, he and his squad mates have returned to Heartland. A roleplaying intensive, one round, regional adventure set in the Kingdom of Nyrond for character levels 1-10 (APLs 2-8). Part Three of the Heartland Saga.
Dungeons & Dragons RPGA - NYR6-M01: A Lament in Entrell Gamemaster: RPGA Staff Time: Friday 20:00 Length: 4 Hours Location: Room 238A The land of my forefathers, my land. Grandfathers stories of running through the meadow, sunning on the blossomed hills. Lost are the days of walking unguarded without fear of attack. Encroached my lands have become, restless are the nights. A one-round regional mini-adventure set in the Entrell Estates for characters level 1-10 Dungeons & Dragons The DeVoss Gang and the Golden Pyramid Gamemaster: Heather Pedersen Time: Saturday 20:00 Length: 4 Hours Location: Room 240A You and the other members of the DeVoss Gang have just finished a
sucessful venture and are on your way to the next. One night while
camping in the forest.... Dungeons & Dragons RPGA: NYR 6-04 Gamemaster: RPGA Staff Time: Saturday 09:00 Length: 4 Hours Location: Room 236A Dungeons & Dragons RPGA: NYR 6-04 Gamemaster: RPGA Staff Time: Saturday 20:00 Length: 4 Hours Location: Room 236A Dungeons & Dragons RPGA: NMR 6-02 Gamemaster: RPGA Staff Time: Sunday 09:00 Length: 4 Hours Location: Room 236A Dungeons & Dragons RPGA: NMR 6-02 Gamemaster: RPGA Staff Time: Saturday 14:00 Length: 4 Hours Location: Room 236A Dungeons & Dragons 3.5 Gamemaster: Ben W-S Time: Friday 20:00 Length: 4 Hours Location: Room 240A Spoketown was a prospering city that found itself fortunately placed
after the ending of the centuries-long "Twelve Years War" between the
fiefdoms of Tardarus and Merderus. In the past decade it has seen its
population double and trading traffic quadruple. But over the winter
the death of the last in the bloodline of the ruling family has
triggered the beginnings of a terrible curse, so old that its source
has been forgotten in the mists of time. Can the curse be ended before
the fate of Spoketown is decided forever? Dungeons & Dragons 3.5: Eberron In Soviet Karrnath, Zombies Kill You! Gamemaster: Mike Bunting Time: Saturday 00:00 Length: 4 Hours Location: Room 240A "Welcome back, soldier! I've got good news and bad news
for you... The good news is that, despite the massive trauma you just
suffered on the battlefield, you won't be rotting in the ground after
all. The bad news is that you'll be rotting above ground instead.
See, when you signed up for the Karrnath Army, you apparently forgot
to opt-out of the Casualty Recycling Program..." Dungeons & Dragons 3.5: Eberron Law and Disorder Gamemaster: Mike Bunting Time: Friday 16:00 Length: 4 Hours Location: Room 240A "Extra! Extra! Read all about it! Vagrant mercenaries
on trial for their lives! Local noblewoman's brutal murder to be
avenged! Read about it in the Sharn Chronicle! Get your copy right
here!"
Dungeons & Dragons Eberron Murder on the Korranberg Express Gamemaster: Mike Bunting Time: Saturday 14:00 Length: 4 Hours Location: Room 240A Hired by House Sivis to deliver a precious artifact to Sharn,
our young adventurers settle in for the long ride. The lightning rail
may be fast, but it's still a three-day trip. But treachery is afoot
on board the famous Korranberg Express! Can these heroes unravel the
mystery in time? A game for new and experienced players alike!
Characters will be provided for those who don't wish to bring their
own.
Dungeons & Dragons Third Edition Tournament - Round 1A Dead like Thee Gamemaster: Jeff Hatch Time: Friday 14:00 Length: 4 Hours Location: Room 250 Lost villages, Ghost Ships, A Haunted Temple and an eerie forest are the
first omens of a dark conflict. With the realm at war, the fate of the land of
Sunder may lay in the hands of untested heroes. Pit steel and spell against
the forces of darkness but keep your wits or face the fate of the dead!
This year's tournament will feature an all new cast of characters. Set in
the same tournament world from years past but thousands of years in the
future. Characters will begin at 1st level and champions will survive to see
3rd level. The tournament will utilize the Dungeons and Dragons 3.5 rules
along with variant books and house rules. Scoring will take into
consideration combat prowess, skill use and role-playing skill.
The dead are rising near the village of Seaport. The call goes out to all able bodies in town. A new and untested group forms to seek the cause of the disturbance. Characters: Monk, Barbarian, Bard, Cleric, Wizard, Fighter.
Three Heroes from this round will advance to round 2A
Dungeons & Dragons Third Edition Tournament - Round 1B Something meeping this way comes Gamemaster: Jeff Hatch Time: Friday 19:00 Length: 4 Hours Location: Room 250 Lost villages, Ghost Ships, A Haunted Temple and an eerie forest are the
first omens of a dark conflict. With the realm at war, the fate of the land of
Sunder may lay in the hands of untested heroes. Pit steel and spell against
the forces of darkness but keep your wits or face the fate of the dead!
This year's tournament will feature an all new cast of characters. Set in
the same tournament world from years past but thousands of years in the
future. Characters will begin at 1st level and champions will survive to see
3rd level. The tournament will utilize the Dungeons and Dragons 3.5 rules
along with variant books and house rules. Scoring will take into
consideration combat prowess, skill use and role-playing skill.
Something has gotten into the local graveyard. Strange sounds in the night prompts the Magistrate to gather a group of travelers to investigate.
Characters: Rogue, Fighter, Fighter/ Cleric, Monk, Oracle, Wizard.
Three Heroes from this round will advance to round 2B
Dungeons & Dragons Third Edition Tournament - Round 1C Skulls and Bones Gamemaster: Jeff Hatch Time: Saturday 00:00 Length: 4 Hours Location: Room 250 Lost villages, Ghost Ships, A Haunted Temple and an eerie forest are the
first omens of a dark conflict. With the realm at war, the fate of the land of
Sunder may lay in the hands of untested heroes. Pit steel and spell against
the forces of darkness but keep your wits or face the fate of the dead!
This year's tournament will feature an all new cast of characters. Set in
the same tournament world from years past but thousands of years in the
future. Characters will begin at 1st level and champions will survive to see
3rd level. The tournament will utilize the Dungeons and Dragons 3.5 rules
along with variant books and house rules. Scoring will take into
consideration combat prowess, skill use and role-playing skill.
A relaxing trip to the beach turns out to be more than a young group of adventurers and their pesky dog counted on.
Characters: Rogue, Cleric, Bard, Paladin, Fighter & B’uster the Sorcerer Dog.
Three Heroes from this round will advance to round 2A
Dungeons & Dragons Third Edition Tournament - Round 1D Forest you die Gamemaster: Jeff Hatch Time: Saturday 09:00 Length: 4 Hours Location: Room 250 Lost villages, Ghost Ships, A Haunted Temple and an eerie forest are the
first omens of a dark conflict. With the realm at war, the fate of the land of
Sunder may lay in the hands of untested heroes. Pit steel and spell against
the forces of darkness but keep your wits or face the fate of the dead!
This year's tournament will feature an all new cast of characters. Set in
the same tournament world from years past but thousands of years in the
future. Characters will begin at 1st level and champions will survive to see
3rd level. The tournament will utilize the Dungeons and Dragons 3.5 rules
along with variant books and house rules. Scoring will take into
consideration combat prowess, skill use and role-playing skill.
Something in the forest has the locals spooked. It’s up to a group of local heroes to investigate the source.
Characters: Barbarian, Ranger, Druid, Witch, Cleric/Fighter, Rogue/ Wizard.
Three Heroes from this round will advance to round 2B
Dungeons & Dragons Third Edition Tournament - Round 2A Ship of Ghouls Gamemaster: Jeff Hatch Time: Saturday 14:00 Length: 4 Hours Location: Room 250 Drawn together on a ship of the dead, six heroes fight mindless pirates, while the ship sails travels it’s sinister course.
Three characters from this round will proceed to the final round.
Dungeons & Dragons Third Edition Tournament - Round 2B The Haunted Temple Gamemaster: Jeff Hatch Time: Saturday 20:00 Length: 4 Hours Location: Room 250 Heroes sent by the town of Norport ally with nearby foresters to seek to find the gathering place for the forces of the dead.
Three characters from this round will proceed to the final round.
Dungeons & Dragons Third Edition Tournament - Round 3 Final Rest Gamemaster: Jeff Hatch Time: Sunday 10:00 Length: 4 Hours Location: Room 250 Six heroes combine their might and Courage to find the secret of the dead but can they do what must be done?! Dungeons & Dragons: Eberron Gamemaster: Aaron Johnston Time: Sunday 10:00 Length: 4 Hours Location: Room 240A Evernight (Savage Worlds) It Glows In the Dark Gamemaster: Melinda Keller Time: Saturday 10:00 Length: 4 Hours Location: Room 244A The world of Tarth was a bright and shining jewel. The Great Race Wars were long over, the people were free, and true evil had been scattered to the dark bowels of the earth. The King of Valusia sat upon his throne and ruled his peaceful valley and its honest citizens with a firm yet fair grip. The future of Tarth was bright. Until they came. And the light went out forever. Fading Suns The Sleepers Have Awakened... Sorta Gamemaster: Dean Taylor Time: Saturday 20:00 Length: 6 Hours Location: Room 246A Everyone said it was the chance of a lifetime - first colonists
on a far-off new world. The sleep pods were tried and tested tech, reliable
and safe - just sleep for about 80 years, and you're there! Well, you're
awake now, and you're not feeling safe at all... Fading Suns D20 Benediction for the Dead Gamemaster: Robert Lionheart Time: Friday 20:00 Length: 4 Hours Location: Room 242A Space is a cold and lonely place to die without the comfort of
the Church. Join us on a salvage mission to a sad and merciless wreck
hovering in the midst of nowhere where the dead have been waiting for a very
long
time. There are no life signs, but there is power...and movement. No prior
Fading Suns XP necessary! Just brush up on your Catechism, your Aliens and
your Evil Dead.
Feng Shui Gamemaster: Ben W-S Time: Saturday 12:00 Length: 6 Hours Location: Room 248A The Interstate Highway system carries the lifeblood of US commerce: a
nonstop stream of trucks plies this so-called "Iron River" and once
every three years so does a group of thrill-seekers with more
tolerance for adrenaline than for boredom: the racers in the legendary
"Shotgun Run". Racers begin in Washinton DC: A Capitol City and must
reach a randomly assigned location on the West coast before any of
their rivals. This race, normally merely a headache to the nation's
highway patroll and a danger to its populace, has become the
battleground between two factions locked in a stalemate for controll
of the Library of Congress: one of the most powerfull Feng Shui sites
in the country. Fortune Cookie Charades Gamemaster: Jef Watts Time: Friday 20:00 Length: 4 Hours Location: Edna Foyer "Your talents will be recognized by a person in power" Care to try and pantomime
that? Sure you do! And as a bonus, you can eat the cookie afterwards. So if
you're hungry and you need a game, what better a combination than Fortune Cookie
Charades?
Gear Krieg They're Coming Right For Us: It Came From Polycon 23 Gamemaster: Aaron Kutzman Time: Saturday 14:00 Length: 4 Hours Location: Room 240B GURPS Prawn of the Dead Gamemaster: Mary Scott Time: Friday 16:00 Length: 4 Hours Location: Room 246A In a secret research lab run by the USDA, ways to maximize food production
have turned awry. A new formula to increase the size of shrimp has done just
that: they are gigantic. However, after being steamed and having lemon wedges
squeezed on them, they have come back to life and escaped. Surf and turf is
not a good combo when the seafood portion considers the turf (you) to be a
great entree. Are you up to the challenge? Will you save the countryside? GURPS: Atomic Horror Gamemaster: Aldarian Chesnik Time: Saturday 20:00 Length: 4 Hours Location: Room 244A Hard Vacuume Gamemaster: John Fanshier Time: Friday 18:00 Length: 4 Hours Location: Ballroom D Kick the tires, light the jets, and roar off into the hard vacuum of 1940's outer space! Fly a Nazi spaceplane or a Space Corps rocketship in the battle for orbital supremacy. Escort supply envoys, run combat space patrols, even do a little reconnaissance. Do you have what it takes to become an atomic-powered Ace?
Run by a rep from Fat Messiah Games! Illuminati Gamemaster: Eric M. Aldrich I Time: Friday 14:00 Length: 4 Hours Location: Del Monte A They're all around us. Secret conspiracies are everywhere, and where can you find the only truth? Certainly not in the game of Illuminati. Fnord. Insecta Gamemaster: John Fanshier Time: Saturday 12:00 Length: 6 Hours Location: Ballroom C Imagine a world where bugs rule! Imagine designing your own mutated bug, which grows and metamorphoses as it gobbles up its prey. Get a bug's-eye view as you face the voracious Hive insects.
Players design mutated insects using bug cards - head, appendages, and abdomen. Then they try to fight their way out of an underground Hive, filled with real-world desert arthropods, from preying mantises to centipedes. As the mutants defeat their enemies, they may eat them to get bigger, stronger, and uglier. Special rules cover projector weapons, web bolas, expendable spines, pheromones, venom, and armor.
Run by a rep from Fat Messiah Games! LARP: A Light from the North Gamemaster: Candace Carpenter Time: Saturday 20:00 Length: 6 Hours Location: Del Monte A, Del Monte B, Del Monte C To Whom It May Concern,
We urgently request your presence aboard the HMAS Prometheus, Her
Majesty's
finest airborne vessel. Your unique talents are critical to unraveling
mysterious events occurring in Novograd since the brilliant flash that has
caused all of Europe to tremble. Our bravest souls are being gathered to
determine if this bodes good or ill for the coming New Year.
Join us for a Victorian Steam-punk LARP that explores Science, Nature,
Devotion and Destiny.
http://verisim.org/
LARP: Final Orbit Gamemaster: Kurt Horner Time: Friday 20:00 Length: 4 Hours Location: Del Monte A, Del Monte B, Del Monte C JMC Magnetic Helium Miner 32 is falling toward Jupiter -- as it does routinely, twice per orbit. But with most of the crew dead and the computers out, how will the few survivors prevent it from disapearing beneath the clouds forever? With only hours before the station is lost, can you afford to trust the very people who may have caused the "accident"?
Do you have any choice? LARP: Katamari We Love Katamari LARP!!! Gamemaster: Amanda Carpenter Time: Sunday 10:00 Length: 4 Hours Location: Del Sol The King of All Cosmos requires that you LOVE Katamari to play this LARP!
Fans only!
Woe to the Fans! The inchling Prince is sick with a tummy ache. He had an
eating contest with the sumo wrestler, and now he is too sick to grant the
Fans' wishes! Which one of you tiny cousins will prove yourselves equal to
that noble task? The Fans need you!
LARP: Pitfalls Gamemaster: Amanda Carpenter Time: Saturday 12:00 Length: 4 Hours Location: Del Sol *Experienced LARPers please.
You've been sent on a mission to a strange planet to investigate problems
within space-time itself. Will you be successful, or will all of your
LARP goals be subsumed by a too-intricate plot and an overabundance of
shiny round objects? Can you withstand the forces of bad GMing, or will
you be driven howling from the room? Will the GM even find your orders
buried in the bottom of the terrible box? Find out in Pitfalls, the
parody LARP where everything that can go wrong, does.
Legend of the Five Rings CCG Gamemaster: Kristy Mack Time: Friday 20:00 Length: 4 Hours Location: Del Sol Legend of the Five Rings (L5R) is a set of games set in Rokugan, a land of heroic samurai, mystical shugenja, and fearsome creatures from the Shadowlands. Life Size "Zombie Dungeon Brawl" Gamemaster: Mary Scott Time: Saturday 16:00 Length: 2 Hours Location: Edna Foyer This is a fun, fast paced board game come to life! You are stuck in a
dungeon, and at any turn, you can be attacked by zombies, find loot, or become
a zombie yourself. Can you find the right key for the door you can reach? Or
will you be doomed to seek brains forever?
Live Action Battleship Gamemaster: PolyCon Staff Time: Friday 20:00 Length: 2 Hours Location: Pool Live Action Battleship Gamemaster: PolyCon Staff Time: Saturday 14:00 Length: 2 Hours Location: Pool Live Action Battleship Gamemaster: PolyCon Staff Time: Sunday 12:00 Length: 2 Hours Location: Pool Magic: the Gathering 15-card Highlander Tournament Gamemaster: Jay Strode Time: Saturday 12:00 Length: 2 Hours Location: Del Monte A Bring a 15 card deck and 3 card sideboard. You do not lose if
you are decked. Any card banned in Legacy is banned, every
other card is restricted except basic lands. Magic: the Gathering Peasant Tournament Gamemaster: Jay Strode Time: Friday 18:00 Length: 4 Hours Location: Del Sol Bring a 60 card deck and 15 card sideboard. No rares and only 5
uncommons are allowed in your deck (you can choose how to
consider a card printed under multiple rarities). All commons
and uncommons from all sets are legal.
Magic: the Gathering Bring-Your-Own-Block Constructed Gamemaster: Jay Strode Time: Saturday 14:00 Length: 4 Hours Location: Del Monte A Bring a 60 card deck and 15 card sideboard that is comprised of
cards from one large set (>= 200 cards), two small sets (< 200
cards), and one white-bordered set (Rev-9th + Chronicles). Any
card banned in Legacy or any Block format is banned.
Magic: the Gathering Draft Every Set in Magic Gamemaster: Kellen Snook Time: Saturday 08:00 Length: 4 Hours Location: Del Monte A Ever wanted to draft from ice age? Urza's Destiny? Fallen Empires?
Well this
is the draft for you. Packs from way back in the 1990's all the way
up to
the current set, all in one draft. How good are you at evaluating
cards from
Mercadian Masques? If you want a challenge, this draft is for you.
Magic: the Gathering Type 2 Constructed Tournament Gamemaster: PolyCon Staff Time: Sunday 10:00 Length: 4 Hours Location: Del Monte A Type 2 Constructed Tournament Mazes & Minotaurs The Argonauts Sail Again! Gamemaster: Robert Lionheart Time: Saturday 20:00 Length: 4 Hours Location: Room 242A What if Gygax & Arneson wrote D&D based on Greek Myths instead
of Tolkein? Dread Stygian necromancers have captured a Nymph Princess of
Argos and none other than Zeus himself demands you rescue her hotness! But
why
does Hera thwart your every step? Come fight as Amazons, Spearmen and Noble
children of the gods in an Ancient Greece that never was, but should have
been! Beginner's Welcome!
Memoir '44 Gamemaster: David Martin Time: Friday 14:00 Length: 4 Hours Location: Edna C From the opening minutes of D-Day to the liberation of Paris and beyond - Memoir '44 airdrops you into the key battles that turned the tide in Western Europe. Take command at some of the most historic battles of WWII including: Omaha Beach... Pegasus Bridge... Operation Cobra... and the Ardennes.
Memoir '44 is a unique historical boardgame with luxurious miniatures that celebrates the 60th Anniversary of the D-Day Landings. Easy to learn and fast-paced, the game requires strategic card play, timely dice rolling and an aggressive, yet flexible battle plan to achieve victory! Movie: Swordplay Gamemaster: PolyCon Staff Time: Saturday 12:00 Length: 2 Hours Location: Del Mar Embedded deep within our culture is a world unlike any other. A world
divided into kingdoms where knights duel and creatures still lurk in shadow.
A world where magic and imagination are your allies. Welcome to the world of
Amtgard, an international live action role playing game (LARP) involving
swordplay and sorcery styled after the medieval times. Armed with foam
swords and a camera, two filmmakers embark on a perilous journey deep into
the uncharted territory of this highly overlooked and often stereotyped
subculture. Prepare yourself for Swordplay!
Swordplay represents the feature film debut of Clear Productions. The style
of the documentary consists of live action footage with numerous animated
segments blended throughout.
www.clearproductions.net
Munchkin D20 Kill Bottle Bottle Gamemaster: Aldarian Chesnik Time: Sunday 10:00 Length: 4 Hours Location: Room 244A Munchkin brought you the essence of roleplaying: kill them all and take their stuff! Now take the classes and races, nifty items, and fiendish monsters right off the cards and into your own campaign . . . and it will never be the same! Mutant Chronicles Siege of the Citadel Gamemaster: Robert Lionheart Time: Sunday 10:00 Length: 4 Hours Location: Edna C The PolyCon favorite returns with more madness and mayhem for
2006. Come play our tactical wargame of heroic Doomtroopers vs. the hordes of
undead Necromutants! We will play one basic mission to warm up and then
slam into two major disasters that will challenge you at every turn.
Beginner's
Welcome!
Mystery of the Abbey Gamemaster: Amber Van Hoosen Time: Friday 18:00 Length: 2 Hours Location: Ballroom C Mystery of the Abbey is a whodunit game with a twist. A monk has been murdered in a medieval French Abbey. Players maneuver their way through the Abbey trying examining clues and questioning each other to find out who is the culprit. A masterful game of deduction. For 4 to 6 players, 8 years or older. Netrunner Assault Attack on Vericor Gamemaster: Kellen Snook, Ryan Goodman Time: Saturday 14:00 Length: 6 Hours Location: Del Monte B Oasis Gamemaster: Troy Weipert Time: Friday 20:00 Length: 2 Hours Location: Ballroom B You are the head of a Mongolian family, intent on becoming the most powerful in the land. Use your resources wisely to take control of fertile steppe lands to raise horses, build sacred temples, develop caravans of camels, and control the beautiful oases. The player with the most points at the end of the game will be anointed the Noble of the Oasis.
Come enjoy this easy to learn multi-dynamic board game of betting,
tile-placement and card management.
No experience necessary. Paint and Play Gamemaster: Cody Hudson Time: Sunday 10:00 Length: 4 Hours Location: Edna A The tradition continues... We will be gathering together packages of
miniatures for sale throughout the convention. They will be available
at our front desk, or ask us in the miniatures room. You will get all
weekend to paint them. So, the earlier the better! We will then do
battle on Sunday morning after judging for painting quality and
originality. All participants are welcome, if you have any questions please email me at chudson@polycon.org. Paranoia Sector of the DED Gamemaster: Kurt Horner Time: Saturday 20:00 Length: 4 Hours Location: Room 244B Your first troubleshooting mission seems remarkably mundane. The glorious
Computer has declared that you and your fellow team members will investigate
and repair a termination booth malfunction in sector DED. That seems simple
enough, but why is there a mediavid blackout in place and why do your repair
kits include slugthrowers and chainsaws?
Pirate's Cove Gamemaster: Dan O'Carroll Time: Saturday 12:00 Length: 4 Hours Location: Ballroom A Come aboard and sail to Pirate's Cove... the legendary hideaway of thieving pirates and cutthroat buccaneers. The tales of those legendary pirates of old who've fought and survived these mysterious waters still haunt all those who yearn for a life at sea. Armed with a secret map and starting with a modestly outfitted sloop salvaged from last winter's storm, you set sail to Pirate's Cove - your eyes filled with visions of treasure and fame, your lungs filled with the salty air of the High Seas. Pirates! 16 Dead on a live man's chest. Gamemaster: John Hostetter Time: Saturday 20:00 Length: 4 Hours Location: Edna D, Edna E Its a pirate conclave on the Isle of Daaded. What could possibly go
wrong on an island full of scurvy dogs discussing the division of
loot? Find out when the lookouts cry; "Sails ahoy!, an' dey be flyin'
the crossed bones!"
Everything provided, beginners welcome.
Miniature battles on the high seas in 30mm scale.
Plague and Pestilence Gamemaster: Robert Lionheart Time: Friday 18:00 Length: 2 Hours Location: Ballroom A Remember Nuke War? Here's the 13th century version where you
build the population of your wealthy city state until the Plague Ship arrives
and you scramble desperately to be the last player to be among the living!
Remember: the Aqueduct is your friend! Beginner's Welcome!
PolyCon Auction Gamemaster: Eric M. Aldrich I, Jef Watts Time: Sunday 14:00 Length: 3 Hours Location: Ballroom The PolyCon Closing Auction PolyCon BBQ Gamemaster: David Martin Time: Saturday 18:00 Length: 2 Hours The PolyCon Complementary BBQ! Pulp Heroes Don of the Dead Gamemaster: Bo Wolf Time: Friday 18:00 Length: 6 Hours Location: Room 249 Two fisted justice! Wisecracking Heroes! Four-colored Adventure! Dramatic
Exclamation marks!!!
Fresh from their victories over the primordial predations of the Dino-Men
of Antarctica, the Sons of Liberty are receiving the adulation of the
citizens of Chicago when a dramatic turn of events forces them to embark
upon a strange investigation deep into the realms of terror ...
Don of the Dead is an adventure set in the late 1930's Golden Age of Comic
books and adventure magazines using a D20 / 3.5e system based loosely on the
Pulp Heroes supplement originally appearing in Dungeon/Polyhedron (#90/149), but with much added content.
Characters will be provided, so bring your thirst for mystery and a
swashbuckling attitude as you gear up for glory as America's Finest takes on
the forces of Darkness in ... Don of the Dead.
Risk 2210 Gamemaster: Troy Weipert Time: Friday 14:00 Length: 4 Hours Location: Del Monte B Enjoy the best of the Risk series as you pummel your opponents by sea, space
and land with guns, nukes and other nasty methods. Conquer the undersea
colonies or the moon to increase your power. Avoid the nuclear waste zones,
build space stations to come out on top in this five turn race to
domination.
Roborally Gamemaster: Aldarian Chesnik Time: Saturday 12:00 Length: 6 Hours Location: Ballroom B Imagine that you're a supercomputer. Now imagine that you're bored. So you dream up a little contest for you and a couple of your supercomputing buddies. Your task is to move one of the stupid little robots out on the factory floor through a series of checkpoints scattered throughout the factory. The wrinkle, however, is that the factory floor is filled with all kinds of inconvenient (if not down-right deadly) obstacles located in various locations: conveyor belts, crushers, flame-throwers, pushers, teleporters, oil slicks, pits, et cetera. But the real fun comes when the robots cross each other's path, and suddenly your perfect route is something less than that... Rocks and Rockets Gamemaster: Tom Jolly Time: Friday 13:00 Length: 1 Hours Location: Del Monte C Players vie to gather the most valuable Ore
from the Asteroid belt! Try to beat the designer (repeatedly). Winner of
each game will get $10 (unless the designer wins; then he keeps his dough). No experience necessary. Short rules taught
on site (5 minutes). Rocks and Rockets Gamemaster: Tom Jolly Time: Friday 18:00 Length: 1 Hours Location: Ballroom E Players vie to gather the most valuable Ore
from the Asteroid belt! Try to beat the designer (repeatedly). Winner of
each game will get $10 (unless the designer wins; then he keeps his dough). No experience necessary. Short rules taught
on site (5 minutes). Rocks and Rockets Gamemaster: Tom Jolly Time: Friday 20:00 Length: 1 Hours Location: Ballroom E Players vie to gather the most valuable Ore
from the Asteroid belt! Try to beat the designer (repeatedly). Winner of
each game will get $10 (unless the designer wins; then he keeps his dough). No experience necessary. Short rules taught
on site (5 minutes). Rocks and Rockets Gamemaster: Tom Jolly Time: Saturday 10:00 Length: 1 Hours Location: Ballroom C Players vie to gather the most valuable Ore
from the Asteroid belt! Try to beat the designer (repeatedly). Winner of
each game will get $10 (unless the designer wins; then he keeps his dough). No experience necessary. Short rules taught
on site (5 minutes). Rocks and Rockets Gamemaster: Tom Jolly Time: Saturday 11:00 Length: 1 Hours Location: Ballroom C Players vie to gather the most valuable Ore
from the Asteroid belt! Try to beat the designer (repeatedly). Winner of
each game will get $10 (unless the designer wins; then he keeps his dough). No experience necessary. Short rules taught
on site (5 minutes). Rocks and Rockets Gamemaster: Tom Jolly Time: Saturday 20:00 Length: 1 Hours Location: Ballroom D Players vie to gather the most valuable Ore
from the Asteroid belt! Try to beat the designer (repeatedly). Winner of
each game will get $10 (unless the designer wins; then he keeps his dough). No experience necessary. Short rules taught
on site (5 minutes). Rocks and Rockets Gamemaster: Tom Jolly Time: Sunday 10:00 Length: 1 Hours Location: Ballroom B Players vie to gather the most valuable Ore
from the Asteroid belt! Try to beat the designer (repeatedly). Winner of
each game will get $10 (unless the designer wins; then he keeps his dough). No experience necessary. Short rules taught
on site (5 minutes). Rocks and Rockets Gamemaster: Tom Jolly Time: Sunday 11:00 Length: 1 Hours Location: Ballroom B Players vie to gather the most valuable Ore
from the Asteroid belt! Try to beat the designer (repeatedly). Winner of
each game will get $10 (unless the designer wins; then he keeps his dough). No experience necessary. Short rules taught
on site (5 minutes). Rocks and Rockets Gamemaster: Tom Jolly Time: Sunday 12:00 Length: 1 Hours Location: Ballroom B Players vie to gather the most valuable Ore
from the Asteroid belt! Try to beat the designer (repeatedly). Winner of
each game will get $10 (unless the designer wins; then he keeps his dough). No experience necessary. Short rules taught
on site (5 minutes). Rocks and Rockets Gamemaster: Tom Jolly Time: Saturday 22:00 Length: 1 Hours Location: Ballroom D Players vie to gather the most valuable Ore
from the Asteroid belt! Try to beat the designer (repeatedly). Winner of
each game will get $10 (unless the designer wins; then he keeps his dough). No experience necessary. Short rules taught
on site (5 minutes). SCA Demo Gamemaster: SCA Staff Time: Saturday 12:00 Length: 2 Hours Location: Patio Scrabble Tournament Gamemaster: Will Walker Time: Saturday 20:00 Length: 4 Hours Location: Ballroom C 16 player Scrabble Tournament using the Oxford Unabridged Dictionary Serenity Shadow Showdown Gamemaster: Bob Johnston Time: Saturday 09:00 Length: 5 Hours Location: Edna Foyer Temporarily grounded due to gorram repairs and in need of money your crew is
forced to take on a job in somewhat unfamiliar territory. Of course the job may
be a might tricky...
The Wild West collides with Space travel in the unique universe. The system
will be taught.
Characters provided (Veteran) Settlers of Catan Tournament Zombies of Catan - Round 1 Gamemaster: Jesse Henning Time: Saturday 20:00 Length: 3 Hours Location: Ballroom A Two round tournament using the Zombies variant. 16 players in the first round with four going on to the second round. Settlers of Catan Tournament Zombies of Catan - Round 2 Gamemaster: Jesse Henning Time: Sunday 10:00 Length: 3 Hours Location: Ballroom A Second round of the Settlers of Catan Tournament. Shadowrun The Cybermancer Gamemaster: Melinda Keller Time: Friday 16:00 Length: 4 Hours Location: Room 242A "Diamonds are a Girl's Best Friend,
Dog is Man's Best Friend
... Who's the Best Friend of the Zombie?"The year is 2070. The world is not only Awakened -- it's wired. Cyber and bioware implants make your meat body better-than-flesh, while the wireless Matrix enhances your perceptions with hyper-real senses. Deals are made in steel and lead more often than gold or nuyen; success and failure live only a razor's edge apart. Creatures of myth and legend walk the streets, while the arcane skills of spellslingers are in high demand. Above it all, monolithic megacorps bleed the world dry, sabotaging each other in covert cutthroat competition as they go to war over the bottom line
You're a shadowrunner, a street operative, scratching out a living on the mean sprawl streets. You may be human, elf, dwarf, ork or troll. From lethal street samurai to well-connected info brokers, spell-slinging mages or code-cracking hackers. No matter what, you're a professional --corporate pawn or "deniable asset," you get the job done.
Shadowrun When the Shadows Come Out to Play Gamemaster: Dan O'Carroll Time: Sunday 09:00 Length: 5 Hours Yeah, life's tough in the Shadows for a chummer like you. You're
makin' piss-ant little runs, trying to make ends meet; your 'ware's
been actin' flakey since the last time you jacked in; and then there's
the rumors about that new drug-resistant strain of NAS going around.
~EThat was this morning. Now it's night, the Shadows have come out to
play, and life - and death - is about to get a whole lot tougher!
Shadowrun Ghouls' Night Out Gamemaster: Chris Newman Time: Saturday 20:00 Length: 6 Hours Location: Room 248B Eating raw human flesh isn't all that bad...until you can't get any. Do hunger
and desperation gnaw at you? Is the MAN putting you down? Then come join us in
a revival and celebration of all that it means to be a ghoul!
Live food served so come early and bring your friends.
Silicon Valley - Boardgame Gamemaster: James Anderson Time: Sunday 12:00 Length: 2 Hours Location: Ballroom D It's very similar to LIFE. You start off on a
trail, advance your piece, get a job or collage track, get a car and
houses along the way, make investments, etc. Whoever has the most
money at the end wins. All the locations on the trail and the theme
of the board and cars are based in Silicon Valley from the mid 80's.
Silver Age Sentinels The Minutemen #1 The Shoulders of Giants Gamemaster: Mikael Peterson Time: Saturday 20:00 Length: 4 Hours Location: Room 248A Lurking in the shadows, walking on both sides of the law, the Iron Legion
are moving to seize control of Atlas City. But The Minutemen are on call
for such a time as this! Unravel the evil plot and save the City from
certain annihilation in "The Minutemen #1 The Shoulders of Giants." Spycraft Necrophage Gamemaster: Mike Bunting Time: Saturday 20:00 Length: 4 Hours Location: Room 242B It started out as a string of grave robberies in New York
City. Then the stolen corpses started turning up near fresh corpses.
Now an unknown illness is sweeping the area and a city-wide quarantine
has been enacted. Can a team of government agents solve the mystery
before it's too late?
Starfarers of Catan Gamemaster: Dean Taylor Time: Friday 20:00 Length: 4 Hours Location: Ballroom C Settlers of Catan... IN SPAAAAAAACE! Build ships, explore,
make contact with alien races, fight pirates. Some say it's better than
Settlers! Come play and find out!
Stargate (Spycraft d20) Aye, Captain, I mean Colonel Gamemaster: Bob Johnston Time: Saturday 20:00 Length: 5 Hours Location: Edna Foyer Gate to an island and sometimes you have to become a sailor or so you thought.
No one realized the Rings were right in front of the gate until you stepped
into them and were transported to...
Join us for a challenging adventure fraught with danger, angst and potential
rewards in the Stargate universe.
Characters provided (1st level) Starship Troopers - The Miniature Game Defense of Alamo Bay Gamemaster: Jason Ellis Time: Saturday 14:00 Length: 4 Hours Location: Edna E Bugs can smell blood from a kilometer away - through skin,
through suits, through steel. They feel no pain, and have no emotions,
their only desire is to kill you. They are NOT life as we know it." In
the Krytos System the Mobile Infantry must defend the Alamar Bay
Research Facility from the onslaught of the Arachnids. All miniatures
will be supplied by the GM but if you have some SSTMG figures painted
up, by all means bring them to the fight!
The Werewolves of Miller's Hollow Gamemaster: Joe Parzanese Time: Saturday 00:00 Length: 2 Hours Location: Edna Foyer For some time, the village of Millers Hollow has been afflicted by werewolves who attack each night. The village inhabitants must find out who among them are werewolves before they all fall victim to the evil creatures... Ticket To Ride Gamemaster: PolyCon Staff Time: Friday 20:00 Length: 2 Hours Location: Ballroom, Ballroom A October 2, 1900 - 28 years to the day that noted London eccentric, Phileas Fogg accepted and then won a £20,000 bet that he could travel "Around the World in 80 Days". It's now your turn to gather old friends for a new wager of your own. The stakes: $1 Million in a winner-takes-all competition. The objective: to see which of you can travel by rail to the most cities in North America - in just 7 days. The journey begins immediately...
Ticket to Ride is a cross-country train adventure where players collect cards of various types of train cars that enable them to claim railway routes connecting cities throughout North America. Toon Triple Feature: DAWN OF THE TOON, TOON OF THE DAMNED, and FrankenTOON! Gamemaster: Cody Hudson Time: Saturday 00:00 Length: 4 Hours Location: Room 242A Toon is the Cartoon Roleplaying Game. Play out the zaniest adventures you can imagine . . . but even if you get blown up with dynamite or squashed under a steamroller, nobody ever dies. TransAmerica Gamemaster: Tanya Aldrich Time: Friday 18:00 Length: 2 Hours Location: Ballroom B America in the 19th century: railroads are booming! Pioneer spirit and vision are everywhere.
Everyone wants to be the first to build a railroad network across the country.
Who will be the first to connect his cities? Undead Earth Gamemaster: Dan Barr Time: Friday 20:00 Length: 4 Hours Location: Room 244B Everyone knew that cleaning up New Orleans after Katrina would be a grueling job. What they weren't aware of was
under the mud lay an unatural disaster just as deadly. War Machine Gamemaster: Cody Hudson Time: Saturday 19:00 Length: 6 Hours Location: Edna A, Edna B, Edna C In War Machine, the very earth shakes during fierce confrontations where six-ton constructs of tempered iron and steel slam into one another with the destructive force of a locomotive, where lead-spewing cannons chew through armor plating as easily as flesh, and where a tempest of arcane magics sets the battlefield ablaze with such Armageddon-like proportions that the gods themselves fear to tread such tormented ground!
Victory shall favor the bold! So bring it on, if you’ve got the metal.
War Machine is a fast-paced and aggressive 30mm tabletop miniatures battle game set in the steam-powered fantasy world of the Iron Kingdoms.
750 point - "Grand Melee" three round tournament.
Warhammer 40K Tournament Gamemaster: Cody Hudson Time: Saturday 09:00 Length: 9 Hours Location: Edna A, Edna B, Edna C, Edna D 1850 pts, four games, and no eliminations. Special scenarios will be provided, so make sure your army is flexible. Bring any Warhammer 40,000 army from a current Codex, White Dwarf, or Citadel Journal. Imperial Armor books may be used. VDR and custom TMC are allowed with prior approval of the judges. Prizes will be available. Warhammer Fantasy Tournament Gamemaster: Cody Hudson Time: Friday 18:00 Length: 6 Hours Location: Edna A, Edna B, Edna C 2000 pts.
It's time again for Friday night Fantasy Battles. Three games, no
eliminations. Special scenarios are in the works to meet with this
years theme, so beware. Everybody will have fun!
Bring any Warhammer Fantasy Battles army from a current Army Book,
White Dwarf, or Citadel Journal to fight once again for the supreme
title of Warmaster... Prizes will be available. All armies are welcome. Warlord CCG Gamemaster: Kristy Mack Time: Saturday 10:00 Length: 4 Hours Location: Del Monte C Warlord: Saga of the Storm is a Collectible Card Game (CCG) from Alderac Entertainment Group.
Heroic characters and Warlords represent the most commonly used cards, and it is their actions in battle that determine the course of the great war that wracks the kingdoms of the World of Accord. Game-play is fast and furious, but is also packed with a great deal of strategy.
Zombies Gamemaster: Dan O'Carroll Time: Saturday 16:00 Length: 2 Hours Location: Ballroom A Zombies!!! puts you in the middle of the action as you try to escape the ever advancing zombie horde. Players must use a combination of wits and brawn to be the first to the heliport and certain escape. The only problem is, the zombies are everywhere, they appear to be very hungry and your opponents would really prefer if you didn't escape. Zombies Gamemaster: Troy Weipert Time: Friday 22:00 Length: 2 Hours Location: Ballroom B Run, skate, and shoot your way out of the infected city. Every
man for themselves. Trip your friends and let them be eaten if necessary in
this fun, sometimes tongue in cheek board game.
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